Player Matchup

Chang'e
Chang'e
MoonlitAkuma
Chang'e
Level 129
God Stats
8W - 7L
1,560 SR
Queue Stats
200W - 149L
1,588 Elo+
Party 2
Apollo
Apollo
OneJalopy
Apollo
Level 85
God Stats
6W - 1L
1,867 SR
Queue Stats
97W - 72L
1,602 Elo+
Party 2
Atlas
Atlas
biggbudz
Atlas
Level 143
God Stats
4W - 4L
1,645 SR
Queue Stats
210W - 147L
1,623 Elo+
Party 2
Team Averages
Level 119
1,691 SR
1,604 Elo+

VS

Team Averages
Level 49
1,548 SR
1,491 Elo+
Ra
Ra
AyoRebeI
Ra
Level 2
God Stats
1W - 2L
1,787 SR
Queue Stats
2W - 5L
1,601 Elo+
Party 1
Hercules
Hercules
SenpaiCensei
Hercules
Level 106
God Stats
4W - 5L
1,337 SR
Queue Stats
62W - 84L
1,392 Elo+
Party 1
Skadi
Skadi
treehouseboyee
Skadi
Level 40
God Stats
52W - 54L
1,522 SR
Queue Stats
99W - 112L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MoonlitAkuma
Chang'e
12
6 / 0 / 5
7,989
799
5,870
6,859
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
OneJalopy
Apollo
12
5 / 1 / 9
8,436
844
10,946
7,456
3,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
biggbudz
Atlas
12
6 / 0 / 11
8,822
882
8,017
10,310
9,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,595
660
5,690
5,376
1,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
SenpaiCensei
Hercules
10
1 / 6 / 0
6,922
692
7,868
13,409
7,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 8 / 0
6,007
601
5,625
10,524
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
17
Kills
1
1
Deaths
17
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Chang'e
MoonlitAkuma
Chang'e
6
0
5
8.5
W
Apollo
OneJalopy
Apollo
5
1
9
9.5
L
Hercules
SenpaiCensei
Hercules
1
6
0
0.17
W
Atlas
biggbudz
Atlas
6
0
11
11.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,833
Damage
19,183
24,625
Taken
29,309
15,762
Mitigated
12,628
8,646
Healing
5,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,690
547
651
343
5,376
1,562
0
2,215
3,129
19,614
0
W
Chang'e
MoonlitAkuma
Chang'e
5,870
844
1,814
2,500
6,859
2,612
187
1,684
5,175
18,736
0
W
Apollo
OneJalopy
Apollo
10,946
7,518
0
2,712
7,456
3,574
1,280
1,003
6,453
0
25,546
L
Hercules
SenpaiCensei
Hercules
7,868
2,033
57
3,136
13,409
7,257
0
6,938
6,183
0
17,966
W
Atlas
biggbudz
Atlas
8,017
2,353
0
1,620
10,310
9,576
128
3,265
7,045
16,249
0
L
5,625
2,467
200
1,266
10,524
3,809
210
4,432
5,924
0
17,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,247
Gold Earned
19,524
78
Minions Killed
87
4
Camps Cleared
4
557,846
Distance Traveled
529,105
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,595
660
38
4
1
172,138
3
W
Chang'e
7,989
799
31
3
1
204,772
0
W
Apollo
8,436
844
34
3
2
171,024
1
L
Hercules
6,922
692
27
3
1
188,782
3
W
Atlas
8,822
882
13
1
1
182,050
2
L
Skadi
6,007
601
22
2
2
168,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role