Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Ecsstacy
Danzaburou
Level 20
God Stats
14W - 16L
1,612 SR
Queue Stats
57W - 51L
1,485 Elo+
Party 2
Achilles
Achilles
Papa Virtue
Achilles
Level 85
God Stats
10W - 10L
1,418 SR
Queue Stats
171W - 132L
1,601 Elo+
Party 2
Ra
Ra
QuiG0nGing
Ra
Level 108
God Stats
15W - 8L
1,654 SR
Queue Stats
104W - 89L
1,553 Elo+
Party 2
Cliodhna
Cliodhna
jjfridayy
Cliodhna
Level 82
God Stats
16W - 6L
1,707 SR
Queue Stats
99W - 93L
1,480 Elo+
Party 2
Team Averages
Level 63
1,578 SR
1,524 Elo+

VS

Team Averages
Level 52
1,569 SR
1,464 Elo+
Ymir
Ymir
Aqua H2O
Ymir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,500 Elo+
Party 1
Odin
Odin
CalebC_6
Odin
Level 13
God Stats
0W - 2L
1,785 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
T-4FJER
Danzaburou
Level 78
God Stats
85W - 84L
1,558 SR
Queue Stats
208W - 226L
1,465 Elo+
Solo
Jing Wei
Jing Wei
brainiac9999
Jing Wei
Level 20
God Stats
0W - 6L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Olorun
Olorun
stingingbee-23
Olorun
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 15L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 3 / 3
4,833
483
1,965
5,971
3,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Ecsstacy
Danzaburou
9
3 / 2 / 4
5,839
584
6,253
4,527
1,522
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Papa Virtue
Achilles
12
7 / 0 / 2
6,933
693
5,491
5,717
4,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
8 / 0 / 7
6,940
694
7,309
4,291
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
jjfridayy
Cliodhna
10
4 / 1 / 3
6,179
618
4,636
5,945
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 3 / 4
5,271
527
1,498
8,270
3,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odin
6
0 / 6 / 1
4,172
417
2,232
7,980
3,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
T-4FJER
Danzaburou
7
3 / 2 / 1
4,971
497
4,351
5,453
1,146
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
brainiac9999
Jing Wei
6
0 / 4 / 1
4,429
443
516
6,773
1,523
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 7 / 0
4,832
483
2,913
7,878
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
22
Kills
5
6
Deaths
22
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
3
3
0.5
L
Ymir
1
3
4
1
L
Odin
0
6
1
0.08
W
Danzaburou
Ecsstacy
Danzaburou
3
2
4
2.5
W
Achilles
Papa Virtue
Achilles
7
0
2
8
W
8
0
7
11.5
L
Danzaburou
T-4FJER
Danzaburou
3
2
1
1.75
L
Jing Wei
brainiac9999
Jing Wei
0
4
1
0.13
W
Cliodhna
jjfridayy
Cliodhna
4
1
3
5.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,654
Damage
11,510
26,451
Taken
36,354
12,675
Mitigated
11,177
9,479
Healing
7,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,965
449
0
1,477
5,971
3,418
397
844
5,094
13,056
0
L
Ymir
1,498
501
215
2,387
8,270
3,306
0
2,764
5,506
10,407
0
L
Odin
2,232
876
0
229
7,980
3,027
0
733
6,926
0
7,800
W
Danzaburou
Ecsstacy
Danzaburou
6,253
2,799
0
881
4,527
1,522
1,023
790
3,697
0
25,648
W
Achilles
Papa Virtue
Achilles
5,491
1,764
0
1,567
5,717
4,460
266
428
5,081
2,030
31,791
W
7,309
867
757
2,079
4,291
1,500
703
1,714
2,414
40,503
0
L
Danzaburou
T-4FJER
Danzaburou
4,351
1,781
0
1,115
5,453
1,146
0
1,652
3,758
0
18,198
L
Jing Wei
brainiac9999
Jing Wei
516
516
0
2,143
6,773
1,523
0
920
5,770
0
19,054
W
Cliodhna
jjfridayy
Cliodhna
4,636
1,048
0
2,718
5,945
1,775
0
397
5,483
0
30,589
L
2,913
876
111
1,629
7,878
2,175
0
3,393
4,485
16,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,724
Gold Earned
23,675
270
Minions Killed
148
0
Camps Cleared
0
1,009,345
Distance Traveled
876,612
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,833
483
21
2
0
180,030
0
L
Ymir
5,271
527
21
2
0
169,357
3
L
Odin
4,172
417
14
1
0
190,897
0
W
Danzaburou
5,839
584
52
5
0
180,622
1
W
Achilles
6,933
693
66
7
0
203,953
1
W
Ra
6,940
694
68
7
0
218,811
4
L
Danzaburou
4,971
497
46
5
0
161,159
3
L
Jing Wei
4,429
443
38
4
0
197,105
1
W
Cliodhna
6,179
618
63
6
0
225,929
1
L
Olorun
4,832
483
29
3
0
158,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role