Player Matchup

Anhur
Anhur
Bronze III
Buhnanas
Anhur
Bronze III
Level 158
God Stats
0W - 1L
1,373 SR
Queue Stats
1W - 4L
1,270 MMR
Party 1
Cerberus
Cerberus
Bronze III
illwill757
Cerberus
Bronze III
Level 122
God Stats
0W - 1L
1,503 SR
Queue Stats
1W - 2L
1,400 MMR
Party 1
Thoth
Thoth
Bronze III
longdoggie
Thoth
Bronze III
Level 128
God Stats
0W - 1L
1,472 SR
Queue Stats
1W - 4L
1,270 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 136
1,449 SR
1,314 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,581 SR
1,167 MMR
Neith
Neith
Silver III
Derpfeesh
Neith
Silver III
Level 79
God Stats
24W - 36L
1,520 SR
Queue Stats
75W - 146L
886 MMR
Party 2
Agni
Agni
Gold V
DigitalCatfish
Agni
Gold V
Level 126
God Stats
3W - 3L
1,573 SR
Queue Stats
99W - 177L
1,281 MMR
Party 2
Tyr
Tyr
Gold IV
iii April
Tyr
Gold IV
Level 122
God Stats
1W - 0L
1,648 SR
Queue Stats
51W - 66L
1,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Buhnanas
Anhur
16
3 / 1 / 2
10,362
610
10,319
7,013
2,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
illwill757
Cerberus
8
0 / 0 / 2
8,800
518
1,057
2,810
3,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
15
2 / 0 / 3
10,225
601
16,524
5,955
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ZeusAchillesBacchusArtioFenrir

VS

Bans
MulanOdinKuzenboCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Derpfeesh
Neith
13
0 / 3 / 1
9,717
572
2,253
11,929
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 3 / 0
9,830
578
4,537
9,896
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 0 / 1
9,572
563
2,440
15,236
10,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
5
Kills
1
1
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
Buhnanas
Anhur
3
1
2
4
W
Neith
Derpfeesh
Neith
0
3
1
0.17
W
1
3
0
0.33
W
0
0
1
0.5
L
Cerberus
illwill757
Cerberus
0
0
2
1
L
Thoth
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,900
Damage
9,230
15,778
Taken
37,061
8,274
Mitigated
17,050
3,000
Healing
9,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Buhnanas
Anhur
10,319
4,502
0
1,146
7,013
2,885
446
1,376
5,268
0
48,272
W
Neith
Derpfeesh
Neith
2,253
1,046
0
4,064
11,929
3,627
2,053
6,633
4,848
0
45,988
W
4,537
232
70
1,777
9,896
2,838
967
4,936
4,478
23,982
0
W
2,440
81
0
3,865
15,236
10,585
46
5,196
9,552
3,843
24,423
L
Cerberus
illwill757
Cerberus
1,057
0
0
656
2,810
3,365
71
480
2,196
3,723
0
L
Thoth
16,524
0
0
1,198
5,955
2,024
215
2,482
3,160
47,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,387
Gold Earned
29,119
174
Minions Killed
188
4
Camps Cleared
9
749,749
Distance Traveled
912,810
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,362
610
91
5
3
310,437
11
W
Neith
9,717
572
104
6
4
284,594
1
W
Agni
9,830
578
40
2
2
305,118
6
W
Tyr
9,572
563
44
3
3
323,098
7
L
Cerberus
8,800
518
4
0
0
83,304
1
L
Thoth
10,225
601
79
5
1
356,008
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role