Player Matchup

Bakasura
Bakasura
DougeGimmeDome
Bakasura
Level 27
God Stats
7W - 15L
1,376 SR
Queue Stats
51W - 63L
1,358 Elo+
Party 3
Yemoja
Yemoja
ElDeaveid
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 57L
1,311 Elo+
Party 1
Sol
Sol
NeikGrim
Sol
Level 106
God Stats
46W - 58L
1,489 SR
Queue Stats
658W - 854L
1,348 Elo+
Party 1
Sun Wukong
Sun Wukong
Neonslayer77
Sun Wukong
Level 79
God Stats
2W - 3L
1,522 SR
Queue Stats
295W - 412L
1,307 Elo+
Party 1
Olorun
Olorun
YourOmegaChad
Olorun
Level 109
God Stats
2W - 2L
1,683 SR
Queue Stats
134W - 141L
1,318 Elo+
Party 3
Team Averages
Level 69
1,514 SR
1,328 Elo+

VS

Team Averages
Level 94
1,409 SR
1,384 Elo+
Medusa
Medusa
CactusSlapper
Medusa
Level 112
God Stats
3W - 3L
1,507 SR
Queue Stats
53W - 67L
1,379 Elo+
Party 2
Kali
Kali
Dynastavus
Kali
Level 141
God Stats
4W - 7L
1,485 SR
Queue Stats
67W - 79L
1,405 Elo+
Party 2
Baron Samedi
Baron Samedi
Peacesmaker
Baron Samedi
Level 106
God Stats
2W - 2L
1,498 SR
Queue Stats
38W - 44L
1,401 Elo+
Party 2
Vulcan
Vulcan
Zozrin
Vulcan
Level 25
God Stats
2W - 2L
1,329 SR
Queue Stats
11W - 15L
1,339 Elo+
Party 2
Sun Wukong
Sun Wukong
我今年七岁
Sun Wukong
Level 87
God Stats
31W - 32L
1,227 SR
Queue Stats
138W - 141L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
18 / 9 / 8
17,933
578
30,050
33,073
13,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yemoja
ElDeaveid
Yemoja
18
1 / 7 / 8
12,734
411
11,302
30,668
43,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 10 / 4
14,217
459
28,117
28,703
11,364
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
Neonslayer77
Sun Wukong
20
2 / 6 / 10
14,000
452
18,706
35,437
31,397
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 11 / 5
12,311
397
21,784
31,630
14,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 17
16,200
523
31,649
30,116
12,621
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
21 / 5 / 9
20,980
677
37,601
42,860
24,671
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Peacesmaker
Baron Samedi
19
3 / 4 / 15
13,897
448
11,698
22,732
32,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
Zozrin
Vulcan
20
3 / 11 / 10
14,247
460
24,170
22,372
8,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
我今年七岁
Sun Wukong
20
9 / 4 / 15
17,380
561
26,288
40,620
56,105
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
109
32
Kills
43
43
Deaths
33
35
Assists
66
Player
Kills
Deaths
Assists
KDA
W
7
9
17
1.72
L
Bakasura
18
9
8
2.44
W
21
5
9
5.1
L
Yemoja
ElDeaveid
Yemoja
1
7
8
0.71
L
7
10
4
0.9
L
Sun Wukong
Neonslayer77
Sun Wukong
2
6
10
1.17
W
Baron Samedi
Peacesmaker
Baron Samedi
3
4
15
2.63
L
4
11
5
0.59
W
Vulcan
Zozrin
Vulcan
3
11
10
0.73
W
Sun Wukong
我今年七岁
Sun Wukong
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,959
Damage
131,406
159,511
Taken
158,700
114,653
Mitigated
134,413
41,025
Healing
54,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,649
14,914
0
9,892
30,116
12,621
2,237
14,148
15,493
0
128,656
L
Bakasura
30,050
23,392
0
5,464
33,073
13,810
1,281
5,437
27,261
0
125,599
W
37,601
19,549
0
20,584
42,860
24,671
4,251
19,335
22,221
0
156,581
L
Yemoja
ElDeaveid
Yemoja
11,302
929
2,841
3,551
30,668
43,418
316
8,353
22,186
45,437
0
L
28,117
7,140
0
9,443
28,703
11,364
4,844
9,982
18,140
104,964
0
L
Sun Wukong
Neonslayer77
Sun Wukong
18,706
3,064
0
8,729
35,437
31,397
0
8,304
26,951
13,820
83,681
W
Baron Samedi
Peacesmaker
Baron Samedi
11,698
709
2,047
6,265
22,732
32,199
180
11,874
10,638
38,803
0
L
21,784
10,116
931
10,066
31,630
14,664
2,611
7,551
23,736
84,257
9,627
W
Vulcan
Zozrin
Vulcan
24,170
5,195
0
2,840
22,372
8,817
1,771
9,615
11,776
85,322
0
W
Sun Wukong
我今年七岁
Sun Wukong
26,288
3,711
0
13,115
40,620
56,105
1,473
12,866
27,594
20,041
97,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,195
Gold Earned
82,704
690
Minions Killed
661
0
Camps Cleared
0
2,669,436
Distance Traveled
2,841,845
11
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,200
523
139
4
0
540,561
13
L
Bakasura
17,933
578
171
6
0
632,958
0
W
Kali
20,980
677
157
5
0
627,001
2
L
Yemoja
12,734
411
58
2
0
502,705
1
L
Sol
14,217
459
163
5
0
502,985
4
L
Sun Wukong
14,000
452
144
5
0
550,918
6
W
Baron Samedi
13,897
448
50
2
0
517,593
4
L
Olorun
12,311
397
154
5
0
479,870
0
W
Vulcan
14,247
460
123
4
0
519,601
1
W
Sun Wukong
17,380
561
192
6
0
637,089
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role