Player Matchup

Khepri
Khepri
 
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BruhBalls
Artio
Level 122
God Stats
5W - 6L
1,465 SR
Queue Stats
163W - 182L
1,308 Elo+
Solo
Hou Yi
Hou Yi
Locustax16
Hou Yi
Level 89
God Stats
0W - 3L
1,291 SR
Queue Stats
34W - 34L
1,440 Elo+
Solo
Sol
Sol
Sopoloco
Sol
Level 67
God Stats
1W - 1L
1,889 SR
Queue Stats
5W - 5L
1,472 Elo+
Solo
Susano
Susano
Zerthus
Susano
Level 69
God Stats
7W - 6L
1,199 SR
Queue Stats
188W - 222L
1,343 Elo+
Solo
Team Averages
Level 95
1,469 SR
1,413 Elo+

VS

Team Averages
Level 81
1,426 SR
1,377 Elo+
Olorun
Olorun
 
Olorun
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
EthoShort
Thor
Level 65
God Stats
3W - 2L
1,315 SR
Queue Stats
217W - 264L
1,321 Elo+
Party 1
Danzaburou
Danzaburou
GodOfAnger4U
Danzaburou
Level 54
God Stats
3W - 2L
1,279 SR
Queue Stats
46W - 63L
1,317 Elo+
Solo
Hera
Hera
HeyBuddyChumPal
Hera
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 188L
1,299 Elo+
Party 1
Bellona
Bellona
Twomushking
Bellona
Level 79
God Stats
12W - 11L
1,536 SR
Queue Stats
252W - 249L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 2 / 3
8,146
407
3,316
9,592
6,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artio
BruhBalls
Artio
13
4 / 2 / 2
8,583
429
4,789
14,328
5,269
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Locustax16
Hou Yi
13
3 / 6 / 3
8,503
425
8,525
14,207
3,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 6 / 2
8,904
445
10,945
11,628
6,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
Zerthus
Susano
15
3 / 6 / 1
9,031
452
7,073
12,563
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
2 / 5 / 3
10,180
509
6,665
15,883
8,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
19
3 / 1 / 5
11,644
582
7,924
13,529
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
GodOfAnger4U
Danzaburou
17
4 / 3 / 3
10,764
538
11,652
12,150
4,382
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 4 / 7
11,064
553
8,144
8,738
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
Twomushking
Bellona
18
9 / 0 / 2
12,579
629
10,304
15,867
15,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
13
Kills
22
22
Deaths
13
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
2
3
1.25
W
Olorun
 
Olorun
2
5
3
0.7
L
Artio
BruhBalls
Artio
4
2
2
2.5
W
Thor
3
1
5
5.5
W
Danzaburou
GodOfAnger4U
Danzaburou
4
3
3
1.83
W
4
4
7
1.88
L
Hou Yi
Locustax16
Hou Yi
3
6
3
0.75
L
2
6
2
0.5
W
Bellona
Twomushking
Bellona
9
0
2
10
L
Susano
Zerthus
Susano
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,648
Damage
44,689
62,318
Taken
66,167
26,398
Mitigated
36,121
14,081
Healing
22,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,316
207
253
1,859
9,592
6,389
0
2,532
7,036
39,680
0
W
Olorun
 
Olorun
6,665
3,474
1,421
8,890
15,883
8,271
5,861
5,315
10,568
59,906
0
L
Artio
BruhBalls
Artio
4,789
849
486
5,000
14,328
5,269
0
6,977
6,866
26,763
0
W
Thor
7,924
1,563
0
5,218
13,529
5,501
0
2,110
11,419
0
96,711
W
Danzaburou
GodOfAnger4U
Danzaburou
11,652
5,778
0
2,116
12,150
4,382
3,455
2,196
9,954
0
64,033
W
8,144
2,947
0
334
8,738
2,756
2,005
3,472
5,266
49,810
0
L
Hou Yi
Locustax16
Hou Yi
8,525
4,064
0
478
14,207
3,906
136
2,229
11,941
0
54,219
L
10,945
3,193
0
2,333
11,628
6,617
101
1,558
9,684
45,597
5,404
W
Bellona
Twomushking
Bellona
10,304
1,656
0
4,880
15,867
15,211
405
5,238
10,629
5,314
70,156
L
Susano
Zerthus
Susano
7,073
1,069
0
3,672
12,563
4,217
0
1,348
11,167
0
52,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,167
Gold Earned
56,231
380
Minions Killed
606
0
Camps Cleared
0
1,551,826
Distance Traveled
1,841,581
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,146
407
52
3
0
309,973
4
W
Olorun
10,180
509
101
5
0
287,942
10
L
Artio
8,583
429
29
1
0
239,219
0
W
Thor
11,644
582
136
7
0
413,956
6
W
Danzaburou
10,764
538
119
6
0
351,272
3
W
Hera
11,064
553
91
5
0
345,516
1
L
Hou Yi
8,503
425
109
5
0
304,544
7
L
Sol
8,904
445
100
5
0
330,349
4
W
Bellona
12,579
629
159
8
0
442,895
9
L
Susano
9,031
452
90
5
0
367,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role