Player Matchup

Baron Samedi
Baron Samedi
BigBulubsBarquis
Baron Samedi
Level 28
God Stats
3W - 1L
1,627 SR
Queue Stats
6W - 7L
1,397 Elo+
Party 2
Sol
Sol
Biimmerr
Sol
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,602 Elo+
Party 2
Chaac
Chaac
MRNUGGET27
Chaac
Level 78
God Stats
1W - 1L
1,640 SR
Queue Stats
7W - 8L
1,412 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NickyTheSteevs
Tsukuyomi
Level 104
God Stats
2W - 0L
1,598 SR
Queue Stats
7W - 7L
1,424 Elo+
Party 2
Team Averages
Level 58
1,591 SR
1,459 Elo+

VS

Team Averages
Level 94
1,525 SR
1,355 Elo+
Mulan
Mulan
Kaymist8
Mulan
Level 128
God Stats
3W - 5L
1,528 SR
Queue Stats
9W - 22L
1,343 Elo+
Party 1
Aphrodite
Aphrodite
SHUNSHINE16
Aphrodite
Level 48
God Stats
1W - 1L
1,846 SR
Queue Stats
3W - 2L
1,555 Elo+
Party 1
Janus
Janus
random-shell8
Janus
Level 63
God Stats
0W - 2L
1,248 SR
Queue Stats
4W - 11L
1,191 Elo+
Party 1
Amaterasu
Amaterasu
unshelledpond
Amaterasu
Level 138
God Stats
0W - 1L
1,479 SR
Queue Stats
6W - 14L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBulubsBarquis
Baron Samedi
17
2 / 4 / 5
11,825
788
8,204
11,077
5,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 4 / 3
11,987
799
5,391
8,681
3,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
19
4 / 2 / 7
12,526
835
12,347
18,162
19,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
NickyTheSteevs
Tsukuyomi
20
14 / 4 / 4
13,771
918
29,524
19,536
8,593
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Kaymist8
Mulan
20
10 / 5 / 0
13,153
877
19,048
21,922
22,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
SHUNSHINE16
Aphrodite
16
1 / 6 / 5
10,052
670
2,732
10,194
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
0 / 6 / 6
10,438
696
6,178
13,907
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
unshelledpond
Amaterasu
17
1 / 6 / 4
10,748
717
6,864
23,463
22,761
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
23
Kills
12
14
Deaths
23
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigBulubsBarquis
Baron Samedi
2
4
5
1.13
W
3
4
3
1.13
L
Mulan
Kaymist8
Mulan
10
5
0
2
W
Chaac
4
2
7
3.75
W
Tsukuyomi
NickyTheSteevs
Tsukuyomi
14
4
4
4
L
Aphrodite
SHUNSHINE16
Aphrodite
1
6
5
0.58
L
0
6
6
0.5
L
Amaterasu
unshelledpond
Amaterasu
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,466
Damage
34,822
57,456
Taken
69,486
37,317
Mitigated
53,596
20,317
Healing
15,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigBulubsBarquis
Baron Samedi
8,204
1,798
986
2,163
11,077
5,559
979
1,665
8,722
43,380
0
W
5,391
3,121
225
1,068
8,681
3,362
2,209
992
7,428
18,417
1,910
L
Mulan
Kaymist8
Mulan
19,048
3,866
115
4,838
21,922
22,814
142
5,497
15,821
0
65,605
W
Chaac
12,347
3,603
0
8,947
18,162
19,803
1,807
3,225
14,031
0
57,542
W
Tsukuyomi
NickyTheSteevs
Tsukuyomi
29,524
7,041
0
6,928
19,536
8,593
2,966
3,204
15,091
0
67,715
L
Aphrodite
SHUNSHINE16
Aphrodite
2,732
519
2,030
2,118
10,194
3,570
103
2,130
8,064
17,270
0
L
6,178
569
834
1,348
13,907
4,451
0
274
13,424
29,610
0
L
Amaterasu
unshelledpond
Amaterasu
6,864
2,906
0
3,741
23,463
22,761
144
5,626
17,518
0
31,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,109
Gold Earned
44,391
285
Minions Killed
250
15
Camps Cleared
7
1,105,863
Distance Traveled
927,584
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,825
788
93
6
0
239,810
0
W
Sol
11,987
799
37
2
1
223,265
0
L
Mulan
13,153
877
98
7
5
280,558
1
W
Chaac
12,526
835
83
6
6
330,563
6
W
Tsukuyomi
13,771
918
72
5
8
312,225
0
L
Aphrodite
10,052
670
40
3
0
194,401
0
L
Janus
10,438
696
66
4
1
234,224
0
L
Amaterasu
10,748
717
46
3
1
218,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role