Player Matchup

Set
Set
BreakfastAtNoon
Set
Level 101
God Stats
17W - 13L
1,179 SR
Queue Stats
85W - 88L
1,446 Elo+
Solo
Ra
Ra
ChickenMcNuGg3et
Ra
Level 65
God Stats
0W - 1L
1,362 SR
Queue Stats
3W - 7L
1,386 Elo+
Solo
Bakasura
Bakasura
Strunkle644
Bakasura
Level 109
God Stats
2W - 1L
1,775 SR
Queue Stats
45W - 48L
1,456 Elo+
Solo
Freya
Freya
TheOculists
Freya
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 173L
1,465 Elo+
Solo
Achilles
Achilles
locdoutsouljah
Achilles
Level 68
God Stats
51W - 46L
1,569 SR
Queue Stats
305W - 279L
1,521 Elo+
Solo
Team Averages
Level 90
1,477 SR
1,455 Elo+

VS

Team Averages
Level 109
1,540 SR
1,485 Elo+
Cliodhna
Cliodhna
Chancho621
Cliodhna
Level 113
God Stats
6W - 7L
1,478 SR
Queue Stats
242W - 229L
1,489 Elo+
Solo
Neith
Neith
LoT1de
Neith
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 63L
1,389 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ZombieKil1s
Cu Chulainn
Level 88
God Stats
6W - 4L
1,683 SR
Queue Stats
39W - 30L
1,598 Elo+
Party 1
Nu Wa
Nu Wa
blakeryj
Nu Wa
Level 132
God Stats
1W - 2L
1,322 SR
Queue Stats
50W - 87L
1,332 Elo+
Party 1
Artio
Artio
metalbicycle864
Artio
Level 155
God Stats
1W - 0L
1,715 SR
Queue Stats
85W - 78L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 3
12,132
527
10,009
21,264
15,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 9 / 7
11,566
503
10,907
17,159
5,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
Strunkle644
Bakasura
20
11 / 7 / 5
13,506
587
16,254
24,742
12,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 6 / 6
12,375
538
15,846
23,106
8,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
16
5 / 5 / 9
10,410
453
12,297
26,400
27,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Chancho621
Cliodhna
20
9 / 5 / 8
14,209
618
20,219
17,296
7,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
LoT1de
Neith
16
2 / 7 / 5
10,394
452
9,548
16,049
6,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
ZombieKil1s
Cu Chulainn
20
16 / 2 / 8
16,272
707
27,915
20,954
24,012
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
blakeryj
Nu Wa
17
2 / 8 / 11
11,315
492
14,543
16,039
5,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 6 / 8
11,947
519
12,188
26,164
33,730
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
75
28
Kills
35
35
Deaths
28
30
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Cliodhna
Chancho621
Cliodhna
9
5
8
2.6
L
5
9
7
0.94
W
Neith
LoT1de
Neith
2
7
5
0.64
L
Bakasura
Strunkle644
Bakasura
11
7
5
1.93
L
5
6
6
1.33
W
Cu Chulainn
ZombieKil1s
Cu Chulainn
16
2
8
10
W
Nu Wa
blakeryj
Nu Wa
2
8
11
0.94
L
Achilles
5
5
9
1.9
W
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,313
Damage
84,413
112,671
Taken
96,502
69,549
Mitigated
77,341
30,547
Healing
27,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,009
2,536
299
3,515
21,264
15,971
0
4,124
16,387
7,014
62,661
W
Cliodhna
Chancho621
Cliodhna
20,219
1,449
0
6,518
17,296
7,358
1,140
3,305
13,002
0
133,690
L
10,907
609
1,013
3,373
17,159
5,115
412
5,261
11,384
53,785
0
W
Neith
LoT1de
Neith
9,548
2,940
0
2,379
16,049
6,407
4,068
6,374
8,886
0
48,429
L
Bakasura
Strunkle644
Bakasura
16,254
9,421
0
6,747
24,742
12,483
351
3,128
21,253
0
88,055
L
15,846
6,286
0
10,552
23,106
8,362
396
6,262
16,404
89,254
0
W
Cu Chulainn
ZombieKil1s
Cu Chulainn
27,915
9,261
358
3,845
20,954
24,012
3,014
5,506
14,619
0
116,103
W
Nu Wa
blakeryj
Nu Wa
14,543
2,068
0
2,364
16,039
5,834
2,401
4,865
9,618
64,089
0
L
Achilles
12,297
3,862
279
4,769
26,400
27,618
633
6,875
18,776
3,496
43,109
W
12,188
1,740
3,291
8,869
26,164
33,730
0
9,033
15,752
64,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,989
Gold Earned
64,137
620
Minions Killed
654
0
Camps Cleared
0
2,045,783
Distance Traveled
2,145,926
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,132
527
158
7
0
394,439
5
W
Cliodhna
14,209
618
178
8
0
486,605
1
L
Ra
11,566
503
124
5
0
377,650
5
W
Neith
10,394
452
93
4
0
399,041
2
L
Bakasura
13,506
587
157
7
0
486,700
1
L
Freya
12,375
538
124
5
0
392,808
5
W
Cu Chulainn
16,272
707
194
8
0
448,142
3
W
Nu Wa
11,315
492
101
4
0
379,843
0
L
Achilles
10,410
453
57
2
0
394,186
4
W
Artio
11,947
519
88
4
0
432,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role