Player Matchup

Anhur
Anhur
 
Anhur
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Derieri_94
Nu Wa
Level 126
God Stats
8W - 3L
1,722 SR
Queue Stats
338W - 215L
1,638 Elo+
Party 1
Cabrakan
Cabrakan
NoMoreMRNiceJew
Cabrakan
Level 158
God Stats
23W - 6L
1,751 SR
Queue Stats
768W - 454L
1,674 Elo+
Party 1
Team Averages
Level 127
1,657 SR
1,604 Elo+

VS

Team Averages
Level 101
1,419 SR
1,387 Elo+
Tyr
Tyr
AphroditeIsBae
Tyr
Level 127
God Stats
1W - 5L
1,255 SR
Queue Stats
42W - 76L
1,429 Elo+
Party 2
Chronos
Chronos
KnightBAYBAY
Chronos
Level 160
God Stats
3W - 2L
1,503 SR
Queue Stats
389W - 312L
1,575 Elo+
Solo
Xing Tian
Xing Tian
hot_stuff443
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
5 / 2 / 8
7,895
790
9,825
5,820
2,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
12
3 / 0 / 10
7,519
752
10,520
6,476
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
13
7 / 0 / 7
8,106
811
6,147
8,378
7,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,153
615
5,672
12,427
5,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
KnightBAYBAY
Chronos
9
0 / 6 / 1
5,782
578
2,973
8,569
1,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
hot_stuff443
Xing Tian
9
0 / 5 / 2
6,328
633
1,393
10,174
6,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
1
2
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
8
4.5
L
1
4
1
0.38
W
Nu Wa
3
0
10
8
L
Chronos
KnightBAYBAY
Chronos
0
6
1
0.08
W
Cabrakan
7
0
7
10.5
L
Xing Tian
hot_stuff443
Xing Tian
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,492
Damage
10,038
20,674
Taken
31,170
13,165
Mitigated
14,330
5,184
Healing
5,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,825
3,200
0
1,181
5,820
2,815
745
1,616
4,103
0
30,615
L
5,672
587
0
1,966
12,427
5,758
0
7,767
4,218
0
16,234
W
Nu Wa
10,520
3,741
0
538
6,476
2,368
1,457
1,226
5,141
35,990
0
L
Chronos
KnightBAYBAY
Chronos
2,973
851
0
1,045
8,569
1,638
0
2,993
5,122
23,676
1,695
W
Cabrakan
6,147
471
631
2,834
8,378
7,982
555
1,826
6,246
17,640
0
L
Xing Tian
hot_stuff443
Xing Tian
1,393
260
190
2,015
10,174
6,934
0
5,606
4,225
6,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,520
Gold Earned
18,263
123
Minions Killed
81
6
Camps Cleared
3
532,318
Distance Traveled
473,250
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,895
790
51
5
3
159,554
3
L
Tyr
6,153
615
27
3
1
182,566
2
W
Nu Wa
7,519
752
47
5
1
184,690
4
L
Chronos
5,782
578
48
5
2
140,125
3
W
Cabrakan
8,106
811
25
3
2
188,074
0
L
Xing Tian
6,328
633
6
1
0
150,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role