Player Matchup

Xbalanque
Xbalanque
Flappiew Gui
Xbalanque
Level 28
God Stats
3W - 2L
1,428 SR
Queue Stats
48W - 54L
1,295 Elo+
Party 2
Ra
Ra
Mercury7668
Ra
Level 69
God Stats
1W - 0L
1,302 SR
Queue Stats
110W - 138L
1,270 Elo+
Party 2
Baron Samedi
Baron Samedi
SmokeXXIV
Baron Samedi
Level 27
God Stats
5W - 9L
1,256 SR
Queue Stats
31W - 55L
1,211 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TheRipper28z
Tsukuyomi
Level 64
God Stats
6W - 9L
1,348 SR
Queue Stats
77W - 124L
1,251 Elo+
Party 3
Bellona
Bellona
xJoiR
Bellona
Level 65
God Stats
18W - 13L
1,556 SR
Queue Stats
36W - 32L
1,411 Elo+
Party 3
Team Averages
Level 51
1,378 SR
1,287 Elo+

VS

Team Averages
Level 90
1,480 SR
1,336 Elo+
Chaac
Chaac
Evaxz1990
Chaac
Level 142
God Stats
24W - 13L
1,609 SR
Queue Stats
287W - 334L
1,396 Elo+
Solo
Ymir
Ymir
IndefiniteAsp
Ymir
Level 93
God Stats
18W - 22L
1,413 SR
Queue Stats
458W - 699L
1,303 Elo+
Party 1
Loki
Loki
Nokorigu
Loki
Level 67
God Stats
5W - 8L
1,469 SR
Queue Stats
304W - 365L
1,425 Elo+
Solo
Sol
Sol
Taechii_
Sol
Level 61
God Stats
32W - 28L
1,467 SR
Queue Stats
206W - 330L
1,266 Elo+
Party 1
Danzaburou
Danzaburou
xBlackxSoul_
Danzaburou
Level 85
God Stats
21W - 21L
1,443 SR
Queue Stats
359W - 612L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Flappiew Gui
Xbalanque
16
3 / 2 / 5
9,415
448
12,775
14,742
6,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
2 / 1 / 7
10,115
482
15,316
17,398
6,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
SmokeXXIV
Baron Samedi
15
3 / 4 / 5
9,628
458
10,705
13,953
6,214
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
TheRipper28z
Tsukuyomi
18
11 / 7 / 6
11,360
541
19,654
22,208
8,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
xJoiR
Bellona
17
5 / 2 / 9
10,437
497
14,594
18,456
19,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Evaxz1990
Chaac
16
3 / 6 / 2
9,804
467
15,634
22,871
19,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 2 / 5
9,883
471
8,779
20,774
22,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
17
7 / 9 / 1
10,629
506
15,571
17,871
7,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 5 / 4
10,443
497
11,538
17,144
5,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xBlackxSoul_
Danzaburou
15
0 / 2 / 5
9,450
450
12,889
15,871
6,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
24
Kills
16
16
Deaths
24
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
Evaxz1990
Chaac
3
6
2
0.67
W
Xbalanque
Flappiew Gui
Xbalanque
3
2
5
2.75
L
2
2
5
2.25
W
2
1
7
5.5
L
Loki
7
9
1
0.83
W
Baron Samedi
SmokeXXIV
Baron Samedi
3
4
5
1.38
L
4
5
4
1.2
W
Tsukuyomi
TheRipper28z
Tsukuyomi
11
7
6
2
L
Danzaburou
xBlackxSoul_
Danzaburou
0
2
5
1.25
W
Bellona
xJoiR
Bellona
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,044
Damage
64,411
86,757
Taken
94,531
46,205
Mitigated
62,051
30,996
Healing
28,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Evaxz1990
Chaac
15,634
2,771
246
8,055
22,871
19,856
23
4,790
17,411
5,833
54,925
W
Xbalanque
Flappiew Gui
Xbalanque
12,775
7,105
0
2,316
14,742
6,485
1,860
4,925
9,633
0
47,663
L
8,779
2,129
821
5,665
20,774
22,149
47
7,913
12,820
39,757
0
W
15,316
2,415
4,640
9,228
17,398
6,385
788
3,667
13,592
65,964
0
L
Loki
15,571
2,993
0
1,526
17,871
7,530
0
3,259
14,448
0
81,791
W
Baron Samedi
SmokeXXIV
Baron Samedi
10,705
1,008
798
3,695
13,953
6,214
480
6,248
7,660
53,324
0
L
11,538
2,263
109
6,593
17,144
5,532
736
5,043
11,967
69,207
0
W
Tsukuyomi
TheRipper28z
Tsukuyomi
19,654
5,497
0
6,746
22,208
8,040
0
4,621
17,280
0
62,446
L
Danzaburou
xBlackxSoul_
Danzaburou
12,889
4,785
1,071
4,234
15,871
6,984
1,053
5,016
10,809
0
66,209
W
Bellona
xJoiR
Bellona
14,594
6,862
0
3,573
18,456
19,081
326
3,918
13,860
0
55,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,955
Gold Earned
50,209
453
Minions Killed
536
0
Camps Cleared
0
1,930,046
Distance Traveled
1,899,238
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,804
467
118
6
0
379,094
3
W
Xbalanque
9,415
448
74
4
0
388,757
4
L
Ymir
9,883
471
64
3
0
392,262
5
W
Ra
10,115
482
94
4
0
370,217
4
L
Loki
10,629
506
120
6
0
408,500
2
W
Baron Samedi
9,628
458
80
4
0
371,589
0
L
Sol
10,443
497
121
6
0
347,281
6
W
Tsukuyomi
11,360
541
96
5
0
408,293
1
L
Danzaburou
9,450
450
113
5
0
372,101
6
W
Bellona
10,437
497
109
5
0
391,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role