Player Matchup

Gilgamesh
Gilgamesh
Jezmark
Gilgamesh
Level 28
God Stats
0W - 1L
1,174 SR
Queue Stats
1W - 5L
1,300 Elo+
Party 2
Atlas
Atlas
Tfue_Fun
Atlas
Level 47
God Stats
0W - 1L
1,128 SR
Queue Stats
2W - 5L
1,450 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tacoScythe
Morgan Le Fay
Level 23
God Stats
1W - 2L
1,550 SR
Queue Stats
1W - 5L
1,300 Elo+
Party 2
Team Averages
Level 33
1,284 SR
1,350 Elo+

VS

Team Averages
Level 60
1,506 SR
1,314 Elo+
King Arthur
King Arthur
DjGhost_Chan
King Arthur
Level 19
God Stats
11W - 13L
1,474 SR
Queue Stats
44W - 44L
1,330 Elo+
Party 1
Medusa
Medusa
Macc140
Medusa
Level 108
God Stats
20W - 19L
1,457 SR
Queue Stats
152W - 188L
1,330 Elo+
Solo
Hera
Hera
Neko_playz2801
Hera
Level 52
God Stats
9W - 6L
1,586 SR
Queue Stats
160W - 216L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jezmark
Gilgamesh
14
9 / 6 / 8
11,509
719
12,319
24,583
17,643
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atlas
Tfue_Fun
Atlas
15
7 / 4 / 12
11,269
704
13,387
17,423
6,009
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
tacoScythe
Morgan Le Fay
14
3 / 7 / 12
10,382
649
6,051
13,632
4,258
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DjGhost_Chan
King Arthur
15
4 / 8 / 11
11,777
736
11,857
16,863
11,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
Macc140
Medusa
15
6 / 5 / 9
12,198
762
15,520
14,574
5,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
7 / 6 / 9
12,598
787
19,169
9,868
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
46
19
Kills
17
17
Deaths
19
32
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DjGhost_Chan
King Arthur
4
8
11
1.19
L
Gilgamesh
Jezmark
Gilgamesh
9
6
8
2.17
W
Medusa
Macc140
Medusa
6
5
9
2.1
W
7
6
9
1.92
L
Atlas
Tfue_Fun
Atlas
7
4
12
3.25
L
Morgan Le Fay
tacoScythe
Morgan Le Fay
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,757
Damage
46,546
55,638
Taken
41,305
27,910
Mitigated
19,450
7,443
Healing
5,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DjGhost_Chan
King Arthur
11,857
2,165
418
1,575
16,863
11,825
366
10,382
6,481
0
28,779
L
Gilgamesh
Jezmark
Gilgamesh
12,319
2,887
496
2,018
24,583
17,643
0
6,793
16,813
7,812
26,966
W
Medusa
Macc140
Medusa
15,520
8,672
0
1,666
14,574
5,062
1,418
6,535
8,039
0
44,830
W
19,169
4,837
603
1,313
9,868
2,563
1,423
5,988
3,880
38,927
0
L
Atlas
Tfue_Fun
Atlas
13,387
3,203
0
2,190
17,423
6,009
0
7,887
8,961
38,603
0
L
Morgan Le Fay
tacoScythe
Morgan Le Fay
6,051
712
783
1,956
13,632
4,258
0
3,812
9,306
31,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,160
Gold Earned
36,573
142
Minions Killed
130
7
Camps Cleared
7
803,410
Distance Traveled
804,978
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,777
736
29
2
1
274,336
1
L
Gilgamesh
11,509
719
44
3
3
284,339
0
W
Medusa
12,198
762
60
4
4
267,796
0
W
Hera
12,598
787
41
3
2
262,846
1
L
Atlas
11,269
704
39
2
1
261,989
1
L
Morgan Le Fay
10,382
649
59
4
3
257,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role