Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 117
1,500 SR
1,500 Elo+

VS

Team Averages
Level 82
1,523 SR
1,417 Elo+
Kukulkan
Kukulkan
RadioactiveJaxto
Kukulkan
Level 89
God Stats
1W - 3L
1,363 SR
Queue Stats
26W - 34L
1,441 Elo+
Party 2
Yemoja
Yemoja
SimpKingD
Yemoja
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,307 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
flamingKorn
Ah Muzen Cab
Level 122
God Stats
19W - 10L
1,706 SR
Queue Stats
381W - 357L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 0 / 5
7,156
716
10,758
6,215
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
 
Hou Yi
11
4 / 1 / 4
6,941
694
2,807
4,659
1,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
 
Sun Wukong
10
1 / 0 / 7
6,478
648
3,512
8,014
4,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,830
583
4,125
5,922
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
SimpKingD
Yemoja
9
0 / 2 / 1
6,417
642
2,644
6,386
4,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
flamingKorn
Ah Muzen Cab
8
1 / 2 / 0
6,123
612
5,108
5,672
2,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
8
Kills
1
1
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
5
5.5
W
Hou Yi
 
Hou Yi
4
1
4
6
W
Sun Wukong
 
Sun Wukong
1
0
7
4.5
L
0
4
0
0
L
Yemoja
SimpKingD
Yemoja
0
2
1
0.25
L
Ah Muzen Cab
flamingKorn
Ah Muzen Cab
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,077
Damage
11,877
18,888
Taken
17,980
8,279
Mitigated
9,024
7,569
Healing
4,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,758
396
0
3,813
6,215
2,164
704
2,269
3,838
27,316
0
W
Hou Yi
 
Hou Yi
2,807
363
622
400
4,659
1,573
29
1,490
3,043
0
19,401
W
Sun Wukong
 
Sun Wukong
3,512
257
0
2,734
8,014
4,542
16
3,064
4,770
0
19,426
L
4,125
0
0
1,058
5,922
2,282
0
3,504
1,981
18,893
0
L
Yemoja
SimpKingD
Yemoja
2,644
352
701
1,711
6,386
4,722
0
3,067
2,746
5,922
0
L
Ah Muzen Cab
flamingKorn
Ah Muzen Cab
5,108
673
0
1,351
5,672
2,020
47
3,269
1,994
0
20,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,575
Gold Earned
18,370
137
Minions Killed
108
6
Camps Cleared
1
556,648
Distance Traveled
437,186
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,156
716
57
6
3
179,015
2
W
Hou Yi
6,941
694
41
4
1
167,922
1
W
Sun Wukong
6,478
648
39
4
2
209,711
2
L
Kukulkan
5,830
583
58
6
1
156,244
0
L
Yemoja
6,417
642
15
2
0
141,735
3
L
Ah Muzen Cab
6,123
612
35
4
0
139,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role