Player Matchup

Ra
Ra
HIGZILLA
Ra
Level 51
God Stats
1W - 1L
1,246 SR
Queue Stats
10W - 22L
1,202 Elo+
Solo
Ares
Ares
MAHOKILL
Ares
Level 85
God Stats
6W - 10L
1,304 SR
Queue Stats
363W - 467L
1,305 Elo+
Solo
Heimdallr
Heimdallr
RedFlashOTL
Heimdallr
Level 62
God Stats
3W - 5L
1,326 SR
Queue Stats
126W - 211L
1,239 Elo+
Party 3
Artemis
Artemis
RexsX100
Artemis
Level 86
God Stats
6W - 11L
1,409 SR
Queue Stats
144W - 248L
1,320 Elo+
Party 3
Scylla
Scylla
TestigoDeCthulhu
Scylla
Level 79
God Stats
2W - 6L
1,370 SR
Queue Stats
49W - 61L
1,398 Elo+
Solo
Team Averages
Level 73
1,331 SR
1,293 Elo+

VS

Team Averages
Level 81
1,337 SR
1,245 Elo+
Zeus
Zeus
Jeemey
Zeus
Level 49
God Stats
4W - 6L
1,235 SR
Queue Stats
36W - 58L
1,241 Elo+
Party 1
Jing Wei
Jing Wei
Olio0
Jing Wei
Level 65
God Stats
38W - 65L
1,294 SR
Queue Stats
179W - 317L
1,219 Elo+
Party 2
Ravana
Ravana
QtheJimador
Ravana
Level 78
God Stats
27W - 36L
1,386 SR
Queue Stats
286W - 403L
1,236 Elo+
Party 2
Bacchus
Bacchus
Red42Tango
Bacchus
Level 89
God Stats
4W - 5L
1,319 SR
Queue Stats
30W - 45L
1,258 Elo+
Solo
Chaac
Chaac
primarch1
Chaac
Level 122
God Stats
2W - 6L
1,453 SR
Queue Stats
30W - 43L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 13 / 1
10,597
378
7,358
21,713
6,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
15
3 / 3 / 2
11,426
408
5,590
18,447
23,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
RedFlashOTL
Heimdallr
17
2 / 7 / 2
10,929
390
10,314
29,323
11,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
RexsX100
Artemis
14
1 / 15 / 4
10,132
362
11,306
22,617
8,904
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 11 / 2
9,590
343
6,779
16,699
7,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Jeemey
Zeus
20
15 / 1 / 12
15,635
558
22,718
11,590
4,321
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
Olio0
Jing Wei
20
5 / 3 / 8
15,677
560
8,332
19,176
7,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
20
9 / 1 / 10
16,888
603
12,211
15,894
7,673
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Red42Tango
Bacchus
19
8 / 2 / 22
14,569
520
18,273
35,077
26,192
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
primarch1
Chaac
20
11 / 0 / 10
15,141
541
18,045
21,902
12,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
110
6
Kills
48
49
Deaths
7
11
Assists
62
Player
Kills
Deaths
Assists
KDA
L
0
13
1
0.04
W
Zeus
Jeemey
Zeus
15
1
12
21
L
Ares
3
3
2
1.33
W
Jing Wei
Olio0
Jing Wei
5
3
8
3
W
Ravana
9
1
10
14
W
Bacchus
Red42Tango
Bacchus
8
2
22
9.5
L
Heimdallr
RedFlashOTL
Heimdallr
2
7
2
0.43
L
Artemis
RexsX100
Artemis
1
15
4
0.2
L
0
11
2
0.09
W
Chaac
primarch1
Chaac
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,347
Damage
79,579
108,799
Taken
103,639
57,508
Mitigated
58,518
16,181
Healing
39,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,358
1,555
443
1,851
21,713
6,476
789
6,797
14,916
64,849
0
W
Zeus
Jeemey
Zeus
22,718
1,811
0
2,513
11,590
4,321
5,033
4,827
6,533
93,750
0
L
Ares
5,590
402
864
1,549
18,447
23,143
60
7,147
11,300
34,142
0
W
Jing Wei
Olio0
Jing Wei
8,332
7,417
0
10,744
19,176
7,383
2,920
3,184
15,974
0
127,313
W
Ravana
12,211
2,221
0
4,630
15,894
7,673
601
4,545
11,305
0
147,662
W
Bacchus
Red42Tango
Bacchus
18,273
2,124
0
14,087
35,077
26,192
848
10,024
24,913
49,749
0
L
Heimdallr
RedFlashOTL
Heimdallr
10,314
2,999
226
7,042
29,323
11,677
30
7,710
21,613
0
79,272
L
Artemis
RexsX100
Artemis
11,306
6,090
383
2,481
22,617
8,904
884
11,057
11,560
0
61,192
L
6,779
1,459
0
1,342
16,699
7,308
438
8,280
8,419
49,954
0
W
Chaac
primarch1
Chaac
18,045
3,499
0
7,972
21,902
12,949
4,449
4,510
15,381
0
101,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,674
Gold Earned
77,910
480
Minions Killed
664
0
Camps Cleared
0
2,103,184
Distance Traveled
2,970,911
12
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,597
378
132
5
0
421,504
0
W
Zeus
15,635
558
124
4
0
559,312
0
L
Ares
11,426
408
60
2
0
400,902
6
W
Jing Wei
15,677
560
167
6
0
583,578
10
W
Ravana
16,888
603
204
7
0
633,187
15
W
Bacchus
14,569
520
48
2
0
595,360
5
L
Heimdallr
10,929
390
111
4
0
445,904
2
L
Artemis
10,132
362
75
3
0
399,548
1
L
Scylla
9,590
343
102
4
0
435,326
3
W
Chaac
15,141
541
121
4
0
599,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role