Player Matchup

Jormungandr
Jormungandr
CF_COMAnDER_MK
Jormungandr
Level 49
God Stats
0W - 1L
1,765 SR
Queue Stats
8W - 8L
1,387 Elo+
Party 1
Apollo
Apollo
EverFreshhhh
Apollo
Level 57
God Stats
0W - 2L
1,306 SR
Queue Stats
8W - 9L
1,349 Elo+
Party 1
Anubis
Anubis
erubiel177
Anubis
Level 85
God Stats
3W - 5L
1,506 SR
Queue Stats
8W - 8L
1,387 Elo+
Party 1
Team Averages
Level 64
1,526 SR
1,374 Elo+

VS

Team Averages
Level 67
1,586 SR
1,372 Elo+
Discordia
Discordia
DjGhost_Chan
Discordia
Level 18
God Stats
2W - 3L
1,457 SR
Queue Stats
44W - 44L
1,317 Elo+
Party 2
Hera
Hera
Neko_playz2801
Hera
Level 51
God Stats
9W - 6L
1,608 SR
Queue Stats
160W - 216L
1,271 Elo+
Party 2
Gilgamesh
Gilgamesh
Rubys Semblance
Gilgamesh
Level 131
God Stats
17W - 11L
1,692 SR
Queue Stats
242W - 291L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CF_COMAnDER_MK
Jormungandr
12
3 / 4 / 1
8,941
688
7,626
16,032
16,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
11
1 / 9 / 3
8,333
641
5,861
16,413
5,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
erubiel177
Anubis
11
0 / 10 / 5
7,892
607
5,804
12,183
5,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DjGhost_Chan
Discordia
15
6 / 1 / 15
10,083
776
11,454
6,102
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 3 / 14
8,871
682
7,325
6,942
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Rubys Semblance
Gilgamesh
16
16 / 1 / 6
11,574
890
21,594
15,634
10,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
4
Kills
23
23
Deaths
5
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CF_COMAnDER_MK
Jormungandr
3
4
1
0.88
W
Discordia
DjGhost_Chan
Discordia
6
1
15
13.5
L
Apollo
1
9
3
0.28
W
1
3
14
2.67
W
Gilgamesh
Rubys Semblance
Gilgamesh
16
1
6
19
L
Anubis
erubiel177
Anubis
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,291
Damage
40,373
44,628
Taken
28,678
27,338
Mitigated
13,708
6,123
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CF_COMAnDER_MK
Jormungandr
7,626
2,621
234
2,215
16,032
16,015
0
7,043
7,809
24,860
0
W
Discordia
DjGhost_Chan
Discordia
11,454
1,563
1,163
1,360
6,102
1,583
842
3,647
2,455
22,534
0
L
Apollo
5,861
2,386
624
1,976
16,413
5,960
0
6,917
8,470
0
20,324
W
7,325
1,284
94
849
6,942
1,642
1,046
2,034
4,908
27,741
0
W
Gilgamesh
Rubys Semblance
Gilgamesh
21,594
7,402
0
3,271
15,634
10,483
575
8,259
7,375
3,694
38,869
L
Anubis
erubiel177
Anubis
5,804
324
166
908
12,183
5,363
0
4,546
6,614
25,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,166
Gold Earned
30,528
118
Minions Killed
125
5
Camps Cleared
7
660,201
Distance Traveled
695,786
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,941
688
29
2
2
243,164
0
W
Discordia
10,083
776
33
3
2
237,337
0
L
Apollo
8,333
641
47
4
3
229,632
5
W
Hera
8,871
682
44
3
0
218,923
0
W
Gilgamesh
11,574
890
48
4
5
239,526
2
L
Anubis
7,892
607
42
3
0
187,405
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role