Player Matchup

Cliodhna
Cliodhna
Argetlam23
Cliodhna
Level 136
God Stats
3W - 3L
1,712 SR
Queue Stats
7W - 21L
1,393 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Gibbu
Kumbhakarna
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,450 Elo+
Party 1
He Bo
He Bo
iHadBakingSoda
He Bo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 21L
1,393 Elo+
Party 1
Team Averages
Level 129
1,571 SR
1,412 Elo+

VS

Team Averages
Level 92
1,539 SR
1,393 Elo+
Sol
Sol
Goldi
Sol
Level 141
God Stats
60W - 40L
1,659 SR
Queue Stats
409W - 379L
1,558 Elo+
Solo
Ymir
Ymir
IlPapii xlI
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 2
Chaac
Chaac
SpaaceJaam
Chaac
Level 132
God Stats
11W - 26L
1,459 SR
Queue Stats
54W - 129L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Argetlam23
Cliodhna
16
7 / 1 / 6
12,213
718
13,999
12,152
4,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Gibbu
Kumbhakarna
15
2 / 1 / 9
11,866
698
9,793
16,477
18,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 4 / 8
11,418
672
16,307
11,738
4,127
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Goldi
Sol
13
1 / 10 / 2
9,810
577
13,428
16,583
6,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 3 / 4
9,638
567
3,443
15,898
13,406
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chaac
13
4 / 1 / 1
10,255
603
11,115
12,693
13,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
6
6
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Argetlam23
Cliodhna
7
1
6
10
W
Kumbhakarna
Gibbu
Kumbhakarna
2
1
9
6.5
L
Sol
Goldi
Sol
1
10
2
0.2
L
1
3
4
1
L
Chaac
4
1
1
4.5
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,099
Damage
27,986
40,367
Taken
45,174
27,003
Mitigated
33,101
5,522
Healing
8,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Argetlam23
Cliodhna
13,999
739
0
2,363
12,152
4,700
1,834
5,276
6,395
0
46,937
W
Kumbhakarna
Gibbu
Kumbhakarna
9,793
1,137
0
2,331
16,477
18,176
28
5,637
10,275
30,944
0
L
Sol
Goldi
Sol
13,428
4,525
0
2,968
16,583
6,180
110
10,340
6,243
51,594
4,796
L
3,443
387
0
637
15,898
13,406
0
10,446
5,452
12,150
0
L
Chaac
11,115
352
442
4,549
12,693
13,515
0
5,600
7,093
0
26,034
W
16,307
1,962
0
828
11,738
4,127
696
4,695
6,646
57,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,497
Gold Earned
29,703
169
Minions Killed
170
7
Camps Cleared
7
977,678
Distance Traveled
813,983
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,213
718
58
3
3
355,921
0
W
Kumbhakarna
11,866
698
41
2
1
328,131
5
L
Sol
9,810
577
114
7
7
242,911
5
L
Ymir
9,638
567
18
1
0
270,444
1
L
Chaac
10,255
603
38
2
0
300,628
4
W
He Bo
11,418
672
70
4
3
293,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role