Player Matchup

Hercules
Hercules
BigBencer
Hercules
Level 102
God Stats
9W - 9L
1,500 SR
Queue Stats
12W - 16L
1,427 Elo+
Party 1
Chaac
Chaac
DaAlphaGamer
Chaac
Level 147
God Stats
1W - 0L
1,832 SR
Queue Stats
4W - 5L
1,657 Elo+
Party 1
Erlang Shen
Erlang Shen
Thomsonkm
Erlang Shen
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,669 Elo+
Party 1
Team Averages
Level 123
1,611 SR
1,584 Elo+

VS

Team Averages
Level 104
1,514 SR
1,601 Elo+
Kukulkan
Kukulkan
BigWaff
Kukulkan
Level 149
God Stats
2W - 1L
1,633 SR
Queue Stats
28W - 16L
1,793 Elo+
Party 2
Hachiman
Hachiman
MrMadCuz
Hachiman
Level 118
God Stats
1W - 2L
1,409 SR
Queue Stats
386W - 453L
1,406 Elo+
Solo
Sobek
Sobek
REnigma
Sobek
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigBencer
Hercules
20
6 / 3 / 13
21,721
587
28,652
55,176
84,771
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 7 / 8
21,503
581
41,659
61,439
66,154
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Thomsonkm
Erlang Shen
20
6 / 5 / 10
21,191
573
30,527
42,325
62,711
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigWaff
Kukulkan
20
9 / 3 / 5
22,031
595
53,744
26,247
25,587
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
MrMadCuz
Hachiman
20
3 / 17 / 8
20,173
545
52,709
48,484
40,133
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sobek
REnigma
Sobek
20
3 / 0 / 12
23,007
622
31,406
38,744
78,249
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
20
Kills
15
15
Deaths
20
31
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
BigBencer
Hercules
6
3
13
4.17
L
Kukulkan
BigWaff
Kukulkan
9
3
5
3.83
W
8
7
8
1.71
L
Hachiman
MrMadCuz
Hachiman
3
17
8
0.41
L
Sobek
REnigma
Sobek
3
0
12
9
W
Erlang Shen
Thomsonkm
Erlang Shen
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,838
Damage
137,859
158,940
Taken
113,475
213,636
Mitigated
143,969
57,448
Healing
38,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BigBencer
Hercules
28,652
6,059
0
16,804
55,176
84,771
426
28,870
26,306
1,191
88,921
L
Kukulkan
BigWaff
Kukulkan
53,744
4,505
0
2,111
26,247
25,587
183
2,525
22,302
143,939
0
W
41,659
6,923
0
29,533
61,439
66,154
546
29,899
31,540
0
135,436
L
Hachiman
MrMadCuz
Hachiman
52,709
39,186
0
12,967
48,484
40,133
707
2,263
44,099
0
125,183
L
Sobek
REnigma
Sobek
31,406
2,396
1,236
22,366
38,744
78,249
0
5,707
29,604
80,088
0
W
Erlang Shen
Thomsonkm
Erlang Shen
30,527
7,939
0
11,111
42,325
62,711
297
27,672
14,653
21,371
64,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,415
Gold Earned
65,211
397
Minions Killed
391
16
Camps Cleared
13
2,098,997
Distance Traveled
2,030,591
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
21,721
587
112
3
2
783,119
2
L
Kukulkan
22,031
595
220
6
6
660,610
5
W
Chaac
21,503
581
191
5
8
681,133
8
L
Hachiman
20,173
545
105
3
3
566,031
3
L
Sobek
23,007
622
66
2
4
803,950
7
W
Erlang Shen
21,191
573
94
3
6
634,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role