Player Matchup

Olorun
Olorun
 
Olorun
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
 
Bastet
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
DaddyDankosaur
Ra
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 44L
1,499 Elo+
Party 2
Odin
Odin
Jentott
Odin
Level 65
God Stats
16W - 3L
1,272 SR
Queue Stats
61W - 47L
1,467 Elo+
Party 2
Jing Wei
Jing Wei
ZatchII
Jing Wei
Level 80
God Stats
9W - 20L
1,410 SR
Queue Stats
100W - 99L
1,438 Elo+
Party 2
Team Averages
Level 55
1,436 SR
1,481 Elo+

VS

Team Averages
Level 41
1,383 SR
1,398 Elo+
Ymir
Ymir
Anxelu Leif
Ymir
Level 21
God Stats
8W - 11L
1,216 SR
Queue Stats
32W - 47L
1,253 Elo+
Party 1
Erlang Shen
Erlang Shen
EddxxBelmont
Erlang Shen
Level 65
God Stats
4W - 9L
1,210 SR
Queue Stats
32W - 54L
1,253 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Meritez
Ah Muzen Cab
Level 47
God Stats
30W - 34L
1,490 SR
Queue Stats
303W - 235L
1,482 Elo+
Party 4
Ra
Ra
SenorTastyTreat
Ra
Level 49
God Stats
8W - 6L
1,627 SR
Queue Stats
275W - 204L
1,547 Elo+
Party 4
Apollo
Apollo
SweatyMeatballz
Apollo
Level 23
God Stats
7W - 11L
1,371 SR
Queue Stats
54W - 53L
1,454 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
10 / 6 / 16
13,810
1,151
24,818
17,874
9,572
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
 
Bastet
20
9 / 2 / 15
13,172
1,098
13,061
13,288
4,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 3 / 14
13,924
1,160
20,521
16,703
8,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
Jentott
Odin
20
2 / 0 / 18
11,732
978
7,629
17,340
20,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
ZatchII
Jing Wei
20
9 / 3 / 20
13,721
1,143
26,625
14,288
5,523
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 10
12,887
1,074
12,947
27,755
37,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
EddxxBelmont
Erlang Shen
15
0 / 0 / 0
7,640
637
0
0
0
Ah Muzen Cab
Meritez
Ah Muzen Cab
18
5 / 6 / 4
12,849
1,071
25,627
19,741
7,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
3 / 10 / 8
12,598
1,050
18,615
19,414
8,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 15 / 8
12,524
1,044
15,819
27,433
12,461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
44
37
Kills
14
14
Deaths
37
83
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
10
6
16
3
W
Bastet
 
Bastet
9
2
15
8.25
L
1
6
10
1
W
7
3
14
4.67
L
Erlang Shen
EddxxBelmont
Erlang Shen
0
0
0
0
W
Odin
Jentott
Odin
2
0
18
11
L
Ah Muzen Cab
Meritez
Ah Muzen Cab
5
6
4
1.17
L
3
10
8
0.7
L
5
15
8
0.6
W
Jing Wei
ZatchII
Jing Wei
9
3
20
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,654
Damage
73,008
79,493
Taken
94,343
49,062
Mitigated
65,646
22,618
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
24,818
14,350
1,010
5,931
17,874
9,572
0
7,339
10,535
54,736
0
W
Bastet
 
Bastet
13,061
4,255
0
1,275
13,288
4,844
0
5,992
7,296
0
18,830
L
12,947
1,887
0
4,499
27,755
37,469
0
12,982
14,773
30,945
0
W
20,521
757
4,049
8,446
16,703
8,240
0
5,676
11,027
64,771
0
L
Erlang Shen
EddxxBelmont
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
Odin
Jentott
Odin
7,629
2,158
0
0
17,340
20,883
0
8,018
9,322
0
9,798
L
Ah Muzen Cab
Meritez
Ah Muzen Cab
25,627
6,232
0
1,731
19,741
7,472
0
10,889
8,852
0
44,994
L
18,615
1,389
1,615
2,553
19,414
8,244
0
7,884
11,530
64,938
0
L
15,819
8,854
0
1,520
27,433
12,461
0
13,584
13,849
0
30,661
W
Jing Wei
ZatchII
Jing Wei
26,625
23,246
0
1,907
14,288
5,523
0
4,537
9,751
0
42,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,359
Gold Earned
58,498
260
Minions Killed
231
6
Camps Cleared
5
1,132,722
Distance Traveled
901,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,810
1,151
69
6
1
194,068
0
W
Bastet
13,172
1,098
17
1
0
224,923
0
L
Ymir
12,887
1,074
33
3
0
225,504
0
W
Ra
13,924
1,160
125
10
4
239,278
0
L
Erlang Shen
7,640
637
0
0
0
0
0
W
Odin
11,732
978
9
1
0
236,305
0
L
Ah Muzen Cab
12,849
1,071
48
4
3
228,082
0
L
Ra
12,598
1,050
119
10
0
240,455
0
L
Apollo
12,524
1,044
31
3
2
207,022
0
W
Jing Wei
13,721
1,143
40
3
1
238,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role