Player Matchup

Sol
Sol
AvgMeatShield
Sol
Level 88
God Stats
2W - 0L
1,911 SR
Queue Stats
30W - 28L
1,538 Elo+
Party 2
Arachne
Arachne
MaleCh__rleader
Arachne
Level 126
God Stats
1W - 0L
1,404 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Osiris
Osiris
PiopiStarJR
Osiris
Level 56
God Stats
3W - 2L
1,510 SR
Queue Stats
23W - 17L
1,572 Elo+
Party 2
Team Averages
Level 90
1,608 SR
1,537 Elo+

VS

Team Averages
Level 109
1,690 SR
1,559 Elo+
Xbalanque
Xbalanque
Corrupted Bear
Xbalanque
Level 128
God Stats
20W - 7L
1,678 SR
Queue Stats
163W - 149L
1,561 Elo+
Party 1
Sylvanus
Sylvanus
Nashycado
Sylvanus
Level 126
God Stats
2W - 1L
1,526 SR
Queue Stats
216W - 201L
1,563 Elo+
Party 1
Sol
Sol
TheStarks42
Sol
Level 74
God Stats
6W - 1L
1,866 SR
Queue Stats
66W - 72L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 7
12,941
761
24,277
14,616
5,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 6 / 6
10,681
628
3,816
14,194
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Osiris
16
7 / 4 / 10
12,336
726
13,311
22,455
20,195
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Corrupted Bear
Xbalanque
16
7 / 5 / 5
11,719
689
18,418
15,752
6,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Nashycado
Sylvanus
13
0 / 6 / 11
9,962
586
8,045
16,966
15,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
6 / 7 / 5
11,464
674
15,799
14,909
6,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
18
Kills
13
13
Deaths
18
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
3
7
4.17
L
Xbalanque
Corrupted Bear
Xbalanque
7
5
5
1.9
W
2
6
6
0.83
L
Sylvanus
Nashycado
Sylvanus
0
6
11
0.92
W
Osiris
7
4
10
3
L
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,404
Damage
42,262
51,265
Taken
47,627
30,468
Mitigated
28,768
18,579
Healing
15,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,277
6,451
473
7,328
14,616
5,239
1,483
7,190
7,426
76,805
0
L
Xbalanque
Corrupted Bear
Xbalanque
18,418
9,424
0
1,854
15,752
6,918
704
7,278
8,474
0
64,891
W
3,816
3,440
0
623
14,194
5,034
967
7,083
7,111
0
12,184
L
Sylvanus
Nashycado
Sylvanus
8,045
1,548
3,711
5,461
16,966
15,784
169
8,462
8,504
18,673
2,485
W
Osiris
13,311
2,983
675
9,480
22,455
20,195
726
8,647
13,808
0
38,600
L
15,799
3,982
0
4,044
14,909
6,066
441
8,802
6,107
48,980
2,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,958
Gold Earned
33,145
182
Minions Killed
239
7
Camps Cleared
7
988,464
Distance Traveled
787,688
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,941
761
111
7
6
313,452
0
L
Xbalanque
11,719
689
125
7
5
275,034
3
W
Arachne
10,681
628
31
2
0
340,252
0
L
Sylvanus
9,962
586
33
2
0
265,213
4
W
Osiris
12,336
726
40
2
1
334,760
2
L
Sol
11,464
674
81
5
2
247,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role