Player Matchup

Janus
Janus
Gold V
CorbyCake
Janus
Gold V
Level 80
God Stats
3W - 5L
1,484 SR
Queue Stats
147W - 148L
905 MMR
Party 3
King Arthur
King Arthur
Silver I
DoomsdayKitchen
King Arthur
Silver I
Level 88
God Stats
18W - 10L
1,570 SR
Queue Stats
139W - 136L
998 MMR
Party 3
Chiron
Chiron
Silver III
Jarodmep
Chiron
Silver III
Level 126
God Stats
64W - 41L
1,614 SR
Queue Stats
476W - 489L
915 MMR
Party 1
Arachne
Arachne
Silver III
Vanderlexx13
Arachne
Silver III
Level 107
God Stats
6W - 3L
1,691 SR
Queue Stats
113W - 127L
987 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
YuKiiMuuRa
Kuzenbo
Silver III
Level 149
God Stats
8W - 8L
1,441 SR
Queue Stats
384W - 391L
896 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,560 SR
940 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 96
1,604 SR
1,026 MMR
Erlang Shen
Erlang Shen
Silver III
CanadianArmyMan
Erlang Shen
Silver III
Level 139
God Stats
2W - 3L
1,415 SR
Queue Stats
459W - 461L
876 MMR
Solo
Freya
Freya
Silver III
FARIFARI
Freya
Silver III
Level 62
God Stats
6W - 6L
1,394 SR
Queue Stats
58W - 64L
795 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
LeGrandMaster
Morgan Le Fay
Bronze III
Level 60
God Stats
1W - 1L
1,962 SR
Queue Stats
12W - 13L
1,307 MMR
Party 2
Odin
Odin
Bronze III
Lionhardt1999
Odin
Bronze III
Level 69
God Stats
10W - 6L
1,560 SR
Queue Stats
12W - 13L
1,307 MMR
Party 2
Bacchus
Bacchus
Silver III
xh4rd
Bacchus
Silver III
Level 152
God Stats
2W - 2L
1,690 SR
Queue Stats
413W - 448L
846 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CorbyCake
Janus
17
1 / 4 / 2
10,152
508
5,923
11,609
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
DoomsdayKitchen
King Arthur
13
1 / 9 / 1
8,862
443
8,803
20,903
13,005
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
Jarodmep
Chiron
15
0 / 2 / 2
9,005
450
5,964
10,715
3,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Vanderlexx13
Arachne
15
3 / 3 / 1
9,185
459
6,054
15,556
6,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
YuKiiMuuRa
Kuzenbo
13
2 / 5 / 1
8,041
402
6,486
14,974
10,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
CliodhnaArtioSetTiamat

VS

Bans
AthenaXbalanqueBastetScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CanadianArmyMan
Erlang Shen
18
4 / 2 / 7
10,920
546
8,736
18,158
13,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
FARIFARI
Freya
16
5 / 1 / 6
10,454
523
11,558
8,188
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
LeGrandMaster
Morgan Le Fay
17
8 / 3 / 5
11,183
559
11,361
10,140
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 0 / 6
10,557
528
12,110
13,189
9,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
xh4rd
Bacchus
14
0 / 1 / 12
9,321
466
10,884
10,559
12,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
7
Kills
23
23
Deaths
7
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CanadianArmyMan
Erlang Shen
4
2
7
3.75
L
Janus
CorbyCake
Janus
1
4
2
0.5
L
King Arthur
DoomsdayKitchen
King Arthur
1
9
1
0.17
W
Freya
FARIFARI
Freya
5
1
6
8
L
Chiron
Jarodmep
Chiron
0
2
2
0.5
W
Morgan Le Fay
LeGrandMaster
Morgan Le Fay
8
3
5
3.5
W
6
0
6
9
L
Arachne
Vanderlexx13
Arachne
3
3
1
1.17
L
Kuzenbo
YuKiiMuuRa
Kuzenbo
2
5
1
0.5
W
Bacchus
xh4rd
Bacchus
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,230
Damage
54,649
73,757
Taken
60,234
37,902
Mitigated
42,506
14,973
Healing
23,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CanadianArmyMan
Erlang Shen
8,736
3,425
0
7,577
18,158
13,130
431
3,313
14,579
0
103,660
L
Janus
CorbyCake
Janus
5,923
278
0
1,538
11,609
3,950
0
9,040
2,569
77,228
0
L
King Arthur
DoomsdayKitchen
King Arthur
8,803
1,321
0
2,897
20,903
13,005
0
6,280
13,623
2,167
41,336
W
Freya
FARIFARI
Freya
11,558
3,401
0
4,393
8,188
3,115
1,315
1,950
6,086
66,362
0
L
Chiron
Jarodmep
Chiron
5,964
1,752
579
3,141
10,715
3,471
0
5,559
5,156
0
72,076
W
Morgan Le Fay
LeGrandMaster
Morgan Le Fay
11,361
1,470
77
3,019
10,140
4,243
2,489
2,959
6,987
71,419
0
W
12,110
2,422
24
5,010
13,189
9,814
613
646
12,501
5,836
40,384
L
Arachne
Vanderlexx13
Arachne
6,054
3,411
0
5,177
15,556
6,520
0
5,404
10,004
0
60,380
L
Kuzenbo
YuKiiMuuRa
Kuzenbo
6,486
1,206
242
1,399
14,974
10,956
0
9,475
5,459
40,298
0
W
Bacchus
xh4rd
Bacchus
10,884
528
0
3,051
10,559
12,204
463
3,278
6,996
30,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,245
Gold Earned
52,435
555
Minions Killed
532
0
Camps Cleared
0
1,945,394
Distance Traveled
1,970,943
19
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,920
546
148
7
0
400,237
3
L
Janus
10,152
508
166
8
0
403,290
3
L
King Arthur
8,862
443
80
4
0
380,311
2
W
Freya
10,454
523
129
6
0
397,432
10
L
Chiron
9,005
450
138
7
0
358,246
3
W
Morgan Le Fay
11,183
559
135
7
0
363,290
9
W
Odin
10,557
528
84
4
0
410,526
5
L
Arachne
9,185
459
103
5
0
435,460
5
L
Kuzenbo
8,041
402
68
3
0
368,087
6
W
Bacchus
9,321
466
36
2
0
399,458
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role