Player Matchup

Ymir
Ymir
RedFlares
Ymir
Level 42
God Stats
1W - 1L
1,155 SR
Queue Stats
24W - 27L
1,483 Elo+
Party 2
Janus
Janus
ScreaminEaglez
Janus
Level 29
God Stats
1W - 1L
1,455 SR
Queue Stats
4W - 8L
1,297 Elo+
Party 2
Izanami
Izanami
slayerhoorah
Izanami
Level 63
God Stats
1W - 3L
1,501 SR
Queue Stats
7W - 17L
1,281 Elo+
Party 2
Team Averages
Level 45
1,370 SR
1,354 Elo+

VS

Team Averages
Level 27
1,064 SR
1,176 Elo+
Eset
Eset
RoyalEnvvy
Eset
Level 63
God Stats
2W - 21L
998 SR
Queue Stats
42W - 103L
1,279 Elo+
Party 1
Nike
Nike
TeIekinesis
Nike
Level 10
God Stats
2W - 14L
1,033 SR
Queue Stats
3W - 29L
1,040 Elo+
Party 1
Persephone
Persephone
laterecorded
Persephone
Level 7
God Stats
0W - 3L
1,160 SR
Queue Stats
1W - 18L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 4 / 16
9,554
735
5,202
17,379
16,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
10 / 2 / 8
10,580
814
9,110
8,566
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
slayerhoorah
Izanami
14
7 / 1 / 11
9,726
748
9,322
8,281
3,203
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
8,383
645
4,630
10,165
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 5 / 4
8,362
643
6,759
9,962
5,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
laterecorded
Persephone
12
3 / 7 / 1
9,221
709
3,559
9,581
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
18
Kills
5
7
Deaths
18
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
4
16
2.25
L
1
6
4
0.5
W
10
2
8
7
L
1
5
4
0.6
L
Persephone
laterecorded
Persephone
3
7
1
0.5
W
Izanami
slayerhoorah
Izanami
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,634
Damage
14,948
34,226
Taken
29,708
22,690
Mitigated
11,272
10,590
Healing
1,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,202
860
382
4,822
17,379
16,111
509
2,311
14,884
18,915
0
L
4,630
280
216
630
10,165
3,044
409
3,825
6,138
29,221
0
W
9,110
734
87
1,735
8,566
3,376
1,058
3,233
5,192
40,129
0
L
6,759
1,803
0
296
9,962
5,385
0
6,080
3,674
1,944
13,787
L
Persephone
laterecorded
Persephone
3,559
371
0
309
9,581
2,843
648
3,861
5,581
22,050
0
W
Izanami
slayerhoorah
Izanami
9,322
4,091
836
2,728
8,281
3,203
1,506
3,530
4,630
0
40,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,860
Gold Earned
25,966
168
Minions Killed
121
7
Camps Cleared
1
684,471
Distance Traveled
595,123
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,554
735
26
2
2
206,906
2
L
Eset
8,383
645
62
5
0
189,908
5
W
Janus
10,580
814
93
7
1
244,915
1
L
Nike
8,362
643
20
2
0
228,767
2
L
Persephone
9,221
709
39
3
1
176,448
0
W
Izanami
9,726
748
49
4
4
232,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role