Player Matchup

Vulcan
Vulcan
CptSasquatch93
Vulcan
Level 120
God Stats
7W - 4L
1,682 SR
Queue Stats
248W - 175L
1,648 Elo+
Party 2
Chaac
Chaac
D0G S0LDIER 99
Chaac
Level 125
God Stats
27W - 16L
1,575 SR
Queue Stats
284W - 203L
1,608 Elo+
Party 2
Danzaburou
Danzaburou
DiaBadAss21
Danzaburou
Level 136
God Stats
10W - 7L
1,660 SR
Queue Stats
236W - 162L
1,690 Elo+
Party 2
Team Averages
Level 127
1,639 SR
1,649 Elo+

VS

Team Averages
Level 116
1,767 SR
1,711 Elo+
Atlas
Atlas
ClemTheGod
Atlas
Level 157
God Stats
18W - 6L
1,739 SR
Queue Stats
175W - 138L
1,696 Elo+
Party 1
Jing Wei
Jing Wei
FranSlicksco
Jing Wei
Level 127
God Stats
11W - 0L
1,915 SR
Queue Stats
35W - 18L
1,806 Elo+
Party 1
Hades
Hades
Tonygthegreat2
Hades
Level 64
God Stats
10W - 3L
1,648 SR
Queue Stats
30W - 17L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
11,108
617
18,560
10,015
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 6 / 2
9,875
549
12,928
20,947
22,023
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
DiaBadAss21
Danzaburou
13
1 / 6 / 2
10,194
566
16,938
15,210
4,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
7 / 0 / 11
12,134
674
17,148
23,520
26,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
FranSlicksco
Jing Wei
16
4 / 1 / 12
11,596
644
13,526
12,857
5,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 3 / 10
12,209
678
10,872
20,951
11,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
4
Kills
18
18
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Atlas
7
0
11
12.5
L
2
6
2
0.5
L
1
6
2
0.33
L
Danzaburou
DiaBadAss21
Danzaburou
1
6
2
0.33
W
Jing Wei
FranSlicksco
Jing Wei
4
1
12
10
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,426
Damage
41,546
46,172
Taken
57,328
29,724
Mitigated
44,214
12,158
Healing
9,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
17,148
5,469
0
1,831
23,520
26,442
320
6,569
16,951
43,221
0
L
18,560
6,751
834
873
10,015
2,999
178
7,751
1,839
50,123
0
L
12,928
845
461
5,403
20,947
22,023
29
9,381
10,485
780
30,004
L
Danzaburou
DiaBadAss21
Danzaburou
16,938
5,992
0
4,587
15,210
4,702
304
8,991
5,604
0
43,071
W
Jing Wei
FranSlicksco
Jing Wei
13,526
9,964
0
688
12,857
5,868
1,465
5,032
7,825
0
60,127
W
10,872
928
809
6,238
20,951
11,904
765
7,966
12,985
43,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,177
Gold Earned
35,939
183
Minions Killed
239
7
Camps Cleared
9
923,628
Distance Traveled
1,032,077
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,134
674
44
2
0
321,670
2
L
Vulcan
11,108
617
78
4
4
313,296
7
L
Chaac
9,875
549
33
2
1
314,882
7
L
Danzaburou
10,194
566
72
4
2
295,450
5
W
Jing Wei
11,596
644
119
7
3
366,964
4
W
Hades
12,209
678
76
4
6
343,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role