Player Matchup

Arachne
Arachne
BOSSIERFIND040
Arachne
Level 88
God Stats
1W - 1L
1,517 SR
Queue Stats
425W - 487L
1,324 Elo+
Solo
Da Ji
Da Ji
BrandoTheGreat0
Da Ji
Level 75
God Stats
3W - 5L
1,178 SR
Queue Stats
220W - 270L
1,336 Elo+
Solo
Chang'e
Chang'e
Call Oliver
Chang'e
Level 89
God Stats
5W - 6L
1,334 SR
Queue Stats
143W - 169L
1,263 Elo+
Solo
Chaac
Chaac
Xamit110
Chaac
Level 52
God Stats
4W - 8L
1,334 SR
Queue Stats
91W - 176L
1,231 Elo+
Solo
Ra
Ra
dfeet67
Ra
Level 66
God Stats
10W - 17L
1,309 SR
Queue Stats
369W - 439L
1,331 Elo+
Solo
Team Averages
Level 74
1,334 SR
1,297 Elo+

VS

Team Averages
Level 54
1,371 SR
1,285 Elo+
Morgan Le Fay
Morgan Le Fay
Animeonline8829
Morgan Le Fay
Level 63
God Stats
5W - 13L
1,280 SR
Queue Stats
183W - 245L
1,272 Elo+
Solo
Ymir
Ymir
Gamboa_Monge512
Ymir
Level 15
God Stats
15W - 19L
1,285 SR
Queue Stats
16W - 22L
1,163 Elo+
Party 1
Nu Wa
Nu Wa
Nicole9716
Nu Wa
Level 69
God Stats
164W - 164L
1,447 SR
Queue Stats
422W - 504L
1,350 Elo+
Solo
Izanami
Izanami
immaveho
Izanami
Level 62
God Stats
82W - 114L
1,393 SR
Queue Stats
84W - 118L
1,300 Elo+
Party 1
Pele
Pele
wSxturn
Pele
Level 60
God Stats
48W - 53L
1,451 SR
Queue Stats
85W - 110L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
8,563
408
3,294
15,234
10,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 6 / 5
8,619
410
10,458
16,505
6,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Call Oliver
Chang'e
16
5 / 3 / 0
9,823
468
7,542
14,018
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
Xamit110
Chaac
16
1 / 3 / 2
9,738
464
6,847
17,581
11,253
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
4 / 7 / 3
9,697
462
10,785
18,762
6,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Animeonline8829
Morgan Le Fay
16
3 / 3 / 4
10,426
496
15,789
14,480
5,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 2 / 10
9,646
459
2,957
12,974
10,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
15
2 / 3 / 9
9,444
450
9,728
7,203
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
immaveho
Izanami
18
4 / 1 / 9
10,713
510
9,549
6,139
2,538
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
wSxturn
Pele
20
14 / 2 / 4
12,650
602
18,934
20,862
8,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
11
Kills
25
25
Deaths
11
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Animeonline8829
Morgan Le Fay
3
3
4
1.67
L
0
6
3
0.25
L
1
6
5
0.58
L
Chang'e
Call Oliver
Chang'e
5
3
0
1.67
W
2
2
10
3.5
W
Nu Wa
2
3
9
2.17
L
Chaac
Xamit110
Chaac
1
3
2
0.67
L
4
7
3
0.79
W
Izanami
immaveho
Izanami
4
1
9
8.5
W
Pele
wSxturn
Pele
14
2
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,926
Damage
56,957
82,100
Taken
61,658
38,363
Mitigated
29,156
28,767
Healing
18,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Animeonline8829
Morgan Le Fay
15,789
1,542
0
4,927
14,480
5,500
334
5,911
8,102
66,004
0
L
3,294
2,701
0
2,723
15,234
10,369
59
6,358
8,876
0
28,082
L
10,458
1,655
0
3,840
16,505
6,007
0
4,350
12,155
0
53,837
L
Chang'e
Call Oliver
Chang'e
7,542
911
2,820
7,093
14,018
4,636
672
3,443
10,575
66,256
0
W
2,957
781
0
1,021
12,974
10,837
904
4,617
8,292
32,622
0
W
Nu Wa
9,728
3,924
0
1,500
7,203
1,844
1,716
2,280
4,875
54,357
0
L
Chaac
Xamit110
Chaac
6,847
1,490
0
6,605
17,581
11,253
440
2,580
15,001
0
48,714
L
10,785
539
504
5,182
18,762
6,098
351
11,743
7,019
54,216
0
W
Izanami
immaveho
Izanami
9,549
7,410
327
1,627
6,139
2,538
2,322
598
5,527
0
58,091
W
Pele
wSxturn
Pele
18,934
7,283
0
9,465
20,862
8,437
1,248
4,175
16,535
0
116,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,440
Gold Earned
52,879
463
Minions Killed
545
0
Camps Cleared
0
1,844,366
Distance Traveled
1,837,912
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,426
496
96
5
0
365,480
0
L
Arachne
8,563
408
61
3
0
396,443
0
L
Da Ji
8,619
410
86
4
0
415,365
0
L
Chang'e
9,823
468
116
6
0
322,080
4
W
Ymir
9,646
459
56
3
0
346,026
1
W
Nu Wa
9,444
450
108
5
0
322,492
9
L
Chaac
9,738
464
104
5
0
339,025
2
L
Ra
9,697
462
96
5
0
371,453
1
W
Izanami
10,713
510
122
6
0
372,053
5
W
Pele
12,650
602
163
8
0
431,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role