Player Matchup

Cthulhu
Cthulhu
DGT14
Cthulhu
Level 88
God Stats
4W - 2L
1,466 SR
Queue Stats
140W - 165L
1,431 Elo+
Party 1
Neith
Neith
hippiegirl9123
Neith
Level 4
God Stats
1W - 3L
1,572 SR
Queue Stats
1W - 3L
1,197 Elo+
Party 1
Discordia
Discordia
lmTrainn
Discordia
Level 63
God Stats
8W - 3L
1,629 SR
Queue Stats
31W - 22L
1,490 Elo+
Party 1
Team Averages
Level 52
1,556 SR
1,373 Elo+

VS

Team Averages
Level 84
1,390 SR
1,375 Elo+
Jormungandr
Jormungandr
MrScraggs
Jormungandr
Level 68
God Stats
8W - 9L
1,418 SR
Queue Stats
278W - 374L
1,313 Elo+
Party 2
Loki
Loki
NotLegendGaming
Loki
Level 23
God Stats
6W - 15L
1,252 SR
Queue Stats
115W - 173L
1,195 Elo+
Party 2
Nox
Nox
ryboltX
Nox
Level 160
God Stats
2W - 6L
1,500 SR
Queue Stats
40W - 46L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DGT14
Cthulhu
19
5 / 0 / 9
14,366
653
19,317
21,960
35,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 4 / 7
12,490
568
5,793
8,229
3,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
lmTrainn
Discordia
18
8 / 1 / 6
14,478
658
22,225
10,575
5,325
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MrScraggs
Jormungandr
15
2 / 2 / 3
13,040
593
10,408
22,789
27,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 4 / 3
11,689
531
8,608
17,180
6,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
16
3 / 8 / 2
12,558
571
11,287
16,046
6,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
14
Kills
5
5
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DGT14
Cthulhu
5
0
9
9.5
L
Jormungandr
MrScraggs
Jormungandr
2
2
3
1.75
L
0
4
3
0.38
W
1
4
7
1.13
W
Discordia
lmTrainn
Discordia
8
1
6
11
L
Nox
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,335
Damage
30,303
40,764
Taken
56,015
43,593
Mitigated
40,557
7,820
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DGT14
Cthulhu
19,317
1,121
669
5,058
21,960
35,115
360
10,176
11,784
76,957
0
L
Jormungandr
MrScraggs
Jormungandr
10,408
2,932
433
5,430
22,789
27,416
270
15,771
5,899
38,840
0
L
8,608
474
0
1,706
17,180
6,633
965
12,175
4,572
0
39,026
W
5,793
2,484
0
544
8,229
3,153
993
6,053
2,176
0
26,269
W
Discordia
lmTrainn
Discordia
22,225
1,110
0
1,549
10,575
5,325
1,155
6,496
4,079
67,174
0
L
Nox
11,287
1,193
0
1,352
16,046
6,508
0
12,095
3,528
60,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,334
Gold Earned
37,287
259
Minions Killed
228
12
Camps Cleared
6
1,132,646
Distance Traveled
1,099,060
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,366
653
118
5
3
404,553
3
L
Jormungandr
13,040
593
43
2
1
384,227
3
L
Loki
11,689
531
75
3
0
369,167
5
W
Neith
12,490
568
48
2
4
321,707
0
W
Discordia
14,478
658
93
4
5
406,386
3
L
Nox
12,558
571
110
5
5
345,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role