Player Matchup

Athena
Athena
Gold IV
LocalDing
Athena
Gold IV
Level 103
God Stats
3W - 2L
1,906 SR
Queue Stats
29W - 28L
1,515 MMR
Party 3
Scylla
Scylla
Gold IV
Zeruex
Scylla
Gold IV
Level 148
God Stats
2W - 4L
1,479 SR
Queue Stats
46W - 43L
1,515 MMR
Party 3
Neith
Neith
Gold III
Zzimek
Neith
Gold III
Level 158
God Stats
11W - 6L
1,622 SR
Queue Stats
36W - 26L
1,565 MMR
Party 2
Sun Wukong
Sun Wukong
Gold I
aakivo
Sun Wukong
Gold I
Level 158
God Stats
2W - 0L
1,949 SR
Queue Stats
195W - 203L
1,504 MMR
Solo
Hun Batz
Hun Batz
Silver I
iTzMaticL
Hun Batz
Silver I
Level 127
God Stats
3W - 2L
1,062 SR
Queue Stats
16W - 16L
1,468 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,604 SR
1,514 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,603 SR
1,516 MMR
Ra
Ra
Bronze III
JONIC1213
Ra
Bronze III
Level 126
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 5L
1,470 MMR
Solo
Mercury
Mercury
Gold I
MadHatterVa
Mercury
Gold I
Level 59
God Stats
2W - 5L
1,517 SR
Queue Stats
143W - 125L
1,529 MMR
Solo
Thoth
Thoth
Gold V
OnyxxReigns
Thoth
Gold V
Level 126
God Stats
0W - 2L
1,511 SR
Queue Stats
129W - 130L
1,440 MMR
Party 1
Hercules
Hercules
Gold II
m3cos
Hercules
Gold II
Level 122
God Stats
14W - 13L
1,598 SR
Queue Stats
676W - 691L
1,518 MMR
Solo
Medusa
Medusa
Gold III
sloth82001
Medusa
Gold III
Level 139
God Stats
1W - 1L
1,666 SR
Queue Stats
89W - 84L
1,624 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
LocalDing
Athena
9
1 / 1 / 8
6,145
559
2,385
9,836
7,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Zeruex
Scylla
13
4 / 0 / 3
7,385
671
4,065
2,495
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Zzimek
Neith
11
5 / 3 / 3
6,672
607
7,926
7,486
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
aakivo
Sun Wukong
13
1 / 1 / 0
7,451
677
5,183
7,813
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hun Batz
iTzMaticL
Hun Batz
12
4 / 0 / 2
6,952
632
3,243
6,041
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
GilgameshTiamatSolAchilles

VS

Bans
OdinGebMulanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
5,332
485
2,396
6,162
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
MadHatterVa
Mercury
11
1 / 1 / 1
5,998
545
3,249
8,119
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 0
5,812
528
421
3,223
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
m3cos
Hercules
10
1 / 2 / 0
6,515
592
3,701
9,267
5,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
sloth82001
Medusa
10
2 / 3 / 2
5,911
537
6,587
5,840
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
15
Kills
5
5
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Athena
LocalDing
Athena
1
1
8
5
L
Mercury
MadHatterVa
Mercury
1
1
1
1.5
L
0
3
0
0
W
Scylla
Zeruex
Scylla
4
0
3
5.5
W
Neith
Zzimek
Neith
5
3
3
2.17
W
Sun Wukong
aakivo
Sun Wukong
1
1
0
1
W
Hun Batz
iTzMaticL
Hun Batz
4
0
2
5
L
Hercules
m3cos
Hercules
1
2
0
0.5
L
Medusa
sloth82001
Medusa
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,802
Damage
16,354
33,671
Taken
32,611
16,536
Mitigated
11,844
14,305
Healing
8,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,396
596
338
617
6,162
1,612
0
816
5,346
16,984
0
W
Athena
LocalDing
Athena
2,385
1,016
0
3,343
9,836
7,494
356
741
8,982
15,679
0
L
Mercury
MadHatterVa
Mercury
3,249
1,317
0
2,756
8,119
2,361
0
335
7,784
0
33,344
L
421
43
0
553
3,223
955
0
1,884
1,339
28,215
0
W
Scylla
Zeruex
Scylla
4,065
488
0
832
2,495
693
638
515
1,954
44,357
0
W
Neith
Zzimek
Neith
7,926
2,764
0
2,557
7,486
2,169
116
1,136
6,180
0
40,611
W
Sun Wukong
aakivo
Sun Wukong
5,183
1,119
0
4,981
7,813
4,247
0
84
7,397
0
46,905
W
Hun Batz
iTzMaticL
Hun Batz
3,243
1,208
0
2,592
6,041
1,933
550
211
5,762
0
42,020
L
Hercules
m3cos
Hercules
3,701
1,567
0
2,884
9,267
5,283
0
1,911
7,356
1,352
34,131
L
Medusa
sloth82001
Medusa
6,587
3,542
0
1,462
5,840
1,633
0
1,567
4,273
0
33,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,605
Gold Earned
29,568
412
Minions Killed
331
0
Camps Cleared
0
1,155,543
Distance Traveled
1,070,929
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,332
485
36
3
0
198,447
2
W
Athena
6,145
559
32
3
0
232,280
1
L
Mercury
5,998
545
76
7
0
260,911
4
L
Thoth
5,812
528
73
7
0
198,122
0
W
Scylla
7,385
671
108
10
0
224,846
7
W
Neith
6,672
607
69
6
0
206,228
3
W
Sun Wukong
7,451
677
125
11
0
247,948
2
W
Hun Batz
6,952
632
78
7
0
244,241
5
L
Hercules
6,515
592
93
8
0
203,056
2
L
Medusa
5,911
537
53
5
0
210,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role