Player Matchup

Skadi
Skadi
 
Skadi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
GoldStarBr
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Hun Batz
Hun Batz
Luckynt707
Hun Batz
Level 42
God Stats
4W - 5L
1,218 SR
Queue Stats
171W - 143L
1,452 Elo+
Party 3
The Morrigan
The Morrigan
Yorutawa
The Morrigan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Horus
Horus
xElipzo
Horus
Level 123
God Stats
9W - 6L
1,535 SR
Queue Stats
464W - 427L
1,438 Elo+
Party 3
Team Averages
Level 83
1,451 SR
1,478 Elo+

VS

Team Averages
Level 59
1,597 SR
1,461 Elo+
Cupid
Cupid
Clem Fandango x
Cupid
Level 108
God Stats
0W - 2L
1,620 SR
Queue Stats
3W - 5L
1,533 Elo+
Party 1
Freya
Freya
DarkLambent
Freya
Level 27
God Stats
3W - 7L
1,316 SR
Queue Stats
47W - 58L
1,451 Elo+
Party 2
Ymir
Ymir
DripethTim
Ymir
Level 46
God Stats
8W - 4L
1,783 SR
Queue Stats
125W - 149L
1,408 Elo+
Party 2
Heimdallr
Heimdallr
Monopzz
Heimdallr
Level 47
God Stats
5W - 5L
1,686 SR
Queue Stats
121W - 125L
1,428 Elo+
Party 1
Thanatos
Thanatos
lmg197
Thanatos
Level 66
God Stats
5W - 8L
1,579 SR
Queue Stats
332W - 298L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
5 / 0 / 3
10,655
561
8,656
6,969
2,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 8
8,722
459
3,732
10,125
9,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Luckynt707
Hun Batz
17
4 / 3 / 7
10,213
538
8,791
14,502
5,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Morrigan
Yorutawa
The Morrigan
15
4 / 5 / 3
9,807
516
7,384
7,257
2,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
xElipzo
Horus
16
6 / 1 / 7
10,245
539
14,539
14,758
9,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,218
433
6,539
10,704
2,932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 2 / 4
7,937
418
6,961
10,817
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 1 / 1
8,068
425
3,654
10,935
8,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Monopzz
Heimdallr
12
0 / 5 / 0
7,395
389
7,915
11,962
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
lmg197
Thanatos
16
5 / 6 / 2
9,656
508
9,581
16,205
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
20
Kills
9
9
Deaths
20
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
0
3
6.5
L
0
6
1
0.08
L
2
2
4
2
L
2
1
1
2.5
W
1
0
8
5
W
Hun Batz
Luckynt707
Hun Batz
4
3
7
2.5
L
Heimdallr
Monopzz
Heimdallr
0
5
0
0
W
The Morrigan
Yorutawa
The Morrigan
4
5
3
1.1
L
Thanatos
lmg197
Thanatos
5
6
2
1
W
Horus
xElipzo
Horus
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,102
Damage
34,650
53,611
Taken
60,623
29,451
Mitigated
24,889
14,380
Healing
21,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,656
3,389
0
2,067
6,969
2,256
1,492
929
6,040
0
95,246
L
6,539
2,686
0
1,728
10,704
2,932
871
499
10,205
0
40,805
L
6,961
2,602
0
3,827
10,817
4,052
0
3,131
7,466
35,236
4,208
L
3,654
47
0
1,714
10,935
8,749
0
1,373
9,518
36,945
0
W
3,732
1,013
0
1,558
10,125
9,834
182
3,541
6,584
13,092
0
W
Hun Batz
Luckynt707
Hun Batz
8,791
3,111
0
3,344
14,502
5,516
770
1,634
12,868
0
74,888
L
Heimdallr
Monopzz
Heimdallr
7,915
2,692
0
2,686
11,962
3,942
426
2,051
9,829
0
46,138
W
The Morrigan
Yorutawa
The Morrigan
7,384
1,403
0
500
7,257
2,193
816
1,505
5,643
45,306
2,165
L
Thanatos
lmg197
Thanatos
9,581
2,761
0
11,512
16,205
5,214
0
2,494
13,565
0
62,054
W
Horus
xElipzo
Horus
14,539
6,597
1,696
5,215
14,758
9,652
62
2,460
12,298
2,773
49,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,642
Gold Earned
41,274
507
Minions Killed
408
0
Camps Cleared
0
1,910,078
Distance Traveled
1,672,012
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,655
561
171
9
0
394,052
5
L
Cupid
8,218
433
85
4
0
282,540
1
L
Freya
7,937
418
77
4
0
352,254
7
L
Ymir
8,068
425
47
2
0
355,944
3
W
Ymir
8,722
459
18
1
0
385,563
1
W
Hun Batz
10,213
538
120
6
0
410,940
5
L
Heimdallr
7,395
389
95
5
0
315,688
1
W
The Morrigan
9,807
516
92
5
0
315,127
2
L
Thanatos
9,656
508
104
5
0
365,586
7
W
Horus
10,245
539
106
6
0
404,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role