Player Matchup

Izanami
Izanami
BootyDust300
Izanami
Level 5
God Stats
3W - 2L
1,556 SR
Queue Stats
8W - 6L
1,566 Elo+
Party 1
Fenrir
Fenrir
Camrique
Fenrir
Level 21
God Stats
20W - 13L
1,664 SR
Queue Stats
41W - 32L
1,576 Elo+
Party 1
Cthulhu
Cthulhu
ChuckBuck3
Cthulhu
Level 118
God Stats
2W - 0L
1,512 SR
Queue Stats
81W - 68L
1,594 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LongerShadow
Morgan Le Fay
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 16L
1,489 Elo+
Party 1
Odin
Odin
xKILLER CROCx1
Odin
Level 63
God Stats
1W - 4L
1,248 SR
Queue Stats
75W - 78L
1,511 Elo+
Party 1
Team Averages
Level 45
1,496 SR
1,547 Elo+

VS

Team Averages
Level 77
1,439 SR
1,453 Elo+
Zeus
Zeus
Draken Sol Deez
Zeus
Level 123
God Stats
10W - 14L
1,347 SR
Queue Stats
187W - 202L
1,434 Elo+
Party 2
Kukulkan
Kukulkan
Neo827
Kukulkan
Level 44
God Stats
83W - 88L
1,494 SR
Queue Stats
88W - 98L
1,440 Elo+
Party 2
Merlin
Merlin
ShibaToken13
Merlin
Level 62
God Stats
0W - 4L
1,133 SR
Queue Stats
58W - 58L
1,386 Elo+
Solo
Chaac
Chaac
UwU_Juandisimo
Chaac
Level 110
God Stats
1W - 2L
1,557 SR
Queue Stats
20W - 25L
1,449 Elo+
Party 3
Thanatos
Thanatos
UwU_Saturn
Thanatos
Level 45
God Stats
0W - 1L
1,662 SR
Queue Stats
7W - 5L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BootyDust300
Izanami
19
6 / 2 / 10
12,274
1,023
12,916
10,040
4,090
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Camrique
Fenrir
19
5 / 0 / 9
11,657
971
6,368
8,785
4,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
ChuckBuck3
Cthulhu
19
4 / 0 / 13
12,716
1,060
14,829
6,794
8,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
LongerShadow
Morgan Le Fay
19
2 / 3 / 12
11,210
934
5,787
5,184
2,244
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 1 / 11
12,184
1,015
9,935
7,295
3,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

213

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 1
11,366
947
7,890
5,252
2,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
Neo827
Kukulkan
17
1 / 4 / 3
10,607
884
5,294
8,339
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
17
0 / 2 / 3
10,441
870
6,246
7,669
2,941
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 5 / 4
10,265
855
5,462
14,379
14,088
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
UwU_Saturn
Thanatos
17
0 / 9 / 4
10,688
891
9,228
16,376
6,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
22
Kills
6
6
Deaths
22
55
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
BootyDust300
Izanami
6
2
10
5.5
W
Fenrir
Camrique
Fenrir
5
0
9
9.5
W
Cthulhu
ChuckBuck3
Cthulhu
4
0
13
10.5
L
4
2
1
2.25
W
Morgan Le Fay
LongerShadow
Morgan Le Fay
2
3
12
2.67
L
Kukulkan
Neo827
Kukulkan
1
4
3
0.63
L
Merlin
0
2
3
0.75
L
1
5
4
0.6
L
Thanatos
UwU_Saturn
Thanatos
0
9
4
0.22
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,835
Damage
34,120
38,098
Taken
52,015
22,844
Mitigated
28,346
2,773
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BootyDust300
Izanami
12,916
9,635
0
0
10,040
4,090
0
6,187
3,853
0
40,244
W
Fenrir
Camrique
Fenrir
6,368
1,172
0
572
8,785
4,367
0
4,629
4,156
0
7,074
W
Cthulhu
ChuckBuck3
Cthulhu
14,829
472
323
1,439
6,794
8,453
0
2,240
4,554
48,688
0
L
7,890
440
310
177
5,252
2,076
0
2,695
2,428
35,337
1,138
W
Morgan Le Fay
LongerShadow
Morgan Le Fay
5,787
349
0
439
5,184
2,244
0
3,386
1,798
26,719
0
L
Kukulkan
Neo827
Kukulkan
5,294
290
0
0
8,339
3,200
0
3,091
5,116
29,126
0
L
Merlin
6,246
523
68
472
7,669
2,941
0
4,670
2,676
26,343
0
L
5,462
133
0
1,726
14,379
14,088
0
3,595
10,202
611
15,437
L
Thanatos
UwU_Saturn
Thanatos
9,228
1,635
0
7,333
16,376
6,041
0
5,404
10,488
0
28,158
W
9,935
2,318
0
0
7,295
3,690
0
3,411
3,884
0
26,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,041
Gold Earned
53,367
243
Minions Killed
245
11
Camps Cleared
7
1,273,256
Distance Traveled
1,120,162
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,274
1,023
83
7
2
237,995
0
W
Fenrir
11,657
971
3
0
1
265,765
0
W
Cthulhu
12,716
1,060
73
6
1
257,644
1
L
Zeus
11,366
947
56
5
3
241,945
1
W
Morgan Le Fay
11,210
934
50
4
1
240,213
0
L
Kukulkan
10,607
884
67
6
0
234,948
2
L
Merlin
10,441
870
37
3
1
223,361
0
L
Chaac
10,265
855
30
3
0
172,143
0
L
Thanatos
10,688
891
55
5
3
247,765
1
W
Odin
12,184
1,015
34
3
6
271,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role