Player Matchup

Charybdis
Charybdis
ArozeBeat45
Charybdis
Level 69
God Stats
2W - 8L
1,329 SR
Queue Stats
165W - 203L
1,322 Elo+
Solo
Cerberus
Cerberus
DELTA6Ang
Cerberus
Level 36
God Stats
0W - 1L
1,696 SR
Queue Stats
51W - 58L
1,296 Elo+
Solo
Kukulkan
Kukulkan
MAST3RC0DB01
Kukulkan
Level 42
God Stats
11W - 8L
1,371 SR
Queue Stats
52W - 66L
1,311 Elo+
Solo
Team Averages
Level 49
1,465 SR
1,309 Elo+

VS

Team Averages
Level 51
1,469 SR
1,318 Elo+
Chang'e
Chang'e
My_Lizard_Is_Lit
Chang'e
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,155 Elo+
Party 1
Neith
Neith
Ttv_Chisume142
Neith
Level 16
God Stats
1W - 2L
1,418 SR
Queue Stats
1W - 2L
1,155 Elo+
Party 1
Erlang Shen
Erlang Shen
chaoticmaterial7
Erlang Shen
Level 124
God Stats
1W - 0L
1,489 SR
Queue Stats
25W - 11L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArozeBeat45
Charybdis
16
5 / 7 / 3
13,424
610
12,239
17,596
7,327
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
DELTA6Ang
Cerberus
14
0 / 10 / 4
12,368
562
9,809
32,050
31,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
MAST3RC0DB01
Kukulkan
16
4 / 11 / 3
13,231
601
23,589
21,700
9,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 14
13,091
595
3,419
13,782
4,966
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 4 / 7
13,218
601
11,477
14,536
5,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
chaoticmaterial7
Erlang Shen
20
23 / 2 / 3
17,215
783
45,284
31,097
28,671
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
26
28
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ArozeBeat45
Charybdis
5
7
3
0.93
L
Cerberus
DELTA6Ang
Cerberus
0
10
4
0.2
L
Kukulkan
MAST3RC0DB01
Kukulkan
4
11
3
0.5
W
0
3
14
2.33
W
3
4
7
1.63
W
Erlang Shen
chaoticmaterial7
Erlang Shen
23
2
3
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,637
Damage
60,180
71,346
Taken
59,415
48,055
Mitigated
38,719
18,058
Healing
24,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ArozeBeat45
Charybdis
12,239
4,310
0
1,676
17,596
7,327
409
556
17,040
0
54,730
L
Cerberus
DELTA6Ang
Cerberus
9,809
1,742
258
9,939
32,050
31,391
892
2,064
29,986
28,801
0
L
Kukulkan
MAST3RC0DB01
Kukulkan
23,589
1,759
1,151
5,034
21,700
9,337
517
1,986
19,714
80,001
0
W
3,419
1,311
3,257
5,583
13,782
4,966
537
9,938
3,844
18,445
0
W
11,477
5,869
652
5,210
14,536
5,082
1,197
9,504
5,032
0
50,051
W
Erlang Shen
chaoticmaterial7
Erlang Shen
45,284
27,479
72
9,757
31,097
28,671
2,480
14,370
16,727
0
116,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,023
Gold Earned
43,524
246
Minions Killed
216
5
Camps Cleared
11
958,902
Distance Traveled
937,679
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,424
610
88
4
1
311,615
1
L
Cerberus
12,368
562
51
2
0
330,288
1
L
Kukulkan
13,231
601
107
5
4
316,999
0
W
Chang'e
13,091
595
29
1
1
307,950
1
W
Neith
13,218
601
54
2
4
246,481
0
W
Erlang Shen
17,215
783
133
6
6
383,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role