Player Matchup

Ymir
Ymir
CPB99
Ymir
Level 125
God Stats
2W - 0L
1,844 SR
Queue Stats
39W - 38L
1,524 Elo+
Party 1
Jing Wei
Jing Wei
JingWeisThighs
Jing Wei
Level 149
God Stats
3W - 1L
1,559 SR
Queue Stats
14W - 9L
1,635 Elo+
Party 1
Fenrir
Fenrir
SolsButt
Fenrir
Level 126
God Stats
3W - 2L
1,201 SR
Queue Stats
43W - 39L
1,539 Elo+
Party 1
Pele
Pele
TheOnlySaint
Pele
Level 40
God Stats
1W - 2L
1,404 SR
Queue Stats
4W - 2L
1,691 Elo+
Party 1
Freya
Freya
frankpriz1
Freya
Level 29
God Stats
2W - 0L
1,709 SR
Queue Stats
6W - 2L
1,733 Elo+
Party 1
Team Averages
Level 94
1,544 SR
1,624 Elo+

VS

Team Averages
Level 39
1,688 SR
1,524 Elo+
Discordia
Discordia
AegisBeast7
Discordia
Level 25
God Stats
2W - 1L
1,935 SR
Queue Stats
33W - 37L
1,513 Elo+
Party 2
Mulan
Mulan
IICrazylI-
Mulan
Level 33
God Stats
5W - 4L
1,429 SR
Queue Stats
21W - 28L
1,470 Elo+
Party 2
Thor
Thor
IceVybz-
Thor
Level 86
God Stats
0W - 1L
1,463 SR
Queue Stats
102W - 85L
1,563 Elo+
Party 2
Anhur
Anhur
YellingYeti101
Anhur
Level 42
God Stats
2W - 1L
1,782 SR
Queue Stats
92W - 81L
1,559 Elo+
Party 2
Yemoja
Yemoja
vikkftw
Yemoja
Level 9
God Stats
2W - 1L
1,830 SR
Queue Stats
11W - 8L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CPB99
Ymir
15
2 / 3 / 14
10,454
523
4,741
18,249
19,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
18
15 / 2 / 10
12,585
629
25,288
22,635
7,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
SolsButt
Fenrir
19
10 / 2 / 8
11,886
594
15,071
16,322
6,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 3 / 5
11,078
554
10,641
14,677
11,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
16
4 / 2 / 12
10,518
526
7,830
11,409
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AegisBeast7
Discordia
14
2 / 9 / 4
9,010
451
9,290
13,066
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
15
1 / 3 / 2
8,923
446
6,368
15,653
15,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
15
3 / 8 / 5
10,165
508
8,709
16,772
5,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 6 / 2
10,475
524
15,586
16,795
5,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
vikkftw
Yemoja
11
0 / 9 / 5
7,464
373
7,629
15,662
11,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
35
Kills
12
12
Deaths
35
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
AegisBeast7
Discordia
2
9
4
0.44
W
Ymir
CPB99
Ymir
2
3
14
3
L
Mulan
1
3
2
0.67
L
Thor
3
8
5
0.69
W
Jing Wei
15
2
10
10
W
Fenrir
SolsButt
Fenrir
10
2
8
7
W
4
3
5
2.17
L
6
6
2
1.17
W
Freya
4
2
12
5
L
Yemoja
vikkftw
Yemoja
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,571
Damage
47,582
83,292
Taken
77,948
50,463
Mitigated
41,868
33,940
Healing
13,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AegisBeast7
Discordia
9,290
671
0
851
13,066
3,972
0
1,454
11,570
51,893
0
W
Ymir
CPB99
Ymir
4,741
916
0
4,413
18,249
19,606
202
4,443
13,515
26,463
0
L
Mulan
6,368
349
0
1,965
15,653
15,094
408
1,754
13,409
1,326
43,565
L
Thor
8,709
691
0
4,036
16,772
5,710
0
2,071
14,613
0
57,591
W
Jing Wei
25,288
20,586
0
14,800
22,635
7,924
3,524
5,194
17,205
0
98,585
W
Fenrir
SolsButt
Fenrir
15,071
3,074
0
5,839
16,322
6,715
75
3,059
13,005
0
85,453
W
10,641
2,919
0
6,202
14,677
11,856
2,153
1,460
12,821
0
63,052
L
15,586
7,867
0
3,899
16,795
5,365
0
2,610
14,091
0
68,198
W
Freya
7,830
1,933
0
2,686
11,409
4,362
918
2,088
8,881
37,110
4,406
L
Yemoja
vikkftw
Yemoja
7,629
1,143
1,689
1,071
15,662
11,727
0
4,082
11,487
14,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,521
Gold Earned
46,037
481
Minions Killed
428
0
Camps Cleared
0
1,957,944
Distance Traveled
1,779,206
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,010
451
101
5
0
334,641
0
W
Ymir
10,454
523
37
2
0
406,121
1
L
Mulan
8,923
446
106
5
0
380,394
5
L
Thor
10,165
508
92
5
0
348,341
0
W
Jing Wei
12,585
629
149
7
0
372,367
2
W
Fenrir
11,886
594
115
6
0
444,293
5
W
Pele
11,078
554
105
5
0
344,529
4
L
Anhur
10,475
524
112
6
0
346,110
3
W
Freya
10,518
526
75
4
0
390,634
0
L
Yemoja
7,464
373
17
1
0
369,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role