Player Matchup

Sobek
Sobek
RAP1DREVOLVER
Sobek
Level 103
God Stats
3W - 0L
1,461 SR
Queue Stats
140W - 82L
1,624 Elo+
Party 2
Medusa
Medusa
Spiritbear6969
Medusa
Level 49
God Stats
1W - 0L
1,727 SR
Queue Stats
72W - 42L
1,593 Elo+
Party 2
Hel
Hel
oO FNG WOLFF Oo
Hel
Level 129
God Stats
3W - 1L
1,422 SR
Queue Stats
130W - 83L
1,647 Elo+
Party 2
Team Averages
Level 94
1,537 SR
1,621 Elo+

VS

Team Averages
Level 89
1,568 SR
1,517 Elo+
Scylla
Scylla
DarkTheKitty
Scylla
Level 117
God Stats
1W - 6L
1,377 SR
Queue Stats
79W - 82L
1,519 Elo+
Solo
Xbalanque
Xbalanque
Edavz99
Xbalanque
Level 62
God Stats
9W - 9L
1,497 SR
Queue Stats
88W - 88L
1,515 Elo+
Party 1
Arachne
Arachne
XVChris
Arachne
Level 87
God Stats
2W - 1L
1,829 SR
Queue Stats
89W - 86L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 9
9,237
616
4,383
13,614
15,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
7 / 1 / 3
10,690
713
13,522
9,195
5,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 1 / 6
9,799
653
10,240
8,965
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 4 / 0
8,322
555
8,014
8,838
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Edavz99
Xbalanque
13
0 / 2 / 2
8,824
588
9,024
10,944
3,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
XVChris
Arachne
13
1 / 4 / 1
8,958
597
4,890
12,451
3,799
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
4
0
0.25
L
Xbalanque
Edavz99
Xbalanque
0
2
2
0.5
W
0
0
9
4.5
W
7
1
3
8.5
L
Arachne
XVChris
Arachne
1
4
1
0.38
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,145
Damage
21,928
31,774
Taken
32,233
24,977
Mitigated
9,268
20,613
Healing
5,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,014
583
0
114
8,838
2,275
0
4,378
4,268
28,762
0
L
Xbalanque
Edavz99
Xbalanque
9,024
4,879
0
1,965
10,944
3,194
0
5,687
5,082
0
48,291
W
4,383
352
0
4,577
13,614
15,619
209
2,009
11,605
13,095
0
W
13,522
6,248
0
1,762
9,195
5,522
1,994
2,527
6,668
0
67,646
L
Arachne
XVChris
Arachne
4,890
2,728
0
2,934
12,451
3,799
0
4,237
7,935
0
14,838
W
10,240
826
7,477
6,797
8,965
3,836
806
3,756
5,209
39,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,726
Gold Earned
26,104
208
Minions Killed
158
8
Camps Cleared
6
905,077
Distance Traveled
807,993
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,322
555
33
2
3
264,661
6
L
Xbalanque
8,824
588
106
7
1
259,708
1
W
Sobek
9,237
616
21
1
0
316,805
7
W
Medusa
10,690
713
128
9
2
283,869
5
L
Arachne
8,958
597
19
1
2
283,624
3
W
Hel
9,799
653
59
4
6
304,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role