Player Matchup

Zeus
Zeus
ExpandedMoss
Zeus
Level 69
God Stats
51W - 56L
1,427 SR
Queue Stats
203W - 276L
1,355 Elo+
Party 2
Chaac
Chaac
FerociousG00SE
Chaac
Level 23
God Stats
3W - 6L
1,500 SR
Queue Stats
18W - 33L
1,182 Elo+
Party 2
Mulan
Mulan
Fire3010
Mulan
Level 65
God Stats
9W - 13L
1,076 SR
Queue Stats
261W - 309L
1,340 Elo+
Solo
Medusa
Medusa
SkizzyGotBarz
Medusa
Level 35
God Stats
13W - 18L
1,449 SR
Queue Stats
40W - 63L
1,264 Elo+
Party 2
Fenrir
Fenrir
TheGreatMoka
Fenrir
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
90W - 96L
1,402 Elo+
Party 2
Team Averages
Level 44
1,390 SR
1,308 Elo+

VS

Team Averages
Level 74
1,548 SR
1,334 Elo+
Aphrodite
Aphrodite
Darkspartan504
Aphrodite
Level 63
God Stats
14W - 22L
1,374 SR
Queue Stats
124W - 190L
1,322 Elo+
Party 1
Amaterasu
Amaterasu
LordYoloFast
Amaterasu
Level 112
God Stats
2W - 0L
1,836 SR
Queue Stats
114W - 127L
1,386 Elo+
Party 3
Chiron
Chiron
Regentmeteor676
Chiron
Level 62
God Stats
2W - 0L
1,720 SR
Queue Stats
157W - 221L
1,338 Elo+
Party 1
Camazotz
Camazotz
TwistedHoundour
Camazotz
Level 67
God Stats
9W - 7L
1,484 SR
Queue Stats
175W - 259L
1,290 Elo+
Party 1
Hades
Hades
kadensucks69
Hades
Level 66
God Stats
5W - 4L
1,325 SR
Queue Stats
55W - 71L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 1
10,043
402
16,681
19,000
6,605
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 11 / 3
8,802
352
9,023
22,355
14,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mulan
Fire3010
Mulan
15
5 / 10 / 5
10,705
428
16,607
28,862
27,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 12 / 2
10,076
403
9,071
18,984
6,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
18
10 / 9 / 3
12,586
503
18,006
25,997
11,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Darkspartan504
Aphrodite
18
9 / 4 / 17
13,462
538
15,779
20,394
10,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
LordYoloFast
Amaterasu
19
6 / 8 / 4
13,007
520
15,329
21,208
27,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
13 / 2 / 17
13,589
544
20,826
18,342
5,879
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
19
7 / 2 / 17
12,723
509
13,137
19,267
6,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
15 / 2 / 8
14,980
599
22,930
19,222
11,325
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
113
18
Kills
50
51
Deaths
18
14
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Darkspartan504
Aphrodite
9
4
17
4.38
L
1
9
1
0.17
L
0
11
3
0.14
L
Mulan
Fire3010
Mulan
5
10
5
0.75
W
Amaterasu
LordYoloFast
Amaterasu
6
8
4
1
W
13
2
17
10.75
L
2
12
2
0.25
L
Fenrir
10
9
3
1.28
W
Camazotz
7
2
17
7.75
W
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,388
Damage
88,001
115,198
Taken
98,433
65,943
Mitigated
61,661
19,575
Healing
54,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Darkspartan504
Aphrodite
15,779
1,598
4,815
11,460
20,394
10,304
1,559
5,804
14,400
40,318
0
L
16,681
1,454
65
4,690
19,000
6,605
420
8,051
10,949
81,565
0
L
9,023
1,722
0
1,745
22,355
14,107
412
8,472
13,883
0
37,765
L
Mulan
Fire3010
Mulan
16,607
1,921
0
6,330
28,862
27,607
1,131
11,157
17,705
4,331
54,294
W
Amaterasu
LordYoloFast
Amaterasu
15,329
5,889
51
3,976
21,208
27,304
3,369
260
20,200
16,632
52,975
W
20,826
10,244
2,294
5,958
18,342
5,879
5,432
4,726
13,569
0
68,240
L
9,071
3,214
23
2,362
18,984
6,057
745
8,340
10,644
0
48,658
L
Fenrir
18,006
6,135
60
4,300
25,997
11,567
795
5,435
20,562
0
70,573
W
Camazotz
13,137
3,679
0
12,510
19,267
6,849
1,545
4,262
14,808
0
75,343
W
22,930
3,072
691
12,937
19,222
11,325
4,059
3,486
15,412
103,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,212
Gold Earned
67,761
429
Minions Killed
546
0
Camps Cleared
0
1,936,403
Distance Traveled
2,361,844
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,462
538
40
2
0
419,682
2
L
Zeus
10,043
402
122
5
0
312,230
0
L
Chaac
8,802
352
57
2
0
419,156
0
L
Mulan
10,705
428
88
4
0
347,764
2
W
Amaterasu
13,007
520
106
4
0
457,995
3
W
Chiron
13,589
544
110
4
0
479,711
0
L
Medusa
10,076
403
69
3
0
399,161
0
L
Fenrir
12,586
503
93
4
0
458,092
1
W
Camazotz
12,723
509
104
4
0
530,195
2
W
Hades
14,980
599
186
7
0
474,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role