Player Matchup

Thoth
Thoth
DA GHOST OF MLK
Thoth
Level 155
God Stats
5W - 2L
1,559 SR
Queue Stats
161W - 171L
1,419 Elo+
Party 3
Fenrir
Fenrir
JohnWickxx88
Fenrir
Level 105
God Stats
6W - 2L
1,588 SR
Queue Stats
138W - 123L
1,494 Elo+
Party 3
Apollo
Apollo
MiIkChocoIate
Apollo
Level 82
God Stats
1W - 1L
1,139 SR
Queue Stats
100W - 91L
1,462 Elo+
Party 2
Ares
Ares
SyN xDEMIZEx
Ares
Level 158
God Stats
4W - 8L
1,355 SR
Queue Stats
361W - 376L
1,510 Elo+
Party 3
Artio
Artio
drkskdmrk4u2
Artio
Level 109
God Stats
5W - 4L
1,528 SR
Queue Stats
220W - 218L
1,436 Elo+
Party 2
Team Averages
Level 122
1,434 SR
1,464 Elo+

VS

Team Averages
Level 107
1,549 SR
1,443 Elo+
Skadi
Skadi
ChargersFan1299
Skadi
Level 115
God Stats
8W - 3L
1,732 SR
Queue Stats
453W - 425L
1,446 Elo+
Party 4
Anubis
Anubis
ChefProGression
Anubis
Level 66
God Stats
110W - 95L
1,560 SR
Queue Stats
208W - 211L
1,452 Elo+
Solo
Chang'e
Chang'e
DaWeebWizard
Chang'e
Level 125
God Stats
8W - 12L
1,431 SR
Queue Stats
614W - 571L
1,439 Elo+
Party 4
Sylvanus
Sylvanus
Jairo8675
Sylvanus
Level 109
God Stats
29W - 29L
1,463 SR
Queue Stats
131W - 150L
1,422 Elo+
Party 1
Aphrodite
Aphrodite
Taiga_Z_Echo
Aphrodite
Level 118
God Stats
119W - 72L
1,560 SR
Queue Stats
637W - 621L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
7,092
507
5,040
6,775
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
14
5 / 1 / 1
8,075
577
5,498
8,050
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 6 / 3
7,212
515
5,887
10,205
2,781
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 6
6,431
459
5,830
11,789
8,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 0 / 4
7,807
558
7,284
11,924
10,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
7,115
508
5,539
7,641
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 3 / 0
6,434
460
3,658
6,406
2,445
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chang'e
DaWeebWizard
Chang'e
12
2 / 3 / 3
7,307
522
5,045
9,601
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Jairo8675
Sylvanus
12
4 / 1 / 3
7,554
540
6,460
13,183
8,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Taiga_Z_Echo
Aphrodite
11
2 / 3 / 3
6,731
481
5,274
9,289
5,005
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
12
Kills
10
10
Deaths
12
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
L
0
3
0
0
W
1
2
5
1.75
L
Chang'e
DaWeebWizard
Chang'e
2
3
3
1.17
L
Sylvanus
Jairo8675
Sylvanus
4
1
3
5.5
W
Fenrir
5
1
1
5.5
W
1
6
3
0.42
W
0
1
6
3
L
Aphrodite
Taiga_Z_Echo
Aphrodite
2
3
3
1.17
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,539
Damage
25,976
48,743
Taken
46,120
25,628
Mitigated
21,655
17,299
Healing
18,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,539
2,030
0
1,626
7,641
2,424
1,481
3,197
4,399
0
38,899
L
3,658
91
135
477
6,406
2,445
828
2,149
3,898
34,512
0
W
5,040
146
0
1,814
6,775
1,775
0
3,187
3,424
34,989
0
L
Chang'e
DaWeebWizard
Chang'e
5,045
380
756
3,029
9,601
2,964
0
4,894
4,661
34,483
0
L
Sylvanus
Jairo8675
Sylvanus
6,460
2,491
1,303
4,495
13,183
8,817
1,316
2,595
10,588
28,293
9,458
W
Fenrir
5,498
1,476
0
3,892
8,050
2,601
334
2,310
5,700
0
51,131
W
5,887
3,623
0
1,980
10,205
2,781
945
4,803
5,353
0
40,080
W
5,830
88
354
3,541
11,789
8,388
0
3,894
7,763
23,594
0
L
Aphrodite
Taiga_Z_Echo
Aphrodite
5,274
699
2,939
4,152
9,289
5,005
332
4,955
3,867
28,406
0
W
7,284
205
1,188
4,530
11,924
10,083
383
4,822
7,061
38,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,617
Gold Earned
35,141
334
Minions Killed
335
0
Camps Cleared
0
1,327,547
Distance Traveled
1,251,540
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,115
508
67
5
0
244,728
0
L
Anubis
6,434
460
68
5
0
269,443
1
W
Thoth
7,092
507
68
5
0
261,013
3
L
Chang'e
7,307
522
77
6
0
267,922
1
L
Sylvanus
7,554
540
62
4
0
235,311
1
W
Fenrir
8,075
577
99
7
0
275,947
4
W
Apollo
7,212
515
70
5
0
224,637
0
W
Ares
6,431
459
29
2
0
274,325
2
L
Aphrodite
6,731
481
61
4
0
234,136
3
W
Artio
7,807
558
68
5
0
291,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role