Player Matchup

Sol
Sol
NeverPullsOut21
Sol
Level 109
God Stats
4W - 3L
1,571 SR
Queue Stats
126W - 125L
1,540 Elo+
Party 1
Tiamat
Tiamat
YogiSmalls
Tiamat
Level 107
God Stats
1W - 1L
1,575 SR
Queue Stats
69W - 42L
1,552 Elo+
Party 1
Sun Wukong
Sun Wukong
datdudecp3
Sun Wukong
Level 123
God Stats
2W - 0L
1,844 SR
Queue Stats
201W - 199L
1,544 Elo+
Party 1
Team Averages
Level 113
1,663 SR
1,545 Elo+

VS

Team Averages
Level 39
1,641 SR
1,415 Elo+
Ah Muzen Cab
Ah Muzen Cab
Revived_Harambe
Ah Muzen Cab
Level 57
God Stats
7W - 6L
1,492 SR
Queue Stats
117W - 122L
1,403 Elo+
Party 2
Baron Samedi
Baron Samedi
SonicBlazeGT
Baron Samedi
Level 22
God Stats
30W - 22L
1,544 SR
Queue Stats
45W - 39L
1,463 Elo+
Party 2
Atlas
Atlas
Stone Viper FC
Atlas
Level 39
God Stats
1W - 1L
1,886 SR
Queue Stats
57W - 75L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
8,647
721
12,929
6,866
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
YogiSmalls
Tiamat
13
2 / 0 / 7
8,509
709
10,243
6,587
5,747
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
datdudecp3
Sun Wukong
12
4 / 4 / 4
8,563
714
6,042
10,092
7,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Revived_Harambe
Ah Muzen Cab
11
4 / 1 / 0
8,165
680
7,971
11,102
3,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SonicBlazeGT
Baron Samedi
12
0 / 3 / 3
7,283
607
5,816
10,167
4,224
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 4
7,267
606
4,160
12,108
7,013
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
4
4
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Ah Muzen Cab
Revived_Harambe
Ah Muzen Cab
4
1
0
4
L
Baron Samedi
SonicBlazeGT
Baron Samedi
0
3
3
0.5
L
0
5
4
0.4
W
Tiamat
YogiSmalls
Tiamat
2
0
7
5.5
W
Sun Wukong
datdudecp3
Sun Wukong
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,214
Damage
17,947
23,545
Taken
33,377
15,535
Mitigated
14,871
7,975
Healing
9,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,929
2,997
0
2,639
6,866
1,893
1,287
2,713
4,153
31,981
0
L
Ah Muzen Cab
Revived_Harambe
Ah Muzen Cab
7,971
295
492
3,384
11,102
3,634
0
7,804
3,121
0
35,063
L
Baron Samedi
SonicBlazeGT
Baron Samedi
5,816
356
1,469
2,703
10,167
4,224
0
7,814
2,137
20,590
0
L
4,160
998
0
1,783
12,108
7,013
0
8,300
3,555
18,206
0
W
Tiamat
YogiSmalls
Tiamat
10,243
274
35
3,635
6,587
5,747
433
2,748
3,839
36,978
0
W
Sun Wukong
datdudecp3
Sun Wukong
6,042
1,280
0
1,666
10,092
7,895
0
4,745
5,347
0
19,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,719
Gold Earned
22,715
181
Minions Killed
140
6
Camps Cleared
4
744,641
Distance Traveled
671,162
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,647
721
68
6
1
260,541
0
L
Ah Muzen Cab
8,165
680
71
6
2
267,236
1
L
Baron Samedi
7,283
607
46
4
2
215,028
0
L
Atlas
7,267
606
23
2
0
188,898
1
W
Tiamat
8,509
709
75
6
4
241,846
3
W
Sun Wukong
8,563
714
38
3
1
242,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role