Player Matchup

Thoth
Thoth
RoundLearner10
Thoth
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 50L
1,575 Elo+
Party 2
Skadi
Skadi
Uncommonalloy31
Skadi
Level 123
God Stats
26W - 16L
1,634 SR
Queue Stats
654W - 598L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
YungArnie69
Cthulhu
Level 147
God Stats
31W - 13L
1,731 SR
Queue Stats
900W - 850L
1,571 Elo+
Party 2
Sobek
Sobek
stickdude07
Sobek
Level 80
God Stats
4W - 3L
1,499 SR
Queue Stats
79W - 72L
1,566 Elo+
Party 2
Tsukuyomi
Tsukuyomi
termin8t
Tsukuyomi
Level 84
God Stats
76W - 56L
1,611 SR
Queue Stats
361W - 331L
1,590 Elo+
Party 2
Team Averages
Level 95
1,595 SR
1,576 Elo+

VS

Team Averages
Level 59
1,569 SR
1,500 Elo+
Ah Muzen Cab
Ah Muzen Cab
Apollofer
Ah Muzen Cab
Level 46
God Stats
3W - 4L
1,500 SR
Queue Stats
183W - 208L
1,478 Elo+
Solo
Hel
Hel
VILLAIN_JR_ESSJ
Hel
Level 116
God Stats
14W - 11L
1,596 SR
Queue Stats
559W - 521L
1,508 Elo+
Party 1
Chaac
Chaac
iguccer2
Chaac
Level 48
God Stats
53W - 50L
1,540 SR
Queue Stats
219W - 232L
1,486 Elo+
Party 1
Bellona
Bellona
tankmastr14
Bellona
Level 27
God Stats
19W - 8L
1,655 SR
Queue Stats
50W - 39L
1,524 Elo+
Party 1
Tsukuyomi
Tsukuyomi
yunjep_4O8
Tsukuyomi
Level 56
God Stats
12W - 11L
1,554 SR
Queue Stats
229W - 226L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 8
10,828
471
11,367
13,288
5,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 5 / 7
12,587
547
19,237
19,669
7,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
YungArnie69
Cthulhu
20
4 / 0 / 4
12,273
534
13,947
12,148
18,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 0 / 6
10,412
453
5,625
16,025
16,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
termin8t
Tsukuyomi
20
5 / 0 / 6
12,624
549
10,686
14,568
6,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Apollofer
Ah Muzen Cab
17
0 / 3 / 2
10,429
453
10,672
15,005
4,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 6 / 6
10,824
471
11,924
17,072
10,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
iguccer2
Chaac
15
5 / 6 / 0
9,931
432
14,016
21,291
18,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
tankmastr14
Bellona
16
0 / 2 / 0
9,652
420
5,561
16,091
9,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
yunjep_4O8
Tsukuyomi
17
3 / 8 / 3
10,621
462
9,083
18,184
6,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
25
Kills
9
9
Deaths
25
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Apollofer
Ah Muzen Cab
0
3
2
0.33
W
4
4
8
2
W
9
5
7
2.5
L
1
6
6
0.67
W
Cthulhu
YungArnie69
Cthulhu
4
0
4
6
L
Chaac
iguccer2
Chaac
5
6
0
0.83
W
3
0
6
6
L
Bellona
tankmastr14
Bellona
0
2
0
0
W
Tsukuyomi
termin8t
Tsukuyomi
5
0
6
8
L
Tsukuyomi
yunjep_4O8
Tsukuyomi
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,862
Damage
51,256
75,698
Taken
87,643
55,264
Mitigated
50,011
33,529
Healing
31,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Apollofer
Ah Muzen Cab
10,672
3,682
0
4,497
15,005
4,878
805
3,844
11,000
0
93,097
W
11,367
964
0
2,094
13,288
5,215
119
5,350
7,938
67,570
0
W
19,237
10,282
0
6,423
19,669
7,708
713
2,921
16,748
0
101,776
L
11,924
296
2,044
6,793
17,072
10,331
0
8,108
8,447
77,716
0
W
Cthulhu
YungArnie69
Cthulhu
13,947
1,870
477
2,463
12,148
18,542
39
200
11,948
83,512
0
L
Chaac
iguccer2
Chaac
14,016
2,855
344
8,734
21,291
18,612
29
9,025
11,628
0
45,665
W
5,625
345
3,899
8,251
16,025
16,836
5
2,096
13,929
21,179
0
L
Bellona
tankmastr14
Bellona
5,561
1,596
0
3,246
16,091
9,972
1,864
6,003
9,240
0
48,337
W
Tsukuyomi
termin8t
Tsukuyomi
10,686
1,468
0
9,922
14,568
6,963
82
1,357
13,211
0
126,097
L
Tsukuyomi
yunjep_4O8
Tsukuyomi
9,083
2,048
0
5,552
18,184
6,218
0
2,012
16,120
0
75,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,724
Gold Earned
51,457
718
Minions Killed
573
0
Camps Cleared
0
2,310,935
Distance Traveled
2,221,521
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,429
453
167
7
0
431,990
4
W
Thoth
10,828
471
141
6
0
455,462
1
W
Skadi
12,587
547
183
8
0
381,751
9
L
Hel
10,824
471
135
6
0
448,864
1
W
Cthulhu
12,273
534
172
7
0
490,906
4
L
Chaac
9,931
432
61
3
0
434,506
0
W
Sobek
10,412
453
31
1
0
422,639
4
L
Bellona
9,652
420
100
4
0
418,970
0
W
Tsukuyomi
12,624
549
191
8
0
560,177
3
L
Tsukuyomi
10,621
462
110
5
0
487,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role