Player Matchup

Rama
Rama
 
Rama
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ItsSchmeaton
Chaac
Level 83
God Stats
6W - 7L
1,501 SR
Queue Stats
354W - 358L
1,508 Elo+
Party 1
Thanatos
Thanatos
TwinHILL83
Thanatos
Level 41
God Stats
3W - 3L
1,466 SR
Queue Stats
147W - 163L
1,453 Elo+
Party 1
Ymir
Ymir
apeeness
Ymir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 4
Olorun
Olorun
bergein
Olorun
Level 131
God Stats
15W - 10L
1,576 SR
Queue Stats
319W - 364L
1,405 Elo+
Party 4
Team Averages
Level 74
1,508 SR
1,464 Elo+

VS

Team Averages
Level 76
1,531 SR
1,491 Elo+
Agni
Agni
BebesitaRD
Agni
Level 129
God Stats
21W - 8L
1,675 SR
Queue Stats
608W - 628L
1,474 Elo+
Party 2
Hachiman
Hachiman
Dannp13
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 70L
1,523 Elo+
Party 2
Cliodhna
Cliodhna
MaleficaRD
Cliodhna
Level 124
God Stats
6W - 2L
1,663 SR
Queue Stats
565W - 550L
1,505 Elo+
Party 2
Atlas
Atlas
PierrotLePoisson
Atlas
Level 52
God Stats
3W - 4L
1,161 SR
Queue Stats
101W - 90L
1,468 Elo+
Party 3
Mulan
Mulan
yamslapchampion
Mulan
Level 47
God Stats
12W - 7L
1,658 SR
Queue Stats
91W - 90L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 4 / 0
6,911
461
3,951
10,132
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
8 / 1 / 1
8,821
588
14,301
16,365
12,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
TwinHILL83
Thanatos
11
2 / 6 / 1
7,027
468
6,409
11,352
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
9
1 / 8 / 2
6,147
410
4,511
10,319
2,641
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
bergein
Olorun
11
1 / 5 / 1
6,550
437
4,045
11,004
2,902
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 5
8,162
544
7,464
8,297
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Dannp13
Hachiman
15
13 / 1 / 2
9,559
637
15,044
11,725
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
MaleficaRD
Cliodhna
13
3 / 3 / 4
7,668
511
6,899
10,303
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 0 / 12
8,951
597
6,533
9,505
8,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 6 / 3
7,997
533
8,582
14,121
7,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
12
Kills
24
24
Deaths
12
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
4
0
0
W
4
2
5
3.25
W
Hachiman
Dannp13
Hachiman
13
1
2
14
L
8
1
1
8.5
W
Cliodhna
MaleficaRD
Cliodhna
3
3
4
1.67
W
4
0
12
10
L
Thanatos
TwinHILL83
Thanatos
2
6
1
0.42
L
Ymir
1
8
2
0.25
L
Olorun
bergein
Olorun
1
5
1
0.3
W
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,217
Damage
44,522
59,172
Taken
53,951
24,768
Mitigated
26,899
20,765
Healing
19,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,951
3,580
0
2,688
10,132
2,135
0
2,099
7,985
0
46,891
W
7,464
338
0
1,578
8,297
2,939
147
1,572
6,638
49,142
0
W
Hachiman
Dannp13
Hachiman
15,044
8,602
0
6,169
11,725
4,661
488
3,550
7,992
0
65,654
L
14,301
2,697
0
8,094
16,365
12,799
200
2,234
13,455
3,430
47,794
W
Cliodhna
MaleficaRD
Cliodhna
6,899
1,237
0
3,280
10,303
3,391
0
1,687
8,528
0
44,262
W
6,533
2,265
565
3,959
9,505
8,588
215
1,682
7,693
20,959
0
L
Thanatos
TwinHILL83
Thanatos
6,409
2,369
0
5,613
11,352
4,291
0
3,498
7,742
0
41,268
L
Ymir
4,511
820
0
569
10,319
2,641
572
1,754
8,551
21,744
0
L
Olorun
bergein
Olorun
4,045
2,251
191
3,610
11,004
2,902
0
3,963
6,578
36,028
0
W
8,582
2,650
0
4,107
14,121
7,320
1,307
1,063
12,302
0
50,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,456
Gold Earned
42,337
356
Minions Killed
432
0
Camps Cleared
0
1,286,315
Distance Traveled
1,406,353
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,911
461
94
6
0
266,448
0
W
Agni
8,162
544
100
7
0
287,012
4
W
Hachiman
9,559
637
107
7
0
255,809
3
L
Chaac
8,821
588
102
7
0
295,706
0
W
Cliodhna
7,668
511
85
6
0
311,569
0
W
Atlas
8,951
597
25
2
0
282,372
2
L
Thanatos
7,027
468
73
5
0
284,109
2
L
Ymir
6,147
410
31
2
0
221,558
0
L
Olorun
6,550
437
56
4
0
218,494
2
W
Mulan
7,997
533
115
8
0
269,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role