Player Matchup

Tsukuyomi
Tsukuyomi
Anime_Kakashi123
Tsukuyomi
Level 35
God Stats
22W - 20L
1,600 SR
Queue Stats
60W - 62L
1,496 Elo+
Party 2
Hel
Hel
Apenguini
Hel
Level 120
God Stats
5W - 6L
1,535 SR
Queue Stats
158W - 174L
1,439 Elo+
Party 2
Ymir
Ymir
ItzzNathanW
Ymir
Level 89
God Stats
7W - 6L
1,547 SR
Queue Stats
29W - 44L
1,394 Elo+
Party 2
Fenrir
Fenrir
XX_sonicfan_XX
Fenrir
Level 106
God Stats
30W - 13L
1,670 SR
Queue Stats
52W - 45L
1,551 Elo+
Party 2
Loki
Loki
aloniab22
Loki
Level 88
God Stats
7W - 5L
1,638 SR
Queue Stats
84W - 85L
1,502 Elo+
Party 2
Team Averages
Level 88
1,598 SR
1,477 Elo+

VS

Team Averages
Level 55
1,588 SR
1,532 Elo+
Khepri
Khepri
CheekTime
Khepri
Level 102
God Stats
1W - 2L
1,286 SR
Queue Stats
98W - 79L
1,545 Elo+
Party 1
Ravana
Ravana
Lurqking
Ravana
Level 66
God Stats
4W - 3L
1,624 SR
Queue Stats
199W - 187L
1,585 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MaliceKraken
Morgan Le Fay
Level 17
God Stats
1W - 2L
1,498 SR
Queue Stats
20W - 21L
1,465 Elo+
Party 1
Zhong Kui
Zhong Kui
chanthebarber
Zhong Kui
Level 76
God Stats
2W - 1L
1,673 SR
Queue Stats
378W - 415L
1,422 Elo+
Solo
Cernunnos
Cernunnos
iDownfall
Cernunnos
Level 13
God Stats
9W - 5L
1,860 SR
Queue Stats
12W - 8L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
19
8 / 9 / 11
12,786
533
24,137
20,825
9,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 5 / 12
13,092
546
22,091
20,026
11,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 4 / 21
12,662
528
11,008
20,768
25,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
10 / 1 / 12
13,696
571
20,458
21,786
16,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
20
13 / 6 / 6
14,201
592
15,764
22,400
8,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CheekTime
Khepri
13
2 / 4 / 12
9,810
409
6,823
20,194
27,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
Lurqking
Ravana
17
14 / 8 / 7
13,069
545
16,456
22,059
14,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
MaliceKraken
Morgan Le Fay
13
1 / 9 / 7
9,489
395
10,920
17,392
7,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
chanthebarber
Zhong Kui
18
4 / 9 / 4
12,459
519
16,219
29,381
26,270
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
iDownfall
Cernunnos
16
4 / 10 / 7
10,184
424
13,041
23,467
8,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
62
40
Kills
25
25
Deaths
40
62
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
8
9
11
1.5
W
6
5
12
2.4
L
Khepri
CheekTime
Khepri
2
4
12
2
W
3
4
21
3.38
L
Ravana
Lurqking
Ravana
14
8
7
2.19
L
Morgan Le Fay
MaliceKraken
Morgan Le Fay
1
9
7
0.5
W
10
1
12
16
W
Loki
13
6
6
2.67
L
Zhong Kui
chanthebarber
Zhong Kui
4
9
4
0.67
L
Cernunnos
iDownfall
Cernunnos
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,458
Damage
63,459
105,805
Taken
112,493
72,765
Mitigated
83,408
46,131
Healing
17,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
24,137
4,431
78
4,994
20,825
9,970
0
5,977
14,726
0
79,513
W
22,091
653
8,116
12,105
20,026
11,841
2,749
5,827
14,032
88,770
0
L
Khepri
CheekTime
Khepri
6,823
308
145
1,069
20,194
27,106
0
9,349
10,505
28,940
0
W
11,008
1,699
0
3,912
20,768
25,340
291
8,936
11,657
31,820
0
L
Ravana
Lurqking
Ravana
16,456
5,215
0
3,840
22,059
14,092
0
7,577
14,233
0
66,871
L
Morgan Le Fay
MaliceKraken
Morgan Le Fay
10,920
824
0
533
17,392
7,260
0
5,730
11,485
50,295
0
W
20,458
5,580
41
11,189
21,786
16,768
6,950
11,917
9,789
0
83,721
W
Loki
15,764
5,407
0
5,696
22,400
8,846
655
5,324
16,928
0
107,810
L
Zhong Kui
chanthebarber
Zhong Kui
16,219
2,226
0
7,217
29,381
26,270
74
5,817
23,471
76,183
0
L
Cernunnos
iDownfall
Cernunnos
13,041
5,325
70
5,006
23,467
8,680
0
4,755
18,090
0
68,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,437
Gold Earned
55,011
530
Minions Killed
439
0
Camps Cleared
0
2,434,117
Distance Traveled
1,986,482
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,786
533
92
4
0
465,550
2
W
Hel
13,092
546
134
6
0
480,706
10
L
Khepri
9,810
409
36
2
0
445,036
10
W
Ymir
12,662
528
29
1
0
463,748
0
L
Ravana
13,069
545
82
3
0
448,344
9
L
Morgan Le Fay
9,489
395
68
3
0
364,099
0
W
Fenrir
13,696
571
126
5
0
518,192
2
W
Loki
14,201
592
149
6
0
505,921
0
L
Zhong Kui
12,459
519
153
6
0
363,853
6
L
Cernunnos
10,184
424
100
4
0
365,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role