Player Matchup

Khepri
Khepri
 
Khepri
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ALG Rogue
Awilix
Level 109
God Stats
53W - 32L
1,582 SR
Queue Stats
149W - 149L
1,426 Elo+
Solo
Fenrir
Fenrir
JAWESOME03
Fenrir
Level 115
God Stats
58W - 39L
1,552 SR
Queue Stats
148W - 126L
1,455 Elo+
Party 2
Neith
Neith
PenguLuvsKty
Neith
Level 68
God Stats
4W - 3L
1,440 SR
Queue Stats
290W - 295L
1,483 Elo+
Solo
Ra
Ra
batmanbeyond29
Ra
Level 158
God Stats
31W - 34L
1,514 SR
Queue Stats
428W - 395L
1,517 Elo+
Party 2
Team Averages
Level 106
1,518 SR
1,476 Elo+

VS

Team Averages
Level 95
1,419 SR
1,449 Elo+
Gilgamesh
Gilgamesh
ACEITIS
Gilgamesh
Level 111
God Stats
14W - 13L
1,484 SR
Queue Stats
392W - 392L
1,493 Elo+
Party 1
Atlas
Atlas
Lilxcee4297
Atlas
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 111L
1,427 Elo+
Party 1
Heimdallr
Heimdallr
TentedAgenda185
Heimdallr
Level 109
God Stats
18W - 15L
1,442 SR
Queue Stats
230W - 235L
1,435 Elo+
Solo
Mulan
Mulan
YvngSlime339
Mulan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 75L
1,420 Elo+
Party 1
Baba Yaga
Baba Yaga
aotfan1
Baba Yaga
Level 85
God Stats
2W - 2L
1,166 SR
Queue Stats
355W - 346L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 5 / 10
7,879
463
3,757
13,953
10,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
ALG Rogue
Awilix
17
10 / 2 / 2
10,818
636
16,105
13,570
8,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
JAWESOME03
Fenrir
14
9 / 2 / 4
9,918
583
8,935
14,086
6,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 2 / 4
8,050
474
10,095
9,884
3,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 4 / 6
9,411
554
10,913
11,506
4,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ACEITIS
Gilgamesh
13
7 / 4 / 3
8,792
517
7,131
11,893
5,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 4 / 5
6,952
409
4,277
11,741
10,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
TentedAgenda185
Heimdallr
12
2 / 6 / 0
7,656
450
13,430
16,292
5,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
1 / 6 / 2
7,573
445
6,844
14,911
10,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
aotfan1
Baba Yaga
12
4 / 5 / 2
8,086
476
7,865
11,949
4,542
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
25
Kills
15
15
Deaths
25
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
5
10
1
L
Gilgamesh
ACEITIS
Gilgamesh
7
4
3
2.13
W
Awilix
ALG Rogue
Awilix
10
2
2
5.5
W
Fenrir
JAWESOME03
Fenrir
9
2
4
5.5
L
1
4
5
0.88
W
2
2
4
2
L
Heimdallr
TentedAgenda185
Heimdallr
2
6
0
0.33
L
1
6
2
0.33
L
Baba Yaga
aotfan1
Baba Yaga
4
5
2
1
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,805
Damage
39,547
62,999
Taken
66,786
33,756
Mitigated
35,785
26,923
Healing
12,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,757
715
0
1,673
13,953
10,872
61
2,631
11,322
14,707
0
L
Gilgamesh
ACEITIS
Gilgamesh
7,131
1,623
0
2,820
11,893
5,119
0
1,703
9,966
0
46,900
W
Awilix
ALG Rogue
Awilix
16,105
5,365
36
6,127
13,570
8,398
1,568
739
12,272
384
69,064
W
Fenrir
JAWESOME03
Fenrir
8,935
2,552
0
6,931
14,086
6,140
950
3,163
10,838
0
47,680
L
4,277
1,978
0
609
11,741
10,141
0
2,651
8,910
12,365
0
W
10,095
4,711
0
4,800
9,884
3,382
249
2,848
6,994
0
54,367
L
Heimdallr
TentedAgenda185
Heimdallr
13,430
7,136
0
5,515
16,292
5,516
0
5,499
10,653
0
64,095
L
6,844
974
0
2,915
14,911
10,467
0
1,988
12,765
2,105
33,229
L
Baba Yaga
aotfan1
Baba Yaga
7,865
638
0
1,120
11,949
4,542
0
2,351
9,388
50,013
0
W
10,913
1,064
1,833
5,523
11,506
4,964
579
3,301
8,123
54,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,076
Gold Earned
39,059
407
Minions Killed
379
0
Camps Cleared
0
1,769,601
Distance Traveled
1,488,179
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,879
463
27
2
0
376,258
5
L
Gilgamesh
8,792
517
66
4
0
343,401
2
W
Awilix
10,818
636
119
7
0
370,548
0
W
Fenrir
9,918
583
80
5
0
404,563
1
L
Atlas
6,952
409
16
1
0
281,220
4
W
Neith
8,050
474
94
6
0
276,266
6
L
Heimdallr
7,656
450
116
7
0
294,771
6
L
Mulan
7,573
445
85
5
0
270,742
0
L
Baba Yaga
8,086
476
96
6
0
298,045
4
W
Ra
9,411
554
87
5
0
341,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role