Player Matchup

Bacchus
Bacchus
HG-Rell
Bacchus
Level 83
God Stats
0W - 1L
1,359 SR
Queue Stats
112W - 116L
1,427 Elo+
Party 1
Thanatos
Thanatos
RePuhLs3-Nick
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 57L
1,427 Elo+
Party 1
Freya
Freya
YoungBoogie3
Freya
Level 28
God Stats
2W - 2L
1,714 SR
Queue Stats
5W - 9L
1,411 Elo+
Party 1
Team Averages
Level 45
1,524 SR
1,421 Elo+

VS

Team Averages
Level 70
1,555 SR
1,444 Elo+
Ullr
Ullr
Qtpie9
Ullr
Level 32
God Stats
3W - 5L
1,453 SR
Queue Stats
81W - 93L
1,374 Elo+
Party 2
Gilgamesh
Gilgamesh
VI_Bomaye
Gilgamesh
Level 88
God Stats
7W - 4L
1,547 SR
Queue Stats
95W - 134L
1,329 Elo+
Party 2
Merlin
Merlin
YagaLymps
Merlin
Level 89
God Stats
11W - 10L
1,667 SR
Queue Stats
481W - 486L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HG-Rell
Bacchus
13
1 / 7 / 6
10,250
683
8,068
18,143
26,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
RePuhLs3-Nick
Thanatos
13
3 / 10 / 2
10,119
675
3,987
14,516
5,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 11 / 4
9,394
626
3,775
13,642
4,726
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Qtpie9
Ullr
16
13 / 2 / 13
12,248
817
12,690
9,248
3,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
VI_Bomaye
Gilgamesh
14
8 / 3 / 15
11,240
749
12,577
12,971
10,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
YagaLymps
Merlin
16
7 / 3 / 6
11,255
750
12,385
7,244
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
6
Kills
28
28
Deaths
8
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bacchus
HG-Rell
Bacchus
1
7
6
0.57
W
Ullr
Qtpie9
Ullr
13
2
13
9.75
L
Thanatos
RePuhLs3-Nick
Thanatos
3
10
2
0.4
W
Gilgamesh
VI_Bomaye
Gilgamesh
8
3
15
5.17
W
Merlin
YagaLymps
Merlin
7
3
6
3.33
L
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,830
Damage
37,652
46,301
Taken
29,463
36,151
Mitigated
16,405
6,245
Healing
4,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
HG-Rell
Bacchus
8,068
1,185
258
1,691
18,143
26,266
0
4,666
13,477
20,811
0
W
Ullr
Qtpie9
Ullr
12,690
5,177
0
2,766
9,248
3,570
271
4,902
4,346
0
38,485
L
Thanatos
RePuhLs3-Nick
Thanatos
3,987
1,157
0
2,497
14,516
5,159
0
3,343
11,173
0
14,115
W
Gilgamesh
VI_Bomaye
Gilgamesh
12,577
3,944
0
1,546
12,971
10,411
919
5,272
7,699
0
31,673
W
Merlin
YagaLymps
Merlin
12,385
107
0
455
7,244
2,424
968
2,608
4,141
54,458
0
L
3,775
1,379
0
1,799
13,642
4,726
0
4,556
9,086
21,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,763
Gold Earned
34,743
84
Minions Killed
168
1
Camps Cleared
12
667,860
Distance Traveled
716,446
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,250
683
10
1
0
254,371
1
W
Ullr
12,248
817
63
4
4
238,545
0
L
Thanatos
10,119
675
31
2
1
209,645
0
W
Gilgamesh
11,240
749
25
2
1
242,495
1
W
Merlin
11,255
750
80
5
7
235,406
3
L
Freya
9,394
626
43
3
0
203,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role