Player Matchup

Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
D0wnt0wn18
Hun Batz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,503 Elo+
Party 2
Ymir
Ymir
DJackson104
Ymir
Level 125
God Stats
0W - 1L
1,607 SR
Queue Stats
50W - 36L
1,527 Elo+
Party 2
Chang'e
Chang'e
hannatribe
Chang'e
Level 126
God Stats
1W - 1L
1,288 SR
Queue Stats
42W - 35L
1,501 Elo+
Party 2
Ne Zha
Ne Zha
pjpreds
Ne Zha
Level 28
God Stats
0W - 1L
1,368 SR
Queue Stats
18W - 10L
1,533 Elo+
Party 2
Team Averages
Level 100
1,452 SR
1,513 Elo+

VS

Team Averages
Level 75
1,503 SR
1,481 Elo+
Artemis
Artemis
AbyssWatch0r
Artemis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 45L
1,536 Elo+
Party 1
Terra
Terra
BlastedMonkey64
Terra
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,358 Elo+
Party 1
Serqet
Serqet
Diamondsniffles
Serqet
Level 61
God Stats
3W - 2L
1,410 SR
Queue Stats
100W - 89L
1,489 Elo+
Party 1
Eset
Eset
KillerKris10490
Eset
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,580 Elo+
Party 1
Ah Puch
Ah Puch
gungalalha
Ah Puch
Level 103
God Stats
12W - 0L
1,605 SR
Queue Stats
185W - 185L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
8 / 4 / 12
13,790
811
16,180
15,279
6,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
D0wnt0wn18
Hun Batz
16
4 / 8 / 11
11,006
647
12,911
17,999
6,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 4 / 11
12,970
763
13,383
34,387
27,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
hannatribe
Chang'e
18
1 / 5 / 16
11,357
668
10,844
19,244
9,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
pjpreds
Ne Zha
15
2 / 6 / 8
10,037
590
5,793
12,903
4,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AbyssWatch0r
Artemis
19
5 / 5 / 12
12,281
722
13,384
11,080
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
0 / 5 / 19
11,480
675
9,313
20,219
18,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 9 / 16
11,479
675
9,897
17,430
14,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
5 / 2 / 16
12,677
746
21,049
13,539
6,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
gungalalha
Ah Puch
20
14 / 2 / 10
14,006
824
35,164
10,940
5,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
100
23
Kills
27
27
Deaths
23
58
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
8
4
12
3.5
W
Artemis
AbyssWatch0r
Artemis
5
5
12
2.2
W
0
5
19
1.9
L
Hun Batz
D0wnt0wn18
Hun Batz
4
8
11
1.19
L
8
4
11
3.38
W
3
9
16
1.22
W
5
2
16
6.5
W
Ah Puch
gungalalha
Ah Puch
14
2
10
9.5
L
Chang'e
hannatribe
Chang'e
1
5
16
1.8
L
Ne Zha
pjpreds
Ne Zha
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,111
Damage
88,807
99,812
Taken
73,208
53,680
Mitigated
49,189
44,295
Healing
23,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
16,180
10,623
3,228
3,990
15,279
6,234
4,250
9,569
5,386
0
58,052
W
Artemis
AbyssWatch0r
Artemis
13,384
6,288
0
1,618
11,080
4,489
2,071
4,613
6,369
0
21,756
W
9,313
726
4,070
4,591
20,219
18,948
512
9,897
9,912
15,938
0
L
Hun Batz
D0wnt0wn18
Hun Batz
12,911
1,411
1,491
1,217
17,999
6,353
61
11,568
6,083
0
22,421
L
13,383
1,380
1,697
12,272
34,387
27,269
240
20,635
12,923
21,830
0
W
9,897
739
673
1,396
17,430
14,368
0
4,582
12,516
0
12,071
W
21,049
449
2,833
3,989
13,539
6,373
1,094
3,362
9,974
58,860
0
W
Ah Puch
gungalalha
Ah Puch
35,164
912
1,811
2,206
10,940
5,011
1,130
730
10,210
70,562
0
L
Chang'e
hannatribe
Chang'e
10,844
701
10,923
7,771
19,244
9,321
369
16,386
2,451
21,542
0
L
Ne Zha
pjpreds
Ne Zha
5,793
625
990
716
12,903
4,503
557
7,368
5,378
0
14,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,160
Gold Earned
61,923
195
Minions Killed
170
0
Camps Cleared
0
1,316,980
Distance Traveled
1,297,531
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,790
811
109
6
0
201,686
1
W
Artemis
12,281
722
11
1
0
145,978
0
W
Terra
11,480
675
15
1
0
310,764
0
L
Hun Batz
11,006
647
17
1
0
289,570
0
L
Ymir
12,970
763
22
1
0
257,796
0
W
Serqet
11,479
675
5
0
0
255,637
0
W
Eset
12,677
746
69
4
0
321,807
2
W
Ah Puch
14,006
824
70
4
0
263,345
1
L
Chang'e
11,357
668
32
2
0
285,854
0
L
Ne Zha
10,037
590
15
1
0
282,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role