Player Matchup

Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Little_Hitsugaya
Danzaburou
Level 127
God Stats
5W - 2L
1,574 SR
Queue Stats
73W - 77L
1,472 Elo+
Party 2
Tiamat
Tiamat
P2DaIckles
Tiamat
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,688 Elo+
Solo
Geb
Geb
SicFock
Geb
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
464W - 473L
1,466 Elo+
Solo
Skadi
Skadi
mono73
Skadi
Level 116
God Stats
4W - 6L
1,269 SR
Queue Stats
291W - 264L
1,496 Elo+
Solo
Team Averages
Level 104
1,469 SR
1,524 Elo+

VS

Team Averages
Level 106
1,636 SR
1,461 Elo+
Atlas
Atlas
 
Atlas
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
CaptainGordan
Jing Wei
Level 69
God Stats
1W - 1L
1,450 SR
Queue Stats
110W - 119L
1,429 Elo+
Solo
Vamana
Vamana
DMaKnee
Vamana
Level 149
God Stats
7W - 5L
1,672 SR
Queue Stats
676W - 689L
1,479 Elo+
Solo
Erlang Shen
Erlang Shen
Eadona
Erlang Shen
Level 138
God Stats
1W - 1L
1,794 SR
Queue Stats
76W - 77L
1,499 Elo+
Party 1
Ah Puch
Ah Puch
dicey-1
Ah Puch
Level 27
God Stats
3W - 2L
1,764 SR
Queue Stats
53W - 87L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
2 / 3 / 15
9,145
762
8,852
7,354
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Little_Hitsugaya
Danzaburou
18
10 / 2 / 8
11,261
938
12,950
9,958
5,143
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
P2DaIckles
Tiamat
18
6 / 2 / 18
10,582
882
25,072
12,511
9,241
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
16
3 / 2 / 18
10,098
842
9,579
17,451
18,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
mono73
Skadi
15
6 / 4 / 11
9,812
818
13,111
11,749
5,031
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
2 / 4 / 7
8,790
733
8,614
16,230
16,519
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
CaptainGordan
Jing Wei
14
3 / 5 / 4
8,502
709
12,021
14,700
5,617
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
DMaKnee
Vamana
16
6 / 7 / 4
9,831
819
8,798
17,374
8,118
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Eadona
Erlang Shen
13
0 / 6 / 10
8,270
689
10,115
15,891
11,191
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
dicey-1
Ah Puch
14
2 / 6 / 1
8,142
679
5,197
12,554
4,316
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
39
27
Kills
13
13
Deaths
28
70
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
3
15
3.17
L
Atlas
 
Atlas
2
4
7
1.38
L
Jing Wei
CaptainGordan
Jing Wei
3
5
4
1
L
Vamana
DMaKnee
Vamana
6
7
4
1.14
L
Erlang Shen
Eadona
Erlang Shen
0
6
10
0.83
W
Danzaburou
Little_Hitsugaya
Danzaburou
10
2
8
7
W
Tiamat
P2DaIckles
Tiamat
6
2
18
7.5
W
Geb
3
2
18
6
L
Ah Puch
dicey-1
Ah Puch
2
6
1
0.42
W
Skadi
mono73
Skadi
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,564
Damage
44,745
59,023
Taken
76,749
41,402
Mitigated
45,761
29,114
Healing
25,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,852
915
1,606
528
7,354
3,593
1,417
1,876
5,478
14,334
0
L
Atlas
 
Atlas
8,614
3,214
2,873
4,141
16,230
16,519
0
9,535
6,695
22,054
0
L
Jing Wei
CaptainGordan
Jing Wei
12,021
9,080
0
3,750
14,700
5,617
455
9,129
5,571
0
23,994
L
Vamana
DMaKnee
Vamana
8,798
3,912
1,763
4,367
17,374
8,118
495
9,113
8,261
0
15,276
L
Erlang Shen
Eadona
Erlang Shen
10,115
2,387
2,215
3,112
15,891
11,191
75
7,135
8,756
0
16,963
W
Danzaburou
Little_Hitsugaya
Danzaburou
12,950
6,452
1,831
3,338
9,958
5,143
1,300
2,022
7,936
0
30,710
W
Tiamat
P2DaIckles
Tiamat
25,072
1,588
3,666
6,363
12,511
9,241
374
2,911
9,600
41,847
0
W
Geb
9,579
776
2,126
4,593
17,451
18,394
140
4,955
12,496
19,575
0
L
Ah Puch
dicey-1
Ah Puch
5,197
861
1,105
1,938
12,554
4,316
403
8,591
3,963
15,742
0
W
Skadi
mono73
Skadi
13,111
4,880
1,843
3,220
11,749
5,031
2,165
2,047
9,702
0
26,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,898
Gold Earned
43,535
137
Minions Killed
130
0
Camps Cleared
0
1,261,166
Distance Traveled
1,010,968
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,145
762
11
1
0
234,492
1
L
Atlas
8,790
733
19
2
0
215,369
0
L
Jing Wei
8,502
709
41
3
0
215,698
0
L
Vamana
9,831
819
22
2
0
211,893
2
L
Erlang Shen
8,270
689
21
2
0
183,080
1
W
Danzaburou
11,261
938
42
4
0
239,199
3
W
Tiamat
10,582
882
36
3
0
277,068
0
W
Geb
10,098
842
17
1
0
289,078
2
L
Ah Puch
8,142
679
27
2
0
184,928
0
W
Skadi
9,812
818
31
3
0
221,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role