Player Matchup

Thoth
Thoth
EmersFrost
Thoth
Level 102
God Stats
4W - 0L
1,896 SR
Queue Stats
94W - 95L
1,412 Elo+
Solo
Ullr
Ullr
LitfedQueen1
Ullr
Level 155
God Stats
3W - 1L
1,781 SR
Queue Stats
104W - 125L
1,369 Elo+
Solo
Ymir
Ymir
Lotuscii
Ymir
Level 98
God Stats
5W - 0L
1,662 SR
Queue Stats
86W - 105L
1,346 Elo+
Party 1
Gilgamesh
Gilgamesh
bossbynature23
Gilgamesh
Level 18
God Stats
1W - 0L
1,262 SR
Queue Stats
3W - 10L
1,163 Elo+
Party 1
Baron Samedi
Baron Samedi
candy van man
Baron Samedi
Level 64
God Stats
1W - 1L
1,312 SR
Queue Stats
131W - 137L
1,378 Elo+
Solo
Team Averages
Level 87
1,582 SR
1,333 Elo+

VS

Team Averages
Level 92
1,367 SR
1,270 Elo+
Cupid
Cupid
 
Cupid
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Glaak2
Raijin
Level 106
God Stats
2W - 5L
1,308 SR
Queue Stats
381W - 411L
1,343 Elo+
Solo
Ullr
Ullr
IxXTruuXxI
Ullr
Level 139
God Stats
1W - 1L
1,487 SR
Queue Stats
47W - 54L
1,330 Elo+
Solo
Zeus
Zeus
UpgradElf09 QC
Zeus
Level 17
God Stats
0W - 1L
1,042 SR
Queue Stats
0W - 3L
1,088 Elo+
Party 2
Tiamat
Tiamat
frankdp
Tiamat
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,088 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
5 / 1 / 7
8,156
1,165
6,056
5,557
1,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 1 / 8
7,955
1,136
7,587
6,289
2,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
12
1 / 3 / 11
6,996
999
1,890
8,541
5,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
bossbynature23
Gilgamesh
12
3 / 2 / 7
7,507
1,072
2,165
5,561
4,361
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
candy van man
Baron Samedi
13
1 / 3 / 11
7,286
1,041
6,208
6,602
2,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
7 / 3 / 1
7,872
1,125
11,969
7,972
3,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
Glaak2
Raijin
7
1 / 2 / 0
5,554
793
2,809
1,956
630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 1 / 4
5,481
783
600
1,860
598
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 4 / 2
6,422
917
5,117
6,609
2,331
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
frankdp
Tiamat
12
1 / 4 / 2
6,359
908
4,025
7,045
4,221
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
14
Kills
9
10
Deaths
14
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
7
3
1
2.5
W
Thoth
5
1
7
8.5
L
Raijin
Glaak2
Raijin
1
2
0
0.5
L
0
1
4
2
W
4
1
8
8
W
Ymir
1
3
11
2.17
L
0
4
2
0.25
W
Gilgamesh
bossbynature23
Gilgamesh
3
2
7
3.25
W
Baron Samedi
candy van man
Baron Samedi
1
3
11
2.17
L
Tiamat
frankdp
Tiamat
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,906
Damage
24,520
32,550
Taken
25,442
17,000
Mitigated
11,049
12,602
Healing
8,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
11,969
4,275
1,380
3,012
7,972
3,269
301
3,566
4,406
0
25,381
W
Thoth
6,056
182
316
2,159
5,557
1,965
1,419
1,296
4,261
18,344
0
L
Raijin
Glaak2
Raijin
2,809
52
0
0
1,956
630
0
1,472
484
5,385
0
L
600
294
0
329
1,860
598
0
1,129
731
0
926
W
7,587
3,086
1,090
2,158
6,289
2,474
1,000
2,492
3,797
0
15,005
W
Ymir
1,890
150
1,381
852
8,541
5,268
237
2,635
5,906
5,186
0
L
5,117
674
0
1,351
6,609
2,331
0
3,193
3,416
14,677
0
W
Gilgamesh
bossbynature23
Gilgamesh
2,165
379
401
418
5,561
4,361
577
1,517
4,044
0
6,485
W
Baron Samedi
candy van man
Baron Samedi
6,208
808
1,843
1,984
6,602
2,932
183
4,011
2,591
14,262
0
L
Tiamat
frankdp
Tiamat
4,025
581
420
2,164
7,045
4,221
6
4,794
2,251
6,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,900
Gold Earned
31,688
86
Minions Killed
67
0
Camps Cleared
0
679,075
Distance Traveled
475,629
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,872
1,125
34
5
0
137,262
2
W
Thoth
8,156
1,165
25
4
0
139,394
1
L
Raijin
5,554
793
6
1
0
37,845
0
L
Ullr
5,481
783
1
0
0
25,483
0
W
Ullr
7,955
1,136
27
4
0
124,419
0
W
Ymir
6,996
999
5
1
0
138,736
0
L
Zeus
6,422
917
24
3
0
126,877
1
W
Gilgamesh
7,507
1,072
9
1
0
140,519
0
W
Baron Samedi
7,286
1,041
20
3
0
136,007
0
L
Tiamat
6,359
908
2
0
0
148,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role