Player Matchup

Janus
Janus
Greed348
Janus
Level 136
God Stats
4W - 6L
1,482 SR
Queue Stats
335W - 366L
1,481 Elo+
Party 2
Bakasura
Bakasura
ItalianBrotato
Bakasura
Level 153
God Stats
2W - 3L
1,504 SR
Queue Stats
332W - 308L
1,493 Elo+
Party 2
Ullr
Ullr
PresidentKiller
Ullr
Level 108
God Stats
4W - 4L
1,340 SR
Queue Stats
231W - 276L
1,434 Elo+
Party 3
Atlas
Atlas
TheOtherChifo
Atlas
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 170L
1,427 Elo+
Solo
Amaterasu
Amaterasu
beastlypickle99
Amaterasu
Level 128
God Stats
3W - 1L
1,662 SR
Queue Stats
182W - 222L
1,450 Elo+
Party 3
Team Averages
Level 126
1,498 SR
1,457 Elo+

VS

Team Averages
Level 81
1,318 SR
1,310 Elo+
He Bo
He Bo
Muggins2462
He Bo
Level 78
God Stats
0W - 3L
1,234 SR
Queue Stats
94W - 229L
1,243 Elo+
Party 1
Neith
Neith
OzoneNZ
Neith
Level 148
God Stats
4W - 6L
1,525 SR
Queue Stats
557W - 563L
1,496 Elo+
Solo
Ymir
Ymir
ShrimpBoyyyyy
Ymir
Level 123
God Stats
9W - 12L
1,281 SR
Queue Stats
335W - 502L
1,351 Elo+
Party 1
Cu Chulainn
Cu Chulainn
fluff ball1254
Cu Chulainn
Level 43
God Stats
3W - 6L
1,349 SR
Queue Stats
47W - 114L
1,237 Elo+
Party 1
Thanatos
Thanatos
udonotrock
Thanatos
Level 11
God Stats
1W - 13L
1,203 SR
Queue Stats
3W - 25L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Greed348
Janus
16
5 / 1 / 2
9,524
595
5,471
5,016
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
17
9 / 1 / 3
10,315
645
9,969
12,220
4,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 1
9,323
583
3,410
9,196
2,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 6
7,709
482
3,606
9,862
6,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
beastlypickle99
Amaterasu
16
5 / 2 / 5
9,900
619
11,838
16,244
11,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,202
450
1,904
7,498
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
OzoneNZ
Neith
16
6 / 2 / 1
10,165
635
8,981
7,846
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 2
6,919
432
6,117
12,715
9,568
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
fluff ball1254
Cu Chulainn
13
1 / 7 / 2
7,982
499
7,342
13,846
10,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
udonotrock
Thanatos
12
3 / 4 / 0
7,646
478
3,987
11,269
4,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
21
Kills
11
11
Deaths
21
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
Greed348
Janus
5
1
2
6
W
Bakasura
9
1
3
10.5
L
0
5
1
0.1
L
Neith
OzoneNZ
Neith
6
2
1
3.25
W
2
3
1
0.83
L
1
3
2
0.67
W
0
4
6
0.75
W
Amaterasu
beastlypickle99
Amaterasu
5
2
5
3.75
L
Cu Chulainn
fluff ball1254
Cu Chulainn
1
7
2
0.29
L
Thanatos
udonotrock
Thanatos
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,294
Damage
28,331
52,538
Taken
53,174
27,202
Mitigated
29,099
12,480
Healing
13,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Greed348
Janus
5,471
214
73
1,617
5,016
1,512
0
1,967
3,049
68,002
0
W
Bakasura
9,969
6,287
0
3,560
12,220
4,921
98
2,512
9,708
0
74,579
L
1,904
153
0
1,230
7,498
2,029
0
2,412
4,684
43,994
0
L
Neith
OzoneNZ
Neith
8,981
3,754
0
2,431
7,846
2,893
0
333
6,940
0
77,529
W
3,410
1,950
0
1,681
9,196
2,259
0
196
9,000
0
61,914
L
6,117
1,313
169
1,130
12,715
9,568
0
4,013
7,446
26,756
0
W
3,606
1,453
0
1,339
9,862
6,768
269
3,506
6,356
19,763
0
W
Amaterasu
beastlypickle99
Amaterasu
11,838
6,553
0
4,210
16,244
11,742
31
4,066
12,178
0
66,479
L
Cu Chulainn
fluff ball1254
Cu Chulainn
7,342
1,129
0
2,312
13,846
10,364
0
385
12,500
9,811
41,314
L
Thanatos
udonotrock
Thanatos
3,987
1,038
0
6,562
11,269
4,245
0
1,678
8,849
0
49,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,771
Gold Earned
39,914
530
Minions Killed
457
0
Camps Cleared
0
1,573,463
Distance Traveled
1,488,035
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,524
595
135
8
0
318,741
5
W
Bakasura
10,315
645
136
9
0
343,852
1
L
He Bo
7,202
450
87
5
0
273,217
3
L
Neith
10,165
635
137
9
0
282,547
4
W
Ullr
9,323
583
115
7
0
300,198
5
L
Ymir
6,919
432
38
2
0
309,758
2
W
Atlas
7,709
482
25
2
0
292,036
0
W
Amaterasu
9,900
619
119
7
0
318,636
5
L
Cu Chulainn
7,982
499
106
7
0
300,015
0
L
Thanatos
7,646
478
89
6
0
322,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role