Player Matchup

Ao Kuang
Ao Kuang
AbyssalExtract
Ao Kuang
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
56W - 74L
1,346 Elo+
Party 3
Sol
Sol
BlitzPhantazm
Sol
Level 103
God Stats
6W - 5L
1,480 SR
Queue Stats
682W - 654L
1,401 Elo+
Party 3
Cliodhna
Cliodhna
Kehvip
Cliodhna
Level 37
God Stats
11W - 12L
1,500 SR
Queue Stats
39W - 47L
1,375 Elo+
Party 2
Danzaburou
Danzaburou
itsDugie
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,428 Elo+
Party 2
Geb
Geb
itsStill
Geb
Level 40
God Stats
8W - 7L
1,625 SR
Queue Stats
53W - 58L
1,378 Elo+
Party 2
Team Averages
Level 48
1,521 SR
1,385 Elo+

VS

Team Averages
Level 57
1,423 SR
1,471 Elo+
Atlas
Atlas
Freedomeagle000
Atlas
Level 87
God Stats
17W - 25L
1,256 SR
Queue Stats
134W - 131L
1,430 Elo+
Party 4
Neith
Neith
How13r
Neith
Level 66
God Stats
116W - 119L
1,475 SR
Queue Stats
219W - 263L
1,418 Elo+
Solo
Danzaburou
Danzaburou
ODSTPIO
Danzaburou
Level 3
God Stats
4W - 8L
1,500 SR
Queue Stats
55W - 43L
1,623 Elo+
Party 4
Medusa
Medusa
ProzacSmoothie
Medusa
Level 48
God Stats
6W - 6L
1,530 SR
Queue Stats
13W - 18L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
zEbUbbLy1
Kukulkan
Level 80
God Stats
12W - 6L
1,356 SR
Queue Stats
88W - 103L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
9
0 / 1 / 1
5,232
523
662
3,711
2,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
3 / 3 / 1
6,410
641
4,753
6,919
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
Kehvip
Cliodhna
9
1 / 4 / 0
5,266
527
1,371
7,539
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
itsDugie
Danzaburou
8
2 / 5 / 0
5,022
502
3,252
6,615
1,453
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 5 / 2
4,801
480
2,269
9,406
3,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 9
5,691
569
2,074
7,553
4,639
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
How13r
Neith
10
1 / 0 / 0
6,157
616
2,951
2,275
852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
ODSTPIO
Danzaburou
9
5 / 2 / 2
6,273
627
4,094
5,221
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
8 / 2 / 3
6,969
697
9,214
5,817
1,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
zEbUbbLy1
Kukulkan
12
4 / 0 / 1
6,708
671
4,697
3,322
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
18
18
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
0
1
1
0.5
L
3
3
1
1.17
W
0
2
9
2.25
W
Neith
How13r
Neith
1
0
0
1
L
Cliodhna
Kehvip
Cliodhna
1
4
0
0.25
W
Danzaburou
ODSTPIO
Danzaburou
5
2
2
3
W
8
2
3
4.75
L
Danzaburou
itsDugie
Danzaburou
2
5
0
0.4
L
0
5
2
0.2
W
Kukulkan
zEbUbbLy1
Kukulkan
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,307
Damage
23,030
34,190
Taken
24,188
11,976
Mitigated
9,826
8,055
Healing
4,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
662
285
0
687
3,711
2,323
0
230
3,481
16,820
0
L
4,753
1,171
0
2,565
6,919
2,447
480
4,047
2,872
31,930
4,288
W
2,074
648
369
807
7,553
4,639
66
2,659
4,857
9,458
0
W
Neith
How13r
Neith
2,951
979
0
546
2,275
852
1,340
249
1,992
0
28,525
L
Cliodhna
Kehvip
Cliodhna
1,371
245
0
2,447
7,539
2,035
0
1,282
6,257
0
23,973
W
Danzaburou
ODSTPIO
Danzaburou
4,094
1,006
0
1,285
5,221
1,513
0
1,565
3,656
0
21,828
W
9,214
4,702
0
1,170
5,817
1,693
856
1,899
3,918
0
39,923
L
Danzaburou
itsDugie
Danzaburou
3,252
1,899
0
1,562
6,615
1,453
0
630
5,985
47
21,776
L
2,269
548
0
794
9,406
3,718
0
582
8,824
11,694
0
W
Kukulkan
zEbUbbLy1
Kukulkan
4,697
539
0
591
3,322
1,129
480
963
2,359
38,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,731
Gold Earned
31,798
242
Minions Killed
255
0
Camps Cleared
0
942,534
Distance Traveled
1,020,768
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,232
523
48
5
0
169,683
0
L
Sol
6,410
641
74
7
0
186,408
2
W
Atlas
5,691
569
12
1
0
209,396
2
W
Neith
6,157
616
56
6
0
182,092
4
L
Cliodhna
5,266
527
56
6
0
197,288
0
W
Danzaburou
6,273
627
50
5
0
208,976
0
W
Medusa
6,969
697
59
6
0
205,608
0
L
Danzaburou
5,022
502
43
4
0
186,502
0
L
Geb
4,801
480
21
2
0
202,653
1
W
Kukulkan
6,708
671
78
8
0
214,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role