Player Matchup

Danzaburou
Danzaburou
I WoIf l
Danzaburou
Level 139
God Stats
133W - 106L
1,573 SR
Queue Stats
366W - 369L
1,427 Elo+
Solo
Ares
Ares
JustVibing5932
Ares
Level 105
God Stats
7W - 4L
1,494 SR
Queue Stats
172W - 166L
1,438 Elo+
Party 3
Terra
Terra
Melting_Seal_
Terra
Level 109
God Stats
5W - 2L
1,579 SR
Queue Stats
437W - 430L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
REDRainChaos
Gilgamesh
Level 125
God Stats
10W - 6L
1,640 SR
Queue Stats
195W - 198L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Votivedoom70
Ah Muzen Cab
Level 76
God Stats
4W - 3L
1,902 SR
Queue Stats
159W - 124L
1,494 Elo+
Party 3
Team Averages
Level 111
1,638 SR
1,460 Elo+

VS

Team Averages
Level 99
1,466 SR
1,434 Elo+
Atlas
Atlas
ImAmericasHat
Atlas
Level 109
God Stats
2W - 6L
1,524 SR
Queue Stats
36W - 46L
1,420 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KallScream
Tsukuyomi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 77L
1,435 Elo+
Party 2
Jing Wei
Jing Wei
Lost_ErrorrTV
Jing Wei
Level 99
God Stats
0W - 1L
1,335 SR
Queue Stats
246W - 255L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
Puff-Dadicus
Baron Samedi
Level 64
God Stats
1W - 6L
1,317 SR
Queue Stats
34W - 57L
1,442 Elo+
Party 2
Raijin
Raijin
Thicc Naut
Raijin
Level 96
God Stats
2W - 3L
1,657 SR
Queue Stats
189W - 187L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I WoIf l
Danzaburou
10
3 / 2 / 4
6,271
627
4,070
4,996
2,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 0 / 4
6,152
615
6,267
6,150
4,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 0 / 1
6,031
603
2,191
6,835
4,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gilgamesh
REDRainChaos
Gilgamesh
12
4 / 1 / 3
6,764
676
2,693
7,923
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Votivedoom70
Ah Muzen Cab
11
4 / 5 / 4
6,739
674
8,388
7,741
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 3
5,327
533
3,439
11,182
4,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tsukuyomi
KallScream
Tsukuyomi
10
3 / 2 / 3
5,982
598
3,719
6,535
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Lost_ErrorrTV
Jing Wei
9
2 / 2 / 0
5,415
542
2,424
4,474
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Puff-Dadicus
Baron Samedi
10
0 / 1 / 0
5,906
591
5,061
5,162
1,898
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Raijin
Thicc Naut
Raijin
10
2 / 6 / 1
5,778
578
3,187
8,167
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
15
Kills
8
8
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
I WoIf l
Danzaburou
3
2
4
2.5
L
1
4
3
0.63
W
4
0
4
6
L
Tsukuyomi
KallScream
Tsukuyomi
3
2
3
2.25
L
Jing Wei
Lost_ErrorrTV
Jing Wei
2
2
0
1
W
0
0
1
0.5
L
Baron Samedi
Puff-Dadicus
Baron Samedi
0
1
0
0
W
Gilgamesh
REDRainChaos
Gilgamesh
4
1
3
5.5
L
Raijin
Thicc Naut
Raijin
2
6
1
0.42
W
Ah Muzen Cab
Votivedoom70
Ah Muzen Cab
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,609
Damage
17,830
33,645
Taken
35,520
16,683
Mitigated
11,218
13,878
Healing
12,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
I WoIf l
Danzaburou
4,070
1,481
0
664
4,996
2,008
1,674
1,582
3,414
0
30,763
L
3,439
1,858
14
3,714
11,182
4,742
128
3,336
7,544
13,034
0
W
6,267
346
554
2,653
6,150
4,298
0
1,546
4,604
22,688
0
L
Tsukuyomi
KallScream
Tsukuyomi
3,719
444
0
2,242
6,535
1,675
0
142
6,357
0
24,495
L
Jing Wei
Lost_ErrorrTV
Jing Wei
2,424
1,546
0
2,070
4,474
1,098
881
2,070
2,178
0
26,516
W
2,191
487
70
3,942
6,835
4,325
0
4,749
2,086
26,448
0
L
Baron Samedi
Puff-Dadicus
Baron Samedi
5,061
761
0
2,486
5,162
1,898
152
1,704
2,971
35,173
0
W
Gilgamesh
REDRainChaos
Gilgamesh
2,693
560
0
3,750
7,923
3,062
224
1,649
6,274
0
34,973
L
Raijin
Thicc Naut
Raijin
3,187
194
0
1,770
8,167
1,805
304
115
8,012
28,823
0
W
Ah Muzen Cab
Votivedoom70
Ah Muzen Cab
8,388
4,429
0
2,245
7,741
2,990
500
2,220
5,521
0
36,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,957
Gold Earned
28,408
307
Minions Killed
258
0
Camps Cleared
0
1,012,901
Distance Traveled
949,576
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,271
627
73
7
0
189,958
6
L
Atlas
5,327
533
21
2
0
184,022
1
W
Ares
6,152
615
28
3
0
218,393
1
L
Tsukuyomi
5,982
598
52
5
0
212,569
2
L
Jing Wei
5,415
542
57
6
0
188,989
2
W
Terra
6,031
603
66
7
0
217,174
0
L
Baron Samedi
5,906
591
64
6
0
174,817
3
W
Gilgamesh
6,764
676
78
8
0
198,214
0
L
Raijin
5,778
578
64
6
0
189,179
1
W
Ah Muzen Cab
6,739
674
62
6
0
189,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role