Player Matchup

Ra
Ra
ChloricSayad
Ra
Level 160
God Stats
2W - 2L
1,552 SR
Queue Stats
171W - 129L
1,657 Elo+
Solo
Cupid
Cupid
Myth Subway
Cupid
Level 129
God Stats
5W - 2L
1,601 SR
Queue Stats
66W - 65L
1,445 Elo+
Party 2
Ymir
Ymir
iBuyPowder
Ymir
Level 158
God Stats
2W - 1L
1,495 SR
Queue Stats
57W - 50L
1,529 Elo+
Party 2
Team Averages
Level 149
1,549 SR
1,544 Elo+

VS

Team Averages
Level 110
1,433 SR
1,519 Elo+
Achilles
Achilles
ItsOrgins
Achilles
Level 108
God Stats
1W - 6L
1,293 SR
Queue Stats
50W - 85L
1,405 Elo+
Party 1
Charybdis
Charybdis
JUNGKOOKI3OPPAA
Charybdis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,681 Elo+
Party 1
Janus
Janus
kpl89
Janus
Level 154
God Stats
4W - 9L
1,507 SR
Queue Stats
162W - 222L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 7
12,181
677
12,233
16,084
11,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 2 / 7
12,602
700
14,651
13,366
5,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 4 / 10
11,915
662
17,787
22,810
26,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ItsOrgins
Achilles
16
7 / 2 / 3
12,117
673
17,771
20,570
20,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
JUNGKOOKI3OPPAA
Charybdis
13
1 / 8 / 7
10,620
590
13,038
17,548
6,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
kpl89
Janus
14
2 / 8 / 5
11,542
641
13,143
17,437
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
18
Kills
10
10
Deaths
18
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
L
Achilles
ItsOrgins
Achilles
7
2
3
4.25
L
Charybdis
JUNGKOOKI3OPPAA
Charybdis
1
8
7
0.56
W
7
2
7
5.25
W
5
4
10
2.5
L
Janus
kpl89
Janus
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,671
Damage
43,952
52,260
Taken
55,555
44,389
Mitigated
32,320
22,793
Healing
11,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,233
1,156
3,941
7,333
16,084
11,816
1,165
3,628
12,456
58,992
0
L
Achilles
ItsOrgins
Achilles
17,771
4,137
0
6,148
20,570
20,537
305
9,175
11,395
0
40,752
L
Charybdis
JUNGKOOKI3OPPAA
Charybdis
13,038
5,432
0
3,641
17,548
6,100
429
10,599
6,949
0
35,081
W
14,651
8,853
237
5,864
13,366
5,778
1,203
3,575
9,791
0
54,640
W
17,787
5,511
0
5,418
22,810
26,795
488
6,189
16,621
29,579
1,705
L
Janus
kpl89
Janus
13,143
197
183
1,812
17,437
5,683
110
9,869
7,568
51,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,698
Gold Earned
34,279
196
Minions Killed
184
10
Camps Cleared
4
952,881
Distance Traveled
916,774
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,181
677
99
6
1
340,265
3
L
Achilles
12,117
673
44
2
0
352,067
1
L
Charybdis
10,620
590
44
2
0
267,759
0
W
Cupid
12,602
700
80
4
8
307,869
3
W
Ymir
11,915
662
17
1
1
304,747
1
L
Janus
11,542
641
96
5
4
296,948
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role