Player Matchup

Chiron
Chiron
GSU_Untouchable
Chiron
Level 123
God Stats
20W - 10L
1,678 SR
Queue Stats
468W - 469L
1,416 Elo+
Party 2
Atlas
Atlas
GatorMike6
Atlas
Level 106
God Stats
10W - 10L
1,521 SR
Queue Stats
324W - 309L
1,405 Elo+
Party 2
Sol
Sol
Wicked_Lavender
Sol
Level 106
God Stats
7W - 5L
1,486 SR
Queue Stats
259W - 362L
1,372 Elo+
Party 3
Pele
Pele
courrtneey
Pele
Level 68
God Stats
20W - 27L
1,368 SR
Queue Stats
281W - 386L
1,301 Elo+
Party 3
Vamana
Vamana
donquecristal16
Vamana
Level 106
God Stats
133W - 163L
1,465 SR
Queue Stats
357W - 450L
1,405 Elo+
Party 2
Team Averages
Level 102
1,504 SR
1,380 Elo+

VS

Team Averages
Level 37
1,332 SR
1,226 Elo+
Fenrir
Fenrir
BloodyKnight94
Fenrir
Level 31
God Stats
3W - 9L
1,286 SR
Queue Stats
12W - 35L
1,203 Elo+
Solo
Kumbhakarna
Kumbhakarna
ExpandedMoss
Kumbhakarna
Level 69
God Stats
8W - 9L
1,422 SR
Queue Stats
203W - 276L
1,343 Elo+
Party 1
Skadi
Skadi
FerociousG00SE
Skadi
Level 23
God Stats
4W - 11L
1,260 SR
Queue Stats
18W - 33L
1,079 Elo+
Party 1
Medusa
Medusa
SkizzyGotBarz
Medusa
Level 35
God Stats
13W - 18L
1,430 SR
Queue Stats
40W - 63L
1,252 Elo+
Party 1
Janus
Janus
TheGreatMoka
Janus
Level 29
God Stats
6W - 22L
1,260 SR
Queue Stats
90W - 96L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 0
9,046
603
8,147
8,854
3,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
12
1 / 1 / 10
7,706
514
5,089
9,074
6,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
12 / 1 / 3
9,137
609
12,579
6,511
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 2 / 6
8,193
546
5,002
8,787
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 3
7,624
508
4,141
10,102
8,433
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
5,031
335
1,514
4,432
1,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
ExpandedMoss
Kumbhakarna
10
1 / 4 / 3
6,669
445
3,970
15,907
7,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 6 / 0
6,914
461
7,093
9,449
2,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 7 / 0
6,496
433
5,047
8,720
1,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 9 / 1
7,746
516
10,158
15,370
5,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
30
Kills
6
6
Deaths
30
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Kumbhakarna
ExpandedMoss
Kumbhakarna
1
4
3
0.63
L
0
6
0
0
W
9
2
0
4.5
W
Atlas
1
1
10
6
L
2
7
0
0.29
L
3
9
1
0.39
W
12
1
3
13.5
W
6
2
6
4.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,958
Damage
27,782
43,328
Taken
53,878
23,904
Mitigated
18,480
13,451
Healing
12,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,514
392
0
630
4,432
1,849
238
1,430
3,002
0
8,840
L
Kumbhakarna
ExpandedMoss
Kumbhakarna
3,970
716
426
4,930
15,907
7,368
161
3,371
12,536
21,381
0
L
7,093
4,760
0
0
9,449
2,465
736
1,267
8,182
0
33,578
W
8,147
3,023
361
3,399
8,854
3,454
300
2,474
6,086
0
60,449
W
Atlas
5,089
1,725
0
1,604
9,074
6,544
0
2,452
6,433
20,319
0
L
5,047
2,379
297
1,306
8,720
1,699
55
1,436
7,284
0
27,622
L
10,158
1,159
0
4,768
15,370
5,099
412
8,763
6,607
44,741
0
W
12,579
5,391
0
2,168
6,511
2,486
4,982
4,064
2,376
44,819
5,002
W
5,002
962
0
2,432
8,787
2,987
762
3,162
5,591
0
36,803
W
4,141
1,488
0
3,487
10,102
8,433
400
1,397
8,668
0
31,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,706
Gold Earned
32,856
358
Minions Killed
261
0
Camps Cleared
0
1,382,179
Distance Traveled
1,135,284
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,031
335
29
2
0
116,048
1
L
Kumbhakarna
6,669
445
36
2
0
257,378
3
L
Skadi
6,914
461
76
5
0
241,637
0
W
Chiron
9,046
603
109
7
0
251,253
4
W
Atlas
7,706
514
19
1
0
288,414
3
L
Medusa
6,496
433
47
3
0
262,622
0
L
Janus
7,746
516
73
5
0
257,599
2
W
Sol
9,137
609
98
7
0
266,564
0
W
Pele
8,193
546
62
4
0
280,641
0
W
Vamana
7,624
508
70
5
0
295,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role