Player Matchup

Atlas
Atlas
IDevastatorI
Atlas
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 85L
1,514 Elo+
Party 1
Zeus
Zeus
Koucp
Zeus
Level 67
God Stats
10W - 6L
1,553 SR
Queue Stats
100W - 98L
1,504 Elo+
Party 1
Odin
Odin
Surviv0r77
Odin
Level 14
God Stats
13W - 11L
1,416 SR
Queue Stats
21W - 27L
1,471 Elo+
Party 1
Team Averages
Level 36
1,490 SR
1,497 Elo+

VS

Team Averages
Level 46
1,401 SR
1,425 Elo+
Gilgamesh
Gilgamesh
BevinFran
Gilgamesh
Level 13
God Stats
2W - 2L
1,280 SR
Queue Stats
7W - 12L
1,334 Elo+
Party 2
Ymir
Ymir
Borey69
Ymir
Level 17
God Stats
3W - 3L
1,576 SR
Queue Stats
17W - 29L
1,464 Elo+
Party 2
Janus
Janus
TheBlackPanda72
Janus
Level 108
God Stats
0W - 2L
1,348 SR
Queue Stats
70W - 77L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 14
12,586
662
11,363
23,912
33,679
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
Koucp
Zeus
18
14 / 5 / 5
14,571
767
39,604
14,686
8,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 6 / 14
11,799
621
9,785
27,080
15,939
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BevinFran
Gilgamesh
14
7 / 9 / 8
12,438
655
26,379
24,544
17,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
Borey69
Ymir
15
3 / 4 / 11
11,641
613
9,911
26,049
33,585
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
6 / 6 / 8
12,937
681
17,663
17,118
6,237
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
43
19
Kills
16
17
Deaths
19
33
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BevinFran
Gilgamesh
7
9
8
1.22
L
Ymir
Borey69
Ymir
3
4
11
2.13
W
4
6
14
1.83
W
Zeus
Koucp
Zeus
14
5
5
3.3
W
1
6
14
1.33
L
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,752
Damage
53,953
65,678
Taken
67,711
58,442
Mitigated
57,442
16,966
Healing
4,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BevinFran
Gilgamesh
26,379
7,161
0
1,274
24,544
17,620
616
17,227
6,475
0
36,694
L
Ymir
Borey69
Ymir
9,911
1,657
0
326
26,049
33,585
400
17,854
7,052
20,269
0
W
11,363
3,657
2,265
4,718
23,912
33,679
377
8,564
14,725
23,575
0
W
Zeus
Koucp
Zeus
39,604
6,453
1,189
3,796
14,686
8,824
1,549
7,993
6,424
97,129
0
W
9,785
2,381
2,102
2,896
27,080
15,939
474
11,400
15,321
0
23,672
L
17,663
810
224
2,180
17,118
6,237
812
14,502
1,981
59,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,956
Gold Earned
37,016
194
Minions Killed
148
9
Camps Cleared
5
943,649
Distance Traveled
911,642
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,438
655
27
1
1
297,115
0
L
Ymir
11,641
613
14
1
0
300,101
1
W
Atlas
12,586
662
22
1
1
309,848
0
W
Zeus
14,571
767
124
7
8
318,550
2
W
Odin
11,799
621
48
3
0
315,251
4
L
Janus
12,937
681
107
6
4
314,426
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role