Player Matchup

Medusa
Medusa
DatBoyCooke
Medusa
Level 26
God Stats
1W - 5L
1,597 SR
Queue Stats
14W - 25L
1,323 Elo+
Party 1
Ratatoskr
Ratatoskr
ImLuckyWithCharm
Ratatoskr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,733 Elo+
Party 1
Zeus
Zeus
McSwagginton
Zeus
Level 37
God Stats
0W - 2L
1,327 SR
Queue Stats
26W - 30L
1,322 Elo+
Party 1
Bellona
Bellona
YesImaSmurf1212
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
not_a_loki_main
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 18
1,485 SR
1,476 Elo+

VS

Team Averages
Level 82
1,393 SR
1,424 Elo+
Merlin
Merlin
AirJiggy32
Merlin
Level 103
God Stats
6W - 4L
1,429 SR
Queue Stats
28W - 27L
1,429 Elo+
Party 2
Kukulkan
Kukulkan
bigbeastlogan05
Kukulkan
Level 31
God Stats
3W - 4L
1,513 SR
Queue Stats
4W - 5L
1,466 Elo+
Party 2
Nike
Nike
bigbeastz41
Nike
Level 67
God Stats
2W - 2L
1,264 SR
Queue Stats
4W - 4L
1,387 Elo+
Party 2
Ymir
Ymir
miketle23
Ymir
Level 102
God Stats
2W - 1L
1,260 SR
Queue Stats
5W - 4L
1,466 Elo+
Party 2
Serqet
Serqet
xKrat0921x
Serqet
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 6 / 1
6,362
454
6,836
8,421
2,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
10
2 / 3 / 1
6,477
463
4,336
12,303
3,541
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 6 / 2
7,725
552
5,323
9,590
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 1
6,192
442
2,986
9,112
6,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
not_a_loki_main
Aphrodite
10
1 / 4 / 2
6,169
441
4,560
11,360
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AirJiggy32
Merlin
14
8 / 3 / 3
8,727
623
12,568
8,243
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
12
8 / 1 / 5
7,764
555
8,900
5,969
2,148
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 4
8,606
615
6,048
5,351
3,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
11
2 / 2 / 10
7,422
530
3,721
10,756
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
xKrat0921x
Serqet
13
2 / 2 / 7
7,580
541
4,684
9,194
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
8
Kills
25
25
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
AirJiggy32
Merlin
8
3
3
3.17
L
Medusa
2
6
1
0.42
L
Ratatoskr
2
3
1
0.83
L
3
6
2
0.67
L
0
6
1
0.08
W
Kukulkan
8
1
5
10.5
W
5
0
4
7
W
Ymir
2
2
10
3.5
L
Aphrodite
not_a_loki_main
Aphrodite
1
4
2
0.5
W
Serqet
xKrat0921x
Serqet
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,041
Damage
35,921
50,786
Taken
39,513
19,914
Mitigated
19,410
14,147
Healing
11,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AirJiggy32
Merlin
12,568
698
0
2,167
8,243
2,931
691
3,791
4,250
51,216
0
L
Medusa
6,836
1,838
0
300
8,421
2,774
0
5,819
2,506
0
26,084
L
Ratatoskr
4,336
589
0
5,289
12,303
3,541
0
5,281
6,350
0
29,464
L
5,323
1,422
0
1,146
9,590
3,266
428
6,419
2,626
28,727
0
L
2,986
388
0
564
9,112
6,247
0
2,747
5,769
7,636
19,908
W
Kukulkan
8,900
600
0
1,016
5,969
2,148
41
1,069
4,900
39,919
0
W
6,048
496
0
1,225
5,351
3,606
0
1,017
4,268
7,779
37,283
W
Ymir
3,721
441
361
2,977
10,756
7,699
0
3,906
6,790
19,787
0
L
Aphrodite
not_a_loki_main
Aphrodite
4,560
618
1,538
5,310
11,360
4,086
0
5,107
5,854
37,802
0
W
Serqet
xKrat0921x
Serqet
4,684
438
0
3,975
9,194
3,026
679
1,082
8,074
0
42,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,925
Gold Earned
40,099
309
Minions Killed
362
0
Camps Cleared
0
1,328,257
Distance Traveled
1,363,826
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,727
623
85
6
0
253,883
1
L
Medusa
6,362
454
60
4
0
288,607
1
L
Ratatoskr
6,477
463
55
4
0
302,823
0
L
Zeus
7,725
552
73
5
0
260,116
0
L
Bellona
6,192
442
65
5
0
257,984
0
W
Kukulkan
7,764
555
76
5
0
260,429
0
W
Nike
8,606
615
94
7
0
285,869
2
W
Ymir
7,422
530
28
2
0
264,409
2
L
Aphrodite
6,169
441
56
4
0
218,727
0
W
Serqet
7,580
541
79
6
0
299,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role