Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
DrDieselos
Anhur
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 138L
1,409 Elo+
Solo
Chaac
Chaac
h29912011
Chaac
Level 54
God Stats
20W - 19L
1,442 SR
Queue Stats
71W - 73L
1,386 Elo+
Solo
Fenrir
Fenrir
v_vMadison_Beer
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,410 Elo+
Party 1
Scylla
Scylla
vitzFanta
Scylla
Level 60
God Stats
2W - 7L
1,360 SR
Queue Stats
223W - 238L
1,455 Elo+
Party 1
Team Averages
Level 58
1,460 SR
1,432 Elo+

VS

Team Averages
Level 75
1,639 SR
1,470 Elo+
Scylla
Scylla
Doobs002
Scylla
Level 103
God Stats
2W - 3L
1,498 SR
Queue Stats
46W - 35L
1,514 Elo+
Solo
Chaac
Chaac
I Chke
Chaac
Level 102
God Stats
8W - 5L
1,605 SR
Queue Stats
300W - 286L
1,485 Elo+
Solo
Amaterasu
Amaterasu
OneFruityDon
Amaterasu
Level 60
God Stats
10W - 11L
1,818 SR
Queue Stats
268W - 297L
1,376 Elo+
Solo
Cupid
Cupid
Player-1360
Cupid
Level 62
God Stats
9W - 4L
1,663 SR
Queue Stats
186W - 244L
1,381 Elo+
Solo
Bastet
Bastet
clghsf
Bastet
Level 48
God Stats
19W - 15L
1,613 SR
Queue Stats
82W - 55L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
0 / 3 / 0
4,745
475
1,681
5,898
4,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
5
0 / 1 / 0
4,121
412
445
3,845
604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
h29912011
Chaac
10
0 / 3 / 0
5,465
547
3,512
6,852
3,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 6 / 0
4,022
402
2,518
7,134
1,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
vitzFanta
Scylla
8
0 / 6 / 0
4,708
471
2,070
7,098
2,077
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Doobs002
Scylla
11
3 / 0 / 3
6,247
625
4,093
2,895
1,018
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
I Chke
Chaac
10
7 / 0 / 5
6,183
618
6,851
8,672
5,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
OneFruityDon
Amaterasu
11
1 / 0 / 2
6,607
661
3,595
7,443
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 0 / 5
6,036
604
1,926
4,201
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
clghsf
Bastet
11
7 / 0 / 3
6,595
660
6,144
6,753
2,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
19
19
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
0
0
W
Scylla
Doobs002
Scylla
3
0
3
4.5
L
Anhur
0
1
0
0
W
Chaac
I Chke
Chaac
7
0
5
9.5
W
Amaterasu
OneFruityDon
Amaterasu
1
0
2
2
W
1
0
5
3.5
W
Bastet
clghsf
Bastet
7
0
3
8.5
L
Chaac
h29912011
Chaac
0
3
0
0
L
0
6
0
0
L
Scylla
vitzFanta
Scylla
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,226
Damage
22,609
30,827
Taken
29,964
12,129
Mitigated
14,843
9,064
Healing
11,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,681
675
1,044
2,084
5,898
4,588
0
869
5,029
12,093
0
W
Scylla
Doobs002
Scylla
4,093
556
0
1,818
2,895
1,018
1,278
671
2,224
30,498
0
L
Anhur
445
292
0
1,372
3,845
604
0
0
3,845
0
11,548
W
Chaac
I Chke
Chaac
6,851
1,500
0
2,591
8,672
5,756
213
2,031
6,641
889
24,918
W
Amaterasu
OneFruityDon
Amaterasu
3,595
2,125
0
3,298
7,443
4,822
819
0
7,010
0
36,637
W
1,926
1,370
0
1,756
4,201
1,243
2,226
846
3,355
0
35,651
W
Bastet
clghsf
Bastet
6,144
2,118
0
1,541
6,753
2,004
52
203
6,516
0
38,332
L
Chaac
h29912011
Chaac
3,512
847
0
2,872
6,852
3,264
0
0
6,852
0
30,749
L
2,518
903
0
624
7,134
1,596
0
1,483
5,651
0
7,825
L
Scylla
vitzFanta
Scylla
2,070
188
0
1,068
7,098
2,077
0
1,926
5,172
23,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,061
Gold Earned
31,668
183
Minions Killed
317
0
Camps Cleared
0
833,560
Distance Traveled
1,031,932
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,745
475
28
3
0
179,056
0
W
Scylla
6,247
625
51
5
0
186,120
2
L
Anhur
4,121
412
25
3
0
109,623
2
W
Chaac
6,183
618
45
5
0
201,427
1
W
Amaterasu
6,607
661
78
8
0
230,959
2
W
Cupid
6,036
604
75
8
0
167,443
0
W
Bastet
6,595
660
68
7
0
245,983
1
L
Chaac
5,465
547
71
7
0
181,082
0
L
Fenrir
4,022
402
12
1
0
203,014
0
L
Scylla
4,708
471
47
5
0
160,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role