Player Matchup

Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
BattouSii
King Arthur
Level 28
God Stats
3W - 3L
1,419 SR
Queue Stats
70W - 55L
1,492 Elo+
Party 3
Bellona
Bellona
HungryTummy
Bellona
Level 24
God Stats
3W - 3L
1,184 SR
Queue Stats
12W - 17L
1,325 Elo+
Party 3
Atlas
Atlas
OminousOni
Atlas
Level 60
God Stats
5W - 4L
1,602 SR
Queue Stats
49W - 51L
1,436 Elo+
Party 3
Skadi
Skadi
SWAYS DAD
Skadi
Level 26
God Stats
2W - 3L
1,292 SR
Queue Stats
33W - 33L
1,429 Elo+
Party 1
Team Averages
Level 57
1,399 SR
1,436 Elo+

VS

Team Averages
Level 38
1,466 SR
1,443 Elo+
Bastet
Bastet
FIEND159
Bastet
Level 5
God Stats
10W - 20L
1,456 SR
Queue Stats
17W - 29L
1,418 Elo+
Party 2
Ah Puch
Ah Puch
KobeexD
Ah Puch
Level 126
God Stats
0W - 1L
1,494 SR
Queue Stats
12W - 17L
1,428 Elo+
Party 4
Ravana
Ravana
WAVE001
Ravana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,568 Elo+
Party 4
Thanatos
Thanatos
keldint
Thanatos
Level 25
God Stats
2W - 6L
1,379 SR
Queue Stats
66W - 72L
1,417 Elo+
Party 2
Achilles
Achilles
swagmoneyman
Achilles
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 160L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
8 / 2 / 18
14,943
1,067
27,516
10,529
3,758
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
BattouSii
King Arthur
20
8 / 11 / 19
14,624
1,045
20,504
23,148
23,177
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
HungryTummy
Bellona
20
10 / 3 / 21
14,944
1,067
23,450
19,170
26,423
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
20
7 / 6 / 24
14,018
1,001
17,119
18,810
26,429
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
SWAYS DAD
Skadi
20
4 / 1 / 12
12,841
917
11,207
5,912
1,724
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FIEND159
Bastet
19
2 / 8 / 11
11,924
852
9,736
18,145
7,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
KobeexD
Ah Puch
19
4 / 2 / 14
13,375
955
25,515
14,642
6,836
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
WAVE001
Ravana
20
4 / 9 / 11
12,726
909
8,361
17,528
8,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
keldint
Thanatos
20
12 / 9 / 11
16,085
1,149
22,197
30,259
12,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
swagmoneyman
Achilles
19
1 / 9 / 8
12,142
867
7,166
26,516
36,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
78
37
Kills
23
23
Deaths
37
94
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
2
18
8.5
W
King Arthur
BattouSii
King Arthur
8
11
19
1.59
L
Bastet
FIEND159
Bastet
2
8
11
0.94
W
Bellona
HungryTummy
Bellona
10
3
21
6.83
L
Ah Puch
KobeexD
Ah Puch
4
2
14
5.5
W
Atlas
7
6
24
3.17
W
Skadi
SWAYS DAD
Skadi
4
1
12
10
L
Ravana
WAVE001
Ravana
4
9
11
1.06
L
Thanatos
keldint
Thanatos
12
9
11
1.94
L
Achilles
swagmoneyman
Achilles
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,796
Damage
72,975
77,569
Taken
107,090
81,511
Mitigated
72,426
3,472
Healing
25,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
27,516
668
408
2,450
10,529
3,758
0
1,532
8,828
76,640
0
W
King Arthur
BattouSii
King Arthur
20,504
2,468
0
0
23,148
23,177
0
6,696
16,127
10,183
36,780
L
Bastet
FIEND159
Bastet
9,736
2,834
0
881
18,145
7,211
0
9,126
9,019
0
19,322
W
Bellona
HungryTummy
Bellona
23,450
7,208
0
614
19,170
26,423
0
7,958
10,898
4,520
34,014
L
Ah Puch
KobeexD
Ah Puch
25,515
1,376
0
3,161
14,642
6,836
0
5,596
9,046
75,827
0
W
Atlas
17,119
6,799
0
0
18,810
26,429
0
9,046
9,458
25,252
0
W
Skadi
SWAYS DAD
Skadi
11,207
5,652
0
0
5,912
1,724
0
283
5,596
0
25,984
L
Ravana
WAVE001
Ravana
8,361
1,863
0
575
17,528
8,951
0
7,973
9,555
0
19,756
L
Thanatos
keldint
Thanatos
22,197
11,943
0
16,746
30,259
12,459
0
17,197
13,062
0
35,556
L
Achilles
swagmoneyman
Achilles
7,166
1,734
0
3,855
26,516
36,969
0
12,291
14,225
0
33,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,370
Gold Earned
66,252
289
Minions Killed
245
10
Camps Cleared
7
1,225,804
Distance Traveled
1,290,101
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,943
1,067
127
9
1
253,743
0
W
King Arthur
14,624
1,045
43
3
4
240,193
0
L
Bastet
11,924
852
12
1
0
274,479
0
W
Bellona
14,944
1,067
53
4
3
267,857
1
L
Ah Puch
13,375
955
136
10
2
235,937
0
W
Atlas
14,018
1,001
18
1
2
217,052
0
W
Skadi
12,841
917
48
3
0
246,959
0
L
Ravana
12,726
909
18
1
0
226,571
0
L
Thanatos
16,085
1,149
29
2
3
288,860
0
L
Achilles
12,142
867
50
4
2
264,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role