Player Matchup

Atlas
Atlas
LittleEdMeat
Atlas
Level 104
God Stats
0W - 3L
1,100 SR
Queue Stats
181W - 222L
1,447 Elo+
Party 1
Chaac
Chaac
LuckyLoric92
Chaac
Level 71
God Stats
71W - 50L
1,622 SR
Queue Stats
377W - 455L
1,465 Elo+
Party 1
Artemis
Artemis
TehDragunSlayer
Artemis
Level 67
God Stats
1W - 4L
1,203 SR
Queue Stats
327W - 362L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
lvl_4_gastly
Nu Wa
Level 107
God Stats
38W - 43L
1,450 SR
Queue Stats
329W - 387L
1,389 Elo+
Party 1
Bastet
Bastet
lvl_4_scyther
Bastet
Level 100
God Stats
11W - 14L
1,419 SR
Queue Stats
279W - 365L
1,434 Elo+
Party 1
Team Averages
Level 90
1,359 SR
1,437 Elo+

VS

Team Averages
Level 103
1,545 SR
1,495 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Banto7829
Ymir
Level 89
God Stats
36W - 36L
1,516 SR
Queue Stats
525W - 546L
1,496 Elo+
Party 3
Charybdis
Charybdis
DMS72
Charybdis
Level 86
God Stats
35W - 44L
1,516 SR
Queue Stats
516W - 507L
1,477 Elo+
Party 3
Scylla
Scylla
Envy Epicz
Scylla
Level 124
God Stats
2W - 2L
1,666 SR
Queue Stats
16W - 19L
1,486 Elo+
Party 2
Hercules
Hercules
OPpeakfiction
Hercules
Level 98
God Stats
63W - 67L
1,526 SR
Queue Stats
603W - 642L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,917
461
5,595
16,722
13,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 5 / 0
7,538
503
7,696
12,590
7,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

12
1 / 5 / 1
6,927
462
8,474
8,900
2,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 0 / 3
8,078
539
8,095
4,710
1,568
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
3 / 4 / 0
7,771
518
5,871
11,423
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
8 / 0 / 1
8,921
595
7,446
7,100
3,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
12
1 / 2 / 8
7,833
522
4,771
12,778
8,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
DMS72
Charybdis
13
2 / 1 / 3
7,778
519
7,544
10,060
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Envy Epicz
Scylla
14
3 / 2 / 4
8,213
548
7,600
8,532
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
OPpeakfiction
Hercules
15
4 / 0 / 2
8,776
585
10,817
14,978
13,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
18
18
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
0
1
8.5
W
Ymir
1
2
8
2.5
W
Charybdis
DMS72
Charybdis
2
1
3
3.5
W
Scylla
Envy Epicz
Scylla
3
2
4
2.5
L
1
4
2
0.5
L
0
5
0
0
W
Hercules
OPpeakfiction
Hercules
4
0
2
5
L
1
5
1
0.3
L
0
0
3
1.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,731
Damage
38,178
54,345
Taken
53,448
29,083
Mitigated
30,431
17,362
Healing
23,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,446
2,635
0
133
7,100
3,554
0
2,068
4,990
0
66,925
W
Ymir
4,771
1,084
1,922
3,963
12,778
8,512
0
4,889
7,889
22,942
0
W
Charybdis
DMS72
Charybdis
7,544
3,779
0
3,427
10,060
2,799
676
3,390
6,670
0
60,571
W
Scylla
Envy Epicz
Scylla
7,600
282
0
3,858
8,532
2,416
502
2,884
5,648
61,774
0
L
5,595
1,506
178
4,300
16,722
13,627
140
4,985
11,737
21,302
0
L
7,696
1,905
0
4,810
12,590
7,652
578
411
11,564
0
48,837
W
Hercules
OPpeakfiction
Hercules
10,817
3,911
164
10,025
14,978
13,150
0
907
13,057
0
49,566
L
8,474
4,755
0
1,312
8,900
2,585
978
2,570
6,330
0
43,574
L
8,095
1,383
279
1,899
4,710
1,568
426
2,885
1,825
58,611
0
L
5,871
1,341
0
4,584
11,423
3,651
0
1,520
9,818
0
45,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,231
Gold Earned
41,521
423
Minions Killed
485
0
Camps Cleared
0
1,371,425
Distance Traveled
1,461,224
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,921
595
115
8
0
360,868
1
W
Ymir
7,833
522
36
2
0
279,052
0
W
Charybdis
7,778
519
109
7
0
270,580
5
W
Scylla
8,213
548
110
7
0
258,754
3
L
Atlas
6,917
461
29
2
0
239,942
1
L
Chaac
7,538
503
109
7
0
270,875
4
W
Hercules
8,776
585
115
8
0
291,970
2
L
Artemis
6,927
462
89
6
0
244,594
3
L
Nu Wa
8,078
539
116
8
0
294,522
6
L
Bastet
7,771
518
80
5
0
321,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role