Player Matchup

Cupid
Cupid
Devils_Eye696
Cupid
Level 16
God Stats
2W - 1L
1,461 SR
Queue Stats
4W - 7L
1,248 Elo+
Party 2
Atlas
Atlas
Moderateninja66
Atlas
Level 86
God Stats
27W - 24L
1,515 SR
Queue Stats
391W - 489L
1,437 Elo+
Party 2
Zeus
Zeus
Treverdlboi4
Zeus
Level 83
God Stats
11W - 19L
1,356 SR
Queue Stats
335W - 408L
1,393 Elo+
Party 2
Team Averages
Level 62
1,444 SR
1,359 Elo+

VS

Team Averages
Level 62
1,573 SR
1,334 Elo+
Cliodhna
Cliodhna
Badace97
Cliodhna
Level 68
God Stats
2W - 4L
1,674 SR
Queue Stats
25W - 29L
1,289 Elo+
Party 1
Sobek
Sobek
Hella Trash
Sobek
Level 90
God Stats
0W - 2L
1,366 SR
Queue Stats
56W - 51L
1,379 Elo+
Party 1
Raijin
Raijin
Scrubbynut
Raijin
Level 29
God Stats
1W - 1L
1,679 SR
Queue Stats
23W - 23L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 7
8,161
680
5,396
5,767
3,105
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
6 / 2 / 9
9,807
817
8,440
13,175
13,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 1 / 8
9,380
782
18,625
5,768
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Badace97
Cliodhna
12
4 / 7 / 1
8,385
699
10,291
12,019
5,195
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 3
7,825
652
3,155
14,073
13,712
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Scrubbynut
Raijin
11
0 / 6 / 4
7,381
615
3,724
11,775
6,440
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
15
Kills
5
5
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Badace97
Cliodhna
4
7
1
0.64
W
2
2
7
2.75
L
1
2
3
1.25
W
6
2
9
5.25
L
Raijin
Scrubbynut
Raijin
0
6
4
0.33
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,461
Damage
17,170
24,710
Taken
37,867
19,234
Mitigated
25,347
5,074
Healing
3,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Badace97
Cliodhna
10,291
2,158
0
899
12,019
5,195
0
7,833
4,186
0
30,685
W
5,396
1,863
951
389
5,767
3,105
488
1,724
4,043
0
18,144
L
3,155
75
0
1,581
14,073
13,712
0
9,542
4,531
8,908
0
W
8,440
2,739
0
2,748
13,175
13,777
266
3,542
9,633
16,653
0
L
Raijin
Scrubbynut
Raijin
3,724
752
0
677
11,775
6,440
0
9,958
1,817
15,139
0
W
18,625
1,273
0
986
5,768
2,352
498
1,711
4,057
50,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,348
Gold Earned
23,591
136
Minions Killed
88
4
Camps Cleared
1
665,061
Distance Traveled
615,271
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,385
699
42
4
0
210,752
2
W
Cupid
8,161
680
40
3
2
214,941
0
L
Sobek
7,825
652
15
1
1
237,693
0
W
Atlas
9,807
817
22
2
0
231,175
0
L
Raijin
7,381
615
31
3
0
166,826
1
W
Zeus
9,380
782
74
6
2
218,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role